Other printings of "Song-Mad Treachery // Song-Mad Ruins": ZNR #165 ZNR #165
| id | 105763 |
|---|---|
| artist | Zoltan Boros |
| artistIds | 1885e6cb-c827-4896-994e-3d0a027d602f |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 5699 |
| edhrecSaltiness | 0.16 |
| faceConvertedManaCost | 0 |
| faceFlavorName | |
| faceManaValue | 0 |
| faceName | Song-Mad Ruins |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "They call it the Singing City, but those eerie sounds aren't music. They worm their way into your brain until rational thought is impossible." —Yavotz, Sea Gate Expeditionary House |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | modal_dfc |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Song-Mad Treachery // Song-Mad Ruins |
| number | 165 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Song-Mad Ruins enters the battlefield tapped. {T}: Add {R}. //Hint about front face// Sorcery {3}{R}{R} |
| otherFaceIds | 00810124-9bb5-5981-8385-941cb2783a74 |
| power | |
| printings | ZNR |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ZNR |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | |
| supertypes | |
| text | This land enters tapped. {T}: Add {R}. |
| toughness | |
| type | Land |
| types | Land |
| uuid | 214bc31f-aba3-56b9-b2dc-028759edf38e |
| variations | |
| watermark | |
| setName | Zendikar Rising |
| id | 105763 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 237711 |
| cardKingdomId | 237087 |
| cardsphereFoilId | 70350 |
| cardsphereId | 70351 |
| deckboxId | 52753 |
| mcmId | 495664 |
| mcmMetaId | 316484 |
| mtgArenaId | 73368 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 0730ec33-5f58-5664-8b5f-86a583fbc453 |
| mtgoFoilId | |
| mtgoId | 83307 |
| multiverseId | 491808 |
| scryfallCardBackId | |
| scryfallId | 782ca27f-9f18-476c-b582-89c06fb2e322 |
| scryfallIllustrationId | f0fc6f1c-4373-4436-ad01-b80eae28b68c |
| scryfallOracleId | 81b61770-2ed5-4a50-84d0-97790002fc5a |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 221970 |
| uuid | 214bc31f-aba3-56b9-b2dc-028759edf38e |
| id | 105763 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 214bc31f-aba3-56b9-b2dc-028759edf38e |
| vintage | Legal |
| id | 105763 |
|---|---|
| cardKingdom | https://mtgjson.com/links/a9f2bf057860e948 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/01f0f0eb83345212 |
| cardmarket | https://mtgjson.com/links/5c8fdc8f1f653e35 |
| tcgplayer | https://mtgjson.com/links/7eb8268f6a3e0fca |
| tcgplayerEtched | |
| uuid | 214bc31f-aba3-56b9-b2dc-028759edf38e |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 谵曲变节 // 谵曲遗迹 | 谵曲遗迹 | 「他们把这里叫做魅歌城,但那诡异旋律根本不能叫歌。它们只会钻进你的脑子里,让你完全无法理智思考。」 ~海户探险队的耶悟茨 | 地 | 谵曲遗迹须横置进战场。 {T}:加{R}。 法术 {3}{R}{R} | 494651 |
| Chinese Traditional | 譫曲變節 // 譫曲遺跡 | 譫曲遺跡 | 「他們把這裡叫做魅歌城,但那詭異旋律根本不能叫歌。它們只會鑽進你的腦子裡,讓你完全無法理智思考。」 ~海戶探險隊的耶悟茨 | 地 | 譫曲遺跡須橫置進戰場。 {T}:加{R}。 巫術 {3}{R}{R} | 494967 |
| French | Traîtrise du folchant // Ruines du folchant | Ruines du folchant | « On l'appelle la Cité Chantante, mais ces sons étranges ne sont pas de la musique. Ils s'insinuent dans votre cerveau jusqu'à ce que toute pensée rationnelle devienne impossible. » —Yavotz, corps expéditionnaire de Porte des Mers | Terrain | Les Ruines du folchant arrivent sur le champ de bataille engagées. {T} : Ajoutez {R}. Rituel {3}{R}{R} | 492755 |
| German | Irrklang-Verrat // Irrklang-Ruinen | Irrklang-Ruinen | „Sie wird die Singende Stadt genannt, aber diese schaurigen Geräusche sind keine Musik. Sie schlängeln sich in dein Gehirn, bis das Denken unmöglich ist." —Yavotz aus Seetors Expeditionsgildenhaus | Land | Die Irrklang-Ruinen kommen getappt ins Spiel. {T}: Erzeuge {R}. Hexerei {3}{R}{R} | 492123 |
| Italian | Tradimento del Canto di Follia // Rovine del Canto di Follia | Rovine del Canto di Follia | "La chiamano Città Canora, ma quei suoni inquietanti non sono musica. Si insinuano nel cervello come vermi finché pensare razionalmente diventa impossibile." —Yavotz, Casa di Spedizioni di Portale Marino | Terra | Le Rovine del Canto di Follia entrano nel campo di battaglia TAPpate. {T}: Aggiungi {R}. Stregoneria {3}{R}{R} | 493071 |
| Japanese | 歌狂いの裏切り // 歌狂いの遺跡 | 歌狂いの遺跡 | 「歌う都と呼ばれているが、あの不気味な音は音楽ではない。虫のように人々の頭に這い込んで、正常な思考を不可能にするのだ。」 ――海門探検協会のイェイヴツ | 土地 | 歌狂いの遺跡はタップ状態で戦場に出る。 {T}:{R}を加える。 ソーサリー {3}{R}{R} | 493387 |
| Korean | 노래에 미친 배신 // 노래에 미친 폐허 | 노래에 미친 폐허 | "사람들은 그곳을 노래하는 도시라고 부르지만, 그 기괴한 소리는 음악이 아니야. 그 소리는 머리 속을 파고들어가서 이성적인 생각을 할 수 없게 만들어 버린다고." —바다 관문 탐험 가문, 야봇츠 | 대지 | 노래에 미친 폐허는 탭된 채로 전장에 들어온다. {T}: {R}를 추가한다. 집중마법 {3}{R}{R} | 493703 |
| Portuguese (Brazil) | Traição da Canção da Loucura // Ruínas da Canção da Loucura | Ruínas da Canção da Loucura | "Chamam aquilo de Cidade Cantante, mas aquele som sinistro não é música. Ele entra no cérebro como um verme até ser impossível raciocinar." — Yavotz, Casa Expedicionária de Portão Marinho | Terreno | Ruínas da Canção da Loucura entra no campo de batalha virada. {T}: Adicione {R}. Feitiço {3}{R}{R} | 494019 |
| Russian | Коварство Песни Безумия // Руины Песни Безумия | Руины Песни Безумия | «Его называют Поющим Городом, но эти жуткие звуки — не музыка. Они пробираются тебе в голову, пока в ней не остается места для разума». — Явоц из Мореградского экспедиционного дома | Земля | Руины Песни Безумия выходят на поле битвы повернутыми. {T}: добавьте {R}. Волшебство {3}{R}{R} | 494335 |
| Spanish | Traición de Canción Enloquecedora // Ruinas de Canción Enloquecedora | Ruinas de Canción Enloquecedora | La llaman la Ciudad del Canto, pero esos sonidos espeluznantes no son música. Serpentean hasta tu cerebro y te impiden pensar de forma racional". —Yávotz, Casa expedicionaria de Portal Marino | Tierra | Las Ruinas de Canción Enloquecedora entran al campo de batalla giradas. {T}: Agrega {R}. Conjuro {3}{R}{R} | 492439 |
| date | text |
|---|---|
| 2020-09-25 | A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. |
| 2020-09-25 | Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it. |
| 2020-09-25 | If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. |
| 2020-09-25 | If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land. |
| 2020-09-25 | If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name. |
| 2020-09-25 | If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield. |
| 2020-09-25 | In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. |
| 2020-09-25 | Song-Mad Treachery can target any creature, even one that's untapped or one you already control. |
| 2020-09-25 | The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined. |
| 2020-09-25 | There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. |
| 2020-09-25 | To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics. |
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