Other printings of "Puppeteer Clique": SHM #75 MM2 #91 WOC #115 C17 #121 NCC #257 CLB #769
| id | 59145 |
|---|---|
| artist | Daren Bader |
| artistIds | 7da1a585-c875-45e4-b322-5da9e8e1f651 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 2449 |
| edhrecSaltiness | 0.25 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Flying, Persist |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{B}{B} |
| manaValue | 5 |
| name | Puppeteer Clique |
| number | 257 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Flying When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
| otherFaceIds | |
| power | 3 |
| printings | C17, CLB, MM2, NCC, SHM, WOC |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | NCC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['879529b8-1ffa-5eb8-afa9-dc8389f57ca9', 'cc49a2ad-7068-5fe4-ac02-d0abf3acf451']} |
| subsets | |
| subtypes | Faerie, Wizard |
| supertypes | |
| text | Flying When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
| toughness | 2 |
| type | Creature — Faerie Wizard |
| types | Creature |
| uuid | 2c3b60a5-f3ff-580e-9df8-ae0f730fc732 |
| variations | |
| watermark | |
| setName | New Capenna Commander |
| id | 59145 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 259416 |
| cardsphereFoilId | |
| cardsphereId | 87217 |
| deckboxId | 64441 |
| mcmId | 652841 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | caaf6047-d5f4-53eb-a5d6-91997b1ccb14 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 559829 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 172afdb2-8c79-416d-86ce-836c0d2cac49 |
| scryfallIllustrationId | ffe56075-72ed-4fab-9fd6-20839f95a74b |
| scryfallOracleId | 00e0b103-892c-49b3-836d-867fff197bbd |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 269286 |
| uuid | 2c3b60a5-f3ff-580e-9df8-ae0f730fc732 |
| id | 59145 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 2c3b60a5-f3ff-580e-9df8-ae0f730fc732 |
| vintage | Legal |
| id | 59145 |
|---|---|
| cardKingdom | https://mtgjson.com/links/1f0c0199fdf0bf08 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/cb18aeab7afe5af9 |
| tcgplayerEtched | |
| uuid | 2c3b60a5-f3ff-580e-9df8-ae0f730fc732 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 操偶聚群 | 生物 — 仙灵/法术师 | 飞行 当操偶聚群进战场时,将目标生物牌在你的操控下从对手的坟墓场放进战场。它获得敏捷异能。在你的下一个结束步骤开始时,将它放逐。 留存(当此生物死去时,若其上没有-1/-1指示物,则将它在其拥有者的操控下移回战场,且上面有一个-1/-1指示物。) | 561885 | ||
| Chinese Traditional | 操偶聚群 | 生物 — 仙靈/魔法師 | 飛行 當操偶聚群進戰場時,將目標生物牌在你的操控下從對手的墳墓場放進戰場。它獲得敏捷異能。在你的下一個結束步驟開始時,將它放逐。 留存(當此生物死去時,若其上沒有-1/-1指示物,則將它在其擁有者的操控下移回戰場,且上面有一個-1/-1指示物。) | 562142 | ||
| French | Clique des marionnettistes | Créature — peuple fée et sorcier | Vol Quand la Clique des marionnettistes arrive sur le champ de bataille, mettez sur le champ de bataille, sous votre contrôle, une carte de créature ciblée depuis le cimetière d'un adversaire. Elle acquiert la célérité. Au début de votre prochaine étape de fin, exilez-la. Persistance (Quand cette créature meurt, si elle n'avait pas de marqueurs -1/-1 sur elle, renvoyez-la sur le champ de bataille sous le contrôle de son propriétaire avec un marqueur -1/-1 sur elle.) | 560600 | ||
| German | Puppenspieler-Clique | Kreatur — Feenwesen, Zauberer | Fliegend Wenn die Puppenspieler-Clique ins Spiel kommt, bringe eine Kreaturenkarte deiner Wahl aus dem Friedhof eines Gegners unter deiner Kontrolle ins Spiel. Sie erhält Eile. Schicke sie zu Beginn deines nächsten Endsegments ins Exil. Beharrlichkeit (Wenn diese Kreatur stirbt und falls keine -1/-1-Marke auf ihr lag, bringe sie mit einer -1/-1-Marke unter der Kontrolle ihres Besitzers ins Spiel zurück.) | 560086 | ||
| Italian | Cricca di Burattinai | Creatura — Mago Spiritello | Volare Quando la Cricca di Burattinai entra nel campo di battaglia, metti sul campo di battaglia sotto il tuo controllo una carta creatura bersaglio dal cimitero di un avversario. Ha rapidità. All'inizio della tua prossima sottofase finale, esiliala. Persistere (Quando questa creatura muore, se non aveva segnalini -1/-1, rimettila sul campo di battaglia sotto il controllo del suo proprietario con un segnalino -1/-1.) | 560857 | ||
| Japanese | くぐつ師の徒党 | クリーチャー — フェアリー・ウィザード | 飛行 くぐつ師の徒党が戦場に出たとき、対戦相手の墓地にあるクリーチャー・カード1枚を対象とする。それをあなたのコントロール下で戦場に出す。それは速攻を得る。次のあなたの終了ステップの開始時に、それを追放する。 頑強(このクリーチャーが死亡したとき、これの上に-1/-1カウンターがない場合、これを-1/-1カウンター1個が置かれた状態でオーナーのコントロール下で戦場に戻す。) | 561114 | ||
| Portuguese (Brazil) | Facção Titeriteira | Criatura — Fada Mago | Voar Quando Facção Titeriteira entrar no campo de batalha, coloque no campo de batalha sob seu controle o card de criatura alvo do cemitério de um oponente. Ele ganha ímpeto. No início de sua próxima etapa final, exile-o. Persistir (Quando esta criatura morrer, se ela não tiver nenhum marcador -1/-1, devolva-a ao campo de batalha sob o controle de seu dono com um marcador -1/-1.) | 561371 | ||
| Russian | Клика Кукловодов | Существо — Фея Чародей | Полет Когда Клика Кукловодов выходит на поле битвы, положите целевую карту существа из кладбища оппонента на поле битвы под вашим контролем. Она получает Ускорение. Изгоните ее в начале вашего следующего заключительного шага. Упорство (Когда это существо умирает, если на нем не было ни одного жетона -1/-1, верните его на поле битвы под контролем его владельца с одним жетоном -1/-1 на нем.) | 561628 | ||
| Spanish | Pandilla de titiriteros | Criatura — Hechicero hada | Vuela. Cuando la Pandilla de titiriteros entre al campo de batalla, pon en el campo de batalla bajo tu control la carta de criatura objetivo del cementerio de un oponente. Gana la habilidad de prisa. Al comienzo de tu próximo paso final, exíliala. Persistir. (Cuando esta criatura muera, si no tenía contadores -1/-1 sobre ella, regrésala al campo de batalla bajo el control de su propietario con un contador -1/-1 sobre ella.) | 560343 |
| date | text |
|---|---|
| 2013-06-07 | If a creature with persist stops being a creature, persist will still work. |
| 2013-06-07 | If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point. |
| 2013-06-07 | If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing. |
| 2013-06-07 | If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield. |
| 2013-06-07 | If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time. |
| 2013-06-07 | The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it. |
| 2013-06-07 | When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence. |
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