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Nightmare 10E

Other printings of "Nightmare": PLST #W17-17 W16 #8 W17 #17 ANB #54 M10 #107 M14 #108 30A #115 LEA #118 2ED #119 CED #119 CEI #119 LEB #119 3ED #120 FBB #120 SUM #120 6ED #146 4BB #150 4ED #150 7ED #150 7ED #150★ 8ED #150 8ED #150★ 9ED #150 9ED #150★ 10E #164 10E #164★ 5ED #184 M15 #276 ORI #282 30A #412

Card

id228
artistCarl Critchlow
artistIds17948f16-611a-44b8-8d10-9895a0bdfff1
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank13332
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextThe thunder of its hooves beats dreams into despair.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{B}
manaValue6
nameNightmare
number164
originalPrintings
originalReleaseDate
originalTextFlying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
otherFaceIds
power*
printings10E, 2ED, 30A, 3ED, 4BB, 4ED, 5ED, 6ED, 7ED, 8ED, 9ED, ANB, CED, CEI, FBB, LEA, LEB, M10, M14, M15, ORI, PLST, SUM, W16, W17
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCode10E
side
signature
sourceProducts{'nonfoil': ['4831adbb-c0af-5d27-b407-19f2f7805949', 'c690e178-661d-5e17-9b29-a5bf6319a844']}
subsets
subtypesNightmare, Horse
supertypes
textFlying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
toughness*
typeCreature — Nightmare Horse
typesCreature
uuid5bd291f0-560a-5046-bd07-a91bd3004f2d
variationsd6fff2c5-c356-543e-9708-3a25de95244a
watermark
setNameTenth Edition

Identifiers

id228
cardKingdomEtchedId
cardKingdomFoilId123250
cardKingdomId122882
cardsphereFoilId
cardsphereId426
deckboxId2124
mcmId16328
mcmMetaId3890
mtgArenaId
mtgjsonFoilVersionIdd6fff2c5-c356-543e-9708-3a25de95244a
mtgjsonNonFoilVersionId
mtgjsonV4Idd8868c30-a499-57a7-8d2f-47ec992437cd
mtgoFoilId27415
mtgoId27414
multiverseId129659
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId88111e2b-84ff-48bf-9a64-b4e9022b6dae
scryfallIllustrationId6538481a-d39d-4a46-9e15-65e0132e43f0
scryfallOracleId375932e6-1b3e-48dc-8154-9b664c3add34
tcgplayerEtchedProductId
tcgplayerProductId15233
uuid5bd291f0-560a-5046-bd07-a91bd3004f2d

Legalities

id228
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predhLegal
premodernLegal
standard
standardbrawl
timelessLegal
uuid5bd291f0-560a-5046-bd07-a91bd3004f2d
vintageLegal

Purchase URLs

id228
cardKingdomhttps://mtgjson.com/links/e97e63c30b44ba42
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d90c9f71288b19d9
cardmarkethttps://mtgjson.com/links/724e85abb9b98bcd
tcgplayerhttps://mtgjson.com/links/818c85e9cd2fddad
tcgplayerEtched
uuid5bd291f0-560a-5046-bd07-a91bd3004f2d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified梦魇它的铁蹄巨响将梦击入绝境。生物~梦魇飞行(只有具飞行或延势异能的生物才能阻挡它。)
梦魇的力量与防御力各等同于由你操控的沼泽之数量。
147847
FrenchCheval de cauchemar« Cauchemars entrevus dans le sommeil sans bornes, Sirènes aux seins nus, mélusines, licornes (…) » —Victor Hugo, La Légende des sièclesCréature : cheval de cauchemarVol (Cette créature ne peut être bloquée que par des créatures avec le vol ou la portée.)
Le Cheval de cauchemar a une force et une endurance chacune égale au nombre de marais que vous contrôlez.
150097
GermanNachtmahrDer Donner seiner Hufe verwandelt Träume in Verzweiflung.Kreatur — NachtmahrFliegend (Diese Kreatur kann außer von fliegenden Kreaturen und Kreaturen mit Reichweite nicht geblockt werden.)
Stärke und Widerstandskraft des Nachtmahrs sind gleich der Anzahl der Sümpfe, die du kontrollierst.
148613
ItalianIncuboIl rombo dei suoi zoccoli trasforma i sogni in disperazione.Creatura — IncuboVolare (Questa creatura non può essere bloccata tranne che da creature con volare o raggiungere.)
La forza e la costituzione dell'Incubo sono pari al numero di Paludi che controlli.
148996
Japanese夢魔その蹄の響きは、夢を絶望に変えてしまう。クリーチャー — ナイトメア飛行 (このクリーチャーは飛行や到達を持たないクリーチャーによってブロックされない。)
夢魔のパワーとタフネスは、それぞれあなたがコントロールする沼の総数に等しい。
148230
Portuguese (Brazil)PesadeloO ressoar de seus cascos leva os sonhos ao desespero.Criatura — PesadeloVoar (Esta criatura só pode ser bloqueada por criaturas com a habilidade de voar ou alcance.)
O poder e a resistência de Pesadelo são ambos iguais ao número de Pântanos que você controla.
149714
RussianКошмарОт грохота его копыт добрый сон становится кошмаром.Существо — КошмарПолет (Это существо может быть заблокировано только существом с Полетом или Захватом.)
Сила и выносливость Кошмара равны количеству Болот под вашим контролем.
149331
SpanishPesadillaEl trueno de sus cascos pisa los sueños hasta convertirlos en desesperación.Criatura — PesadillaVuela. (Esta criatura no puede ser bloqueada excepto por criaturas que tengan la habilidad de volar o alcance.)
Tanto la fuerza como la resistencia de la Pesadilla son iguales al número de pantanos que controles.
150480

Rulings

datetext
2008-04-01If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority.
2009-10-01Nightmare’s power and toughness changes as the number of Swamps you control changes.
2013-07-01Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
2013-07-01The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.

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