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Lantern Scout PBFZ

Other printings of "Lantern Scout": BFZ #37 PBFZ #37s

Card

id64478
artistSteven Belledin
artistIdsf07d73b9-52a0-4fe5-858b-61f7b42174a5
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank14998
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorTextHedron lanterns fend off more than just the darkness.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsRally
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameLantern Scout
number37s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsBFZ, PBFZ
promoTypessetpromo, prerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePBFZ
side
signature
sourceProducts{'foil': ['9f4c40bb-f9d0-54c1-8484-fa331295ce91']}
subsets
subtypesHuman, Scout, Ally
supertypes
textRally — Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.
toughness2
typeCreature — Human Scout Ally
typesCreature
uuid0c7fa40b-cf71-560f-8548-34e5f7585c88
variations
watermark
setNameBattle for Zendikar Promos

Identifiers

id64478
cardKingdomEtchedId
cardKingdomFoilId204813
cardKingdomId
cardsphereFoilId37301
cardsphereId
deckboxId30064
mcmId285013
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8a77f34b-6c9b-5cd0-bc2e-23e658a51003
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId517996f1-0783-4be8-be5d-3a0765d07421
scryfallIllustrationId418ee606-e284-4d73-bd3e-a37fd994be97
scryfallOracleId803f2f95-533e-4b5a-8ede-d00fad779430
tcgplayerEtchedProductId
tcgplayerProductId105925
uuid0c7fa40b-cf71-560f-8548-34e5f7585c88

Legalities

id64478
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid0c7fa40b-cf71-560f-8548-34e5f7585c88
vintageLegal

Purchase URLs

id64478
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c95a4dd0eeb3b62d
cardmarket
tcgplayerhttps://mtgjson.com/links/19c6e75887b5770f
tcgplayerEtched
uuid0c7fa40b-cf71-560f-8548-34e5f7585c88

Foreign Data (per language)

No foreign data.

Rulings

datetext
2015-08-25If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
2015-08-25Multiple instances of lifelink on the same creature are redundant. There usually isn't much benefit in having the rally ability resolve more than once in a turn, other than that new creatures will be affected by the ability resolving an additional time.
2015-08-25When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.

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