Other printings of "Invasion of Innistrad // Deluge of the Dead": MOM #115 MOM #115 PMOM #115s PMOM #115s INR #120 INR #120
| id | 57735 |
|---|---|
| artist | Alexey Kruglov |
| artistIds | 15c28181-aa07-4386-8657-0ca5ee6951e2 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | 5 |
| duelDeck | |
| edhrecRank | 9407 |
| edhrecSaltiness | 0.22 |
| faceConvertedManaCost | 4 |
| faceFlavorName | |
| faceManaValue | 4 |
| faceName | Invasion of Innistrad |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Flash, Transform |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{B}{B} |
| manaValue | 4 |
| name | Invasion of Innistrad // Deluge of the Dead |
| number | 115 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) Flash When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn. |
| otherFaceIds | 4a1dac0f-7fc1-5e78-91c1-5af53d133fc3 |
| power | |
| printings | INR, MOM, PMOM |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MOM |
| side | a |
| signature | |
| sourceProducts | {'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']} |
| subsets | |
| subtypes | Siege |
| supertypes | |
| text | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) Flash When this Siege enters, target creature an opponent controls gets -13/-13 until end of turn. |
| toughness | |
| type | Battle — Siege |
| types | Battle |
| uuid | adf06d13-4f72-51fe-8b96-df213a3941b4 |
| variations | |
| watermark | |
| setName | March of the Machine |
| id | 57735 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 275928 |
| cardKingdomId | 275317 |
| cardsphereFoilId | |
| cardsphereId | 101250 |
| deckboxId | 77209 |
| mcmId | 704028 |
| mcmMetaId | 418382 |
| mtgArenaId | 84385 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | f7a6e11d-f1f8-5942-8ebd-4e67e5f976e5 |
| mtgoFoilId | |
| mtgoId | 110070 |
| multiverseId | 607149 |
| scryfallCardBackId | |
| scryfallId | 77720d2e-2b7b-492b-852c-eea5061eb31b |
| scryfallIllustrationId | f9e67f63-016e-42c0-83d3-5bc6c99edfb1 |
| scryfallOracleId | a3c1af66-63c8-41ec-a401-a3da1131dc67 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 490635 |
| uuid | adf06d13-4f72-51fe-8b96-df213a3941b4 |
| id | 57735 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | adf06d13-4f72-51fe-8b96-df213a3941b4 |
| vintage | Legal |
| id | 57735 |
|---|---|
| cardKingdom | https://mtgjson.com/links/c404968c8a2ddc68 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/2263052cee4fbc3d |
| cardmarket | https://mtgjson.com/links/40bba7b8ea605124 |
| tcgplayer | https://mtgjson.com/links/6a7c7372cefdbc02 |
| tcgplayerEtched | |
| uuid | adf06d13-4f72-51fe-8b96-df213a3941b4 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 进军依尼翠 // 亡者蜂拥 | 进军依尼翠 | 复苏依尼翠灵俑的奇异魔法同时也会令其免受非瑞化侵扰。如此便令灵俑成为保卫时空的重要战力。 | 战役 — 围攻 | (于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。) 闪现 当进军依尼翠进战场时,目标由对手操控的生物得-13/-13直到回合结束。 | 610182 |
| French | Invasion d'Innistrad // Déluge de morts | Invasion d'Innistrad | L'inquiétante magie qui animait les zombies d'Innistrad les immunisait contre la phyrésie, faisant d'eux un atout crucial pour défendre le plan. | Bataille — siège | (Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.) Flash Quand l'Invasion d'Innistrad arrive sur le champ de bataille, une créature ciblée qu'un adversaire contrôle gagne -13/-13 jusqu'à la fin du tour. | 608160 |
| German | Invasion von Innistrad // Totenschwall | Invasion von Innistrad | Die schaurige Magie, die Innistrads Zombies belebte, immunisierte sie gegen die Phyrese, sodass ihnen eine entscheidende Rolle bei der Verteidigung der Welt zukam. | Schlacht — Belagerung | (Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.) Aufblitzen Wenn die Invasion von Innistrad ins Spiel kommt, erhält eine Kreatur deiner Wahl, die ein Gegner kontrolliert, -13/-13 bis zum Ende des Zuges. | 607486 |
| Italian | Invasione di Innistrad // Diluvio di Morti | Invasione di Innistrad | La magia occulta che animava gli zombie di Innistrad li rendeva immuni alla phyresis, facendone una risorsa cruciale per la difesa del piano. | Battaglia — Assedio | (Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.) Lampo Quando l'Invasione di Innistrad entra nel campo di battaglia, una creatura bersaglio controllata da un avversario prende -13/-13 fino alla fine del turno. | 608497 |
| Japanese | イニストラードへの侵攻 // 死者の氾濫 | イニストラードへの侵攻 | イニストラードのゾンビを操る奇怪な魔法のせいでファイレクシア病に罹らないゾンビたちは、この次元の防衛に欠かせない存在となった。 | バトル — 包囲戦 | (包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。) 瞬速 イニストラードへの侵攻が戦場に出たとき、対戦相手がコントロールしているクリーチャー1体を対象とする。ターン終了時まで、それは-13/-13の修整を受ける。 | 608834 |
| Portuguese (Brazil) | Invasão de Innistrad // Dilúvio dos Mortos | Invasão de Innistrad | A sinistra magia que animava os zumbis de Innistrad os fazia imunes à phyresis, tornando-os cruciais para a defesa do plano. | Batalha — Cerco | (Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.) Lampejo Quando Invasão de Innistrad entra no campo de batalha, a criatura alvo que um oponente controla recebe -13/-13 até o final do turno. | 609508 |
| Spanish | Invasión de Innistrad // Aluvión de muertos | Invasión de Innistrad | La magia siniestra que animaba los zombies de Innistrad los hacía inmunes a la piresis, por lo que resultaban imprescindibles para defender el plano. | Batalla — Asedio | (En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.) Destello. Cuando la Invasión de Innistrad entre al campo de batalla, la criatura objetivo que controla un oponente obtiene -13/-13 hasta el final del turno. | 607823 |
| date | text |
|---|---|
| 2023-04-14 | A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. |
| 2023-04-14 | A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it. |
| 2023-04-14 | A battle can be dealt damage and be target of spells and/or abilities that target “any target.” |
| 2023-04-14 | A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. |
| 2023-04-14 | As a Siege enters the battlefield, its controller chooses an opponent to be its protector. |
| 2023-04-14 | Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. |
| 2023-04-14 | Damage dealt to a battle causes that many defense counters to be removed from it. |
| 2023-04-14 | If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face. |
| 2023-04-14 | If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger. |
| 2023-04-14 | If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. |
| 2023-04-14 | If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below). |
| 2023-04-14 | If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. |
| 2023-04-14 | If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed. |
| 2023-04-14 | In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. |
| 2023-04-14 | Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it. |
| 2023-04-14 | Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.” |
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