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Innkeeper's Talent BLB

Other printings of "Innkeeper's Talent": BLB #180 PBLB #180p PBLB #180s

Card

id11939
artistAlix Branwyn
artistIds4f0a0e38-d74c-4e0b-ad91-fecccb1afa5d
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank1007
edhrecSaltiness0.59
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutclass
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
nameInnkeeper's Talent
number180
originalPrintings
originalReleaseDate
originalText(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
{G}: Level 2
Permanents you control with counters on them have ward {1}.
{3}{G}: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
otherFaceIds
power
printingsBLB, PBLB
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeBLB
side
signature
sourceProducts{'foil': ['1370435e-4972-553f-9dac-dc72408625ea', '6f5cc607-66df-50d3-9e42-64b5dbc2eeb4', 'f411dc8e-a880-567b-84c6-a7c16757597d'], 'nonfoil': ['1370435e-4972-553f-9dac-dc72408625ea', 'a2e537af-1b94-57a8-8ff3-222fbfa2a5e8']}
subsets
subtypesClass
supertypes
text(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
{G}: Level 2
Permanents you control with counters on them have ward {1}.
{3}{G}: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
toughness
typeEnchantment — Class
typesEnchantment
uuid97fadbaf-7cd0-5347-847a-d78751dd588b
variations
watermark
setNameBloomburrow

Identifiers

id11939
cardKingdomEtchedId
cardKingdomFoilId299971
cardKingdomId299155
cardsphereFoilId124450
cardsphereId124426
deckboxId93192
mcmId777759
mcmMetaId436902
mtgArenaId91716
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcde82541-8280-5567-94c9-60c44f605cfa
mtgoFoilId
mtgoId129605
multiverseId669094
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId941b0afc-0e8f-45f2-ae7f-07595e164611
scryfallIllustrationId98bf88d0-8cb0-4e59-8615-1310bc6c2add
scryfallOracleId915b75d1-b5e3-4aca-a54c-beaccef0a2e4
tcgplayerEtchedProductId
tcgplayerProductId558695
uuid97fadbaf-7cd0-5347-847a-d78751dd588b

Legalities

id11939
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid97fadbaf-7cd0-5347-847a-d78751dd588b
vintageLegal

Purchase URLs

id11939
cardKingdomhttps://mtgjson.com/links/251bf28079de1910
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b8f13aa667f66668
cardmarkethttps://mtgjson.com/links/859e36c87b12c9b0
tcgplayerhttps://mtgjson.com/links/08a687c2f9f2f02e
tcgplayerEtched
uuid97fadbaf-7cd0-5347-847a-d78751dd588b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchTalent de l'aubergisteEnchantement — classe(Acquérez le prochain niveau lorsque vous pourriez lancer un rituel pour ajouter sa capacité.)
Au début du combat pendant votre tour, mettez un marqueur +1/+1 sur une créature ciblée que vous contrôlez.
{G} : Niveau 2
//Level_2//
Les permanents que vous contrôlez avec des marqueurs sur eux ont parade {1}.
{3}{G} : Niveau 3
//Level_3//
Si vous deviez mettre au moins un marqueur sur un permanent ou un joueur, mettez deux fois ce nombre de chaque sorte de marqueur sur ce permanent ou ce joueur à la place.
669877
GermanGastwirttalentVerzauberung — Klasse(Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.)
Zu Beginn des Kampfes in deinem Zug legst du eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst.
{G}: Stufe 2
//Level_2//
Permanente mit Marken, die du kontrollierst, haben Abwehr {1}.
{3}{G}: Stufe 3
//Level_3//
Falls du eine oder mehrere Marken auf ein Permanent oder einen Spieler legen würdest, lege stattdessen doppelt so viele solcher Marken darauf.
669355
ItalianTalento del LocandiereIncantesimo — Classe(Guadagni il livello successivo come una stregoneria per aggiungerne l'abilità.)
All'inizio del combattimento nel tuo turno, metti un segnalino +1/+1 su una creatura bersaglio che controlli.
{G}: Livello 2
//Level_2//
I permanenti con segnalini che controlli hanno egida {1}.
{3}{G}: Livello 3
//Level_3//
Se stai per mettere uno o più segnalini su un permanente o su un giocatore, mettine invece il doppio su quel permanente o giocatore.
670138
Japanese亭主の才能エンチャント — クラス(次のレベルになることはソーサリーとして行う。そのレベルの能力を得る。)
あなたのターンの戦闘の開始時に、あなたがコントロールしているクリーチャー1体を対象とする。それの上に+1/+1カウンター1個を置く。
{G}:レベル2
//Level_2//
あなたがコントロールしていてカウンターが置かれているすべてのパーマネントは護法{1}を持つ。
{3}{G}:レベル3
//Level_3//
あなたがパーマネントやプレイヤーに1個以上のカウンターを置くなら、代わりに、そのパーマネントやプレイヤーにそれぞれその2倍の個数のその各種類のカウンターを置く。
670399
SpanishTalento: hospedajeEncantamiento — Clase(Gana un nivel como un conjuro para agregar su habilidad.)
Al comienzo del combate en tu turno, pon un contador +1/+1 sobre la criatura objetivo que controlas.
{G}: Nivel 2
//Level_2//
Los permanentes que controlas con contadores sobre ellos tienen la habilidad de rebatir {1}.
{3}{G}: Nivel 3
//Level_3//
Si fueras a poner uno o más contadores sobre un permanente o jugador, en vez de eso, pon el doble de esa cantidad de cada uno de esos tipos de contadores sobre ese permanente o jugador.
669616

Rulings

datetext
2024-07-26Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
2024-07-26Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2024-07-26Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2024-07-26Gaining a level won't remove abilities that a Class had at a previous level.
2024-07-26If a permanent enters with counters on it, the effect causing the permanent to be given counters may specify which player puts those counters on it. If the effect doesn't specify a player, the object's controller puts those counters on it.
2024-07-26If two or more effects attempt to modify how many counters would be put onto a permanent you control, you choose the order to apply those effects, no matter who controls the sources of those effects.
2024-07-26Once a ward ability of a permanent with a counter on it has triggered, causing that permanent to lose ward by removing Innkeeper's Talent or removing the counters from that permanent won't affect that ability. The appropriate player will still have to pay {1} or have their spell or ability countered.
2024-07-26There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
2024-07-26You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

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