Other printings of "Electrosiphon": PIP #104 PIP #414 PIP #632 PIP #942
| id | 68268 |
|---|---|
| artist | Antonio José Manzanedo |
| artistIds | 74986d28-0001-4a78-827c-e490b325d0e3 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | R, U |
| colorIndicator | |
| colors | R, U |
| defense | |
| duelDeck | |
| edhrecRank | 4960 |
| edhrecSaltiness | 0.3 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "I calculate your chance of success to be . . . well, I don't want to be morbid . . ." |
| frameEffects | extendedart |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {U}{U}{R} |
| manaValue | 3 |
| name | Electrosiphon |
| number | 414 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Counter target spell. You get an amount of {E} equal to its mana value. |
| otherFaceIds | |
| power | |
| printings | PIP |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | triangle |
| setCode | PIP |
| side | |
| signature | |
| sourceProducts | {'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc', '7a584835-af39-59bb-826f-32152df22ca5'], 'nonfoil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc', '7a584835-af39-59bb-826f-32152df22ca5']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Counter target spell. You get an amount of {E} (energy counters) equal to its mana value. |
| toughness | |
| type | Instant |
| types | Instant |
| uuid | 22868179-c565-5299-92b4-b6ba62bd0a0f |
| variations | f3fc3b8b-4de6-5b6d-b106-0aa72a4874d1, 32623bf9-3f08-59a0-938a-80b3b994efb1, 4d66877a-f392-5da9-9bd0-4c78c079a082 |
| watermark | |
| setName | Fallout |
| id | 68268 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 293122 |
| cardKingdomId | 292912 |
| cardsphereFoilId | |
| cardsphereId | 118042 |
| deckboxId | 89130 |
| mcmId | |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 67eb2d5b-e220-56f9-bc9d-f0993f065192 |
| mtgoFoilId | |
| mtgoId | 131823 |
| multiverseId | 654459 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | b7af3801-d036-4395-8c39-1f46e7de9b7a |
| scryfallIllustrationId | b1aa21fd-6f1d-4945-bee6-7a6f06e31aaa |
| scryfallOracleId | bff9105f-d8d4-4412-88d9-c9697581ebe9 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 541474 |
| uuid | 22868179-c565-5299-92b4-b6ba62bd0a0f |
| id | 68268 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 22868179-c565-5299-92b4-b6ba62bd0a0f |
| vintage | Legal |
| id | 68268 |
|---|---|
| cardKingdom | https://mtgjson.com/links/a24d1314c991fdae |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/e0b99c5c915d2a87 |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/77b7390aba240145 |
| tcgplayerEtched | |
| uuid | 22868179-c565-5299-92b4-b6ba62bd0a0f |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 汲取电能 | 「经过我的计算,你的成功几率是…嗯,我也不想这么偏执…」 | 瞬间 | 反击目标咒语。你得到若干{E},其数量等同于该咒语的法术力值。 | 654629 | |
| Japanese | エレクトロサイフォン | 「あなたの成功確率を算出中……。あの、あまり悲惨な話はしたくないのですが……」 | インスタント | 呪文1つを対象とする。それを打ち消す。あなたは、それのマナ総量に等しい個数の{E}を得る。 | 654544 |
| date | text |
|---|---|
| 2024-03-08 | Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents. |
| 2024-03-08 | Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters. |
| 2024-03-08 | For spells with {X} in their mana costs, use the value chosen for X to determine the spell’s mana value. |
| 2024-03-08 | If a spell or ability with one or more targets states that you “may pay” some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any {E} even if you want to. |
| 2024-03-08 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-03-08 | Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-03-08 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t get any {E}. |
| 2024-03-08 | Some triggered abilities state that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-03-08 | Some triggered abilities that state that you “may pay” a certain amount of {E} describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-03-08 | {E} is the energy symbol. It represents one energy counter. |
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