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Suppression Ray // Orderly Plaza MH3

Other printings of "Suppression Ray // Orderly Plaza": MH3 #260 MH3 #260

Card

id53947
artistGabor Szikszai
artistIds44c3877f-8771-43dc-9e40-f4c765f59d2e
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU, W
colorIndicator
colorsU, W
defense
duelDeck
edhrecRank7768
edhrecSaltiness0.21
faceConvertedManaCost5
faceFlavorName
faceManaValue5
faceNameSuppression Ray
finishesnonfoil, foil
flavorName
flavorTextThe Consulate's aether spotlights have a setting to incapacitate trespassers on contact.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutmodal_dfc
leadershipSkills
life
loyalty
manaCost{3}{W/U}{W/U}
manaValue5
nameSuppression Ray // Orderly Plaza
number260
originalPrintings
originalReleaseDate
originalTextTap all creatures target player controls. You may pay X {E}, then choose up to X creatures tapped this way. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
//Hint about back face//
Land
{T}: Add {W} or {U}.
otherFaceIdse385bca3-0e93-59b3-9621-148992ee4d17
power
printingsMH3
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMH3
sidea
signature
sourceProducts{'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['e8ab70bf-ab6c-51b0-9f3d-690c882d500f']}
subsets
subtypes
supertypes
textTap all creatures target player controls. You may pay any amount of {E}. If you do, choose up to that many creatures tapped this way. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
toughness
typeSorcery
typesSorcery
uuid4781e96c-6301-5160-abd4-60e11f997e27
variations
watermark
setNameModern Horizons 3

Identifiers

id53947
cardKingdomEtchedId
cardKingdomFoilId297062
cardKingdomId296358
cardsphereFoilId
cardsphereId121230
deckboxId91570
mcmId771543
mcmMetaId435088
mtgArenaId90846
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfbf0a01b-120f-5484-aff7-810f52ede2c1
mtgoFoilId
mtgoId126585
multiverseId661799
scryfallCardBackId
scryfallId0cccd328-457a-48ab-97fb-4bc319db2e60
scryfallIllustrationIdb344d542-741d-4c0f-8ed6-c8eeee0ae3a9
scryfallOracleIdb592568b-11b0-4081-90a7-30cfb9c1ba80
tcgplayerEtchedProductId
tcgplayerProductId552639
uuid4781e96c-6301-5160-abd4-60e11f997e27

Legalities

id53947
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid4781e96c-6301-5160-abd4-60e11f997e27
vintageLegal

Purchase URLs

id53947
cardKingdomhttps://mtgjson.com/links/2567bca65b315796
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/81fcefdf503f088e
cardmarkethttps://mtgjson.com/links/f36e57c288bef4be
tcgplayerhttps://mtgjson.com/links/28fd45ce650e067c
tcgplayerEtched
uuid4781e96c-6301-5160-abd4-60e11f997e27

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified压制射线 // 有序广场压制射线执政院的乙太探照灯,能够设定为一照到闯入者就令其全身脱力。法术横置由目标牌手操控的所有生物。你可以支付X个{E},然后选择至多X个以此法横置的生物。在这些生物上各放置一个晕眩指示物。(如果其上有晕眩指示物的永久物将成为未横置,则改为从其上移去一个晕眩指示物。)

{T}:加{W}或{U}。
662149
FrenchRayon de suppression // Esplanade ordonnéeRayon de suppressionLes projecteurs éthériques du Consulat peuvent être configurés pour immobiliser les intrus au contact.RituelEngagez toutes les créatures qu'un joueur ciblé contrôle. Vous pouvez payer X {E}, puis choisir jusqu'à X créatures engagées de cette manière. Mettez un marqueur « étourdissement » sur chacune d'elles. (Si un permanent avec un marqueur « étourdissement » devait devenir dégagé, retirez-lui en un à la place.)
Terrain
{T} : Ajoutez {W} ou {U}.
661949
GermanUnterdrückungsstrahl // Geordneter PlatzUnterdrückungsstrahlDie Äther-Scheinwerfer des Konsulats verfügen über eine Einstellung, die Eindringlinge bei Kontakt außer Gefecht setzen.HexereiTappe alle Kreaturen, die ein Spieler deiner Wahl kontrolliert. Du kannst X {E} bezahlen und dann bis zu X Kreaturen bestimmen, die auf diese Weise getappt wurden. Lege auf jede davon eine Betäubungsmarke. (Falls ein Permanent mit Betäubungsmarke enttappt würde, entferne stattdessen eine davon.)
Land
{T}: Erzeuge {W} oder {U}.
661849
ItalianRaggio di Repressione // Piazza OrdinataRaggio di RepressioneI proiettori di etere del Consolato sono impostati in modo da immobilizzare gli intrusi al solo contatto.StregoneriaTAPpa tutte le creature controllate da un giocatore bersaglio. Puoi pagare X {E}, poi scegliere fino a X creature TAPpate in questo modo. Metti un segnalino stordimento su ciascuna di esse. (Se un permanente con un segnalino stordimento sta per essere STAPpato, rimuovi invece un segnalino stordimento da esso.)
Terra
{T}: Aggiungi {W} o {U}.
661999
Japanese鎮圧光線 // 整然とした広場鎮圧光線領事府の霊気スポットライトは、照射された不法侵入者を無力化する設定に切り替えることが可能である。ソーサリープレイヤー1人を対象とする。そのプレイヤーがコントロールしているすべてのクリーチャーをタップする。あなたはX個の{E}を支払ってもよい。その後、これによりタップされたクリーチャー最大X体を選ぶ。それらの上にそれぞれ麻痺カウンター1個を置く。(麻痺カウンターが置かれているパーマネントがアンタップ状態になるなら、代わりにそれの上から麻痺カウンター1個を取り除く。)
土地
{T}:{W}か{U}を加える。
662049
Portuguese (Brazil)Raio de Supressão // Praça OrdenadaRaio de SupressãoOs faróis de éter do Consulado possuem um ajuste que permite incapacitar os invasores que os tocam.FeitiçoVire todas as criaturas que o jogador alvo controla. Você pode pagar X {E}. Depois, escolha até X criaturas viradas desta forma. Coloque um marcador de atordoamento em cada uma delas. (Se uma permanente com um marcador de atordoamento se tornaria desvirada, em vez disso, remova um marcador de atordoamento dela.)
Terreno
{T}: Adicione {W} ou {U}.
662099
SpanishRayo de supresión // Plaza organizadaRayo de supresiónLas luces de éter del Consulado tienen una opción para incapacitar a los intrusos que entran en contacto con ellas.ConjuroGira todas las criaturas que controla el jugador objetivo. Puedes pagar X {E} y luego elegir hasta X criaturas giradas de esta manera. Pon un contador de aturdimiento sobre cada una de ellas. (Si un permanente con un contador de aturdimiento fuera a enderezarse, en vez de eso, remueve uno de esos contadores de él.)
Tierra
{T}: Agrega {W} o {U}.
661899

Rulings

datetext
2024-06-07"Creatures tapped this way" means creatures that became tapped as a result of Suppression Ray's effect, not creatures that were already tapped before Suppression Ray began to resolve. For example, if a player controls two tapped creatures and one untapped creature and you cast Suppression Ray targeting that player, you'll only be able to choose the creature that was untapped to get a stun counter (as long as you paid at least one {E}).
2024-06-07A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. For example, if an effect allows you to play lands from your graveyard, you can play Garden of Freyalise, but you can't cast Disciple of Freyalise.
2024-06-07If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
2024-06-07If an effect allows you to put a card with particular characteristics onto the battlefield without instructing you to play or cast it, you consider only the characteristics of a modal double-faced card's front face to see if that card qualifies. If it does, it enters the battlefield with its front face up. For example, if an effect allows you to put a creature card from your graveyard onto the battlefield, you can put Disciple of Freyalise onto the battlefield. However, an effect that lets you return a land card from your graveyard to your hand won't let you return Garden of Freyalise to your hand, as that card has only its front face's characteristics while in the graveyard.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack or the battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
2024-06-07To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics. For example, if an effect stops you from casting creature spells, you can't cast Disciple of Freyalise, but you can still play Garden of Freyalise.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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