← Back Card Profile (by Name)

Let the Galaxy Burn 40K

Other printings of "Let the Galaxy Burn": 40K #81 40K #81★

Card

id2829
artistEvan Shipard
artistIdseea284ce-9377-49c1-9d96-f34b7d487cdf
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank8139
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCascade
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{5}{R}
manaValue6
nameLet the Galaxy Burn
number81★
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printings40K
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCode40K
side
signature
sourceProducts{'foil': ['3e9933ef-fb48-5d3e-bc1c-4ce53db331d3']}
subsets
subtypes
supertypes
textCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Let the Galaxy Burn deals X plus 2 damage to each creature that didn't enter this turn.
toughness
typeSorcery
typesSorcery
uuidafa49992-11ab-5568-b228-f95a27e8479a
variationsf08ede4d-d5fa-5a59-b84c-96c9b7d2d1de
watermark
setNameWarhammer 40,000 Commander

Identifiers

id2829
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId94186
cardsphereId
deckboxId69647
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idac07eb2c-d530-5751-bd7d-2e08a3f01a5d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId30d809d9-a6a7-4a45-afe1-70463ea2483b
scryfallIllustrationId8eefd415-adc2-4a47-a62a-4df32c6cd678
scryfallOracleId8c70980b-3c38-4624-8f19-5e29d271acf5
tcgplayerEtchedProductId
tcgplayerProductId286034
uuidafa49992-11ab-5568-b228-f95a27e8479a

Legalities

id2829
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidafa49992-11ab-5568-b228-f95a27e8479a
vintageLegal

Purchase URLs

id2829
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/751834350d6eb7dd
tcgplayerEtched
uuidafa49992-11ab-5568-b228-f95a27e8479a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
2022-10-07Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
2022-10-07Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.
2022-10-07If a spell with cascade is countered, the cascade ability will still resolve normally.
2022-10-07If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2022-10-07If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
2022-10-07Two new cards in this set give the next spell you cast cascade. This means that the next spell you cast gains cascade as you begin to cast it by putting it on the stack, and the cascade ability will trigger when you finish casting that spell.
2022-10-07When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
2022-10-07You exile the cards face up. All players will be able to see them.

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