Other printings of "Invasion of Arcavios // Invocation of the Founders": MOM #61 MOM #61 PMOM #61s PMOM #61s
| id | 57668 |
|---|---|
| artist | Dmitry Burmak |
| artistIds | 9872f5c0-274a-48ce-a9ad-6f0d5654e29c |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | 7 |
| duelDeck | |
| edhrecRank | 8801 |
| edhrecSaltiness | 0.1 |
| faceConvertedManaCost | 5 |
| faceFlavorName | |
| faceManaValue | 5 |
| faceName | Invasion of Arcavios |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Transform |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{U}{U} |
| manaValue | 5 |
| name | Invasion of Arcavios // Invocation of the Founders |
| number | 61 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Arcavios enters the battlefield, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle. |
| otherFaceIds | 1b2ed823-6eb1-5e0d-9fab-8e7178f35b7a |
| power | |
| printings | MOM, PMOM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MOM |
| side | a |
| signature | |
| sourceProducts | {'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']} |
| subsets | |
| subtypes | Siege |
| supertypes | |
| text | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle. |
| toughness | |
| type | Battle — Siege |
| types | Battle |
| uuid | 40c6e7c7-e2c5-5236-afc6-70c301dbe951 |
| variations | |
| watermark | |
| setName | March of the Machine |
| id | 57668 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 275875 |
| cardKingdomId | 275261 |
| cardsphereFoilId | |
| cardsphereId | 101224 |
| deckboxId | 77155 |
| mcmId | 704016 |
| mcmMetaId | 418370 |
| mtgArenaId | 84318 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 680b9053-8be3-5e3d-bfdd-d374017e9996 |
| mtgoFoilId | |
| mtgoId | 109936 |
| multiverseId | 607082 |
| scryfallCardBackId | |
| scryfallId | 1c3f661d-b9f7-48e7-afe3-3eaea1022bc1 |
| scryfallIllustrationId | 18ad76aa-7517-4209-abc4-8d47a25f2ede |
| scryfallOracleId | 9794e31f-e73d-4aa0-a421-dc496080c987 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 490546 |
| uuid | 40c6e7c7-e2c5-5236-afc6-70c301dbe951 |
| id | 57668 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 40c6e7c7-e2c5-5236-afc6-70c301dbe951 |
| vintage | Legal |
| id | 57668 |
|---|---|
| cardKingdom | https://mtgjson.com/links/0e31bef0856ac5f7 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/8c3fc41bc2f7ec6b |
| cardmarket | https://mtgjson.com/links/1c39563d7ef07ad8 |
| tcgplayer | https://mtgjson.com/links/e93df03727bc11a8 |
| tcgplayerEtched | |
| uuid | 40c6e7c7-e2c5-5236-afc6-70c301dbe951 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 进军阿凯维沃 // 召现创院巨龙 | 进军阿凯维沃 | 不涉教授,不评成绩,不容有失。 | 战役 — 围攻 | (于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。) 当进军阿凯维沃进战场时,从你牌库,你坟墓场和/或游戏外搜寻一张由你拥有的瞬间或法术牌,展示该牌,并将它置于你手上。如果你以此法搜寻你的牌库,则洗牌。 | 610115 |
| French | Invasion d'Arcavios // Invocation des Fondateurs | Invasion d'Arcavios | Pas de professeurs, pas de notes, pas de droit à l'erreur. | Bataille — siège | (Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.) Quand l'Invasion d'Arcavios arrive sur le champ de bataille, cherchez dans votre bibliothèque, votre cimetière et/ou à l'extérieur de la partie une carte d'éphémère ou de rituel que vous possédez, révélez-la, et mettez-la dans votre main. Si vous cherchez dans votre bibliothèque de cette manière, mélangez. | 608093 |
| German | Invasion von Arcavios // Anrufung der Gründer | Invasion von Arcavios | Keine Professoren, keine Noten, kein Spielraum für Fehler. | Schlacht — Belagerung | (Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.) Wenn die Invasion von Arcavios ins Spiel kommt, durchsuche deine Bibliothek, deinen Friedhof und/oder deine Karten außerhalb der Partie nach einer Spontanzauber- oder Hexereikarte, die du besitzt, zeige sie offen vor und nimm sie auf deine Hand. Falls du auf diese Weise deine Bibliothek durchsuchst, mische danach. | 607419 |
| Italian | Invasione di Arcavios // Invocazione dei Fondatori | Invasione di Arcavios | Nessun professore, nessun voto, nessun margine d'errore. | Battaglia — Assedio | (Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.) Quando l'Invasione di Arcavios entra nel campo di battaglia, passa in rassegna il tuo grimorio, il tuo cimitero e/o tra le carte al di fuori della partita per una carta istantaneo o stregoneria che possiedi, rivelala e aggiungila alla tua mano. Se passi in rassegna il tuo grimorio in questo modo, rimescola. | 608430 |
| Japanese | アルケヴィオスへの侵攻 // 創始ドラゴンの召致 | アルケヴィオスへの侵攻 | 教授はいない。成績はつかない。間違いは許されない。 | バトル — 包囲戦 | (包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。) アルケヴィオスへの侵攻が戦場に出たとき、あなたのライブラリーやあなたの墓地やゲームの外部からあなたがオーナーでありインスタントやソーサリーであるカード1枚を探し、公開し、あなたの手札に加える。これによりあなたがあなたのライブラリーからカードを探したなら、ライブラリーを切り直す。 | 608767 |
| Portuguese (Brazil) | Invasão de Arcávios // Invocação dos Fundadores | Invasão de Arcávios | Sem professores, sem notas, sem margem para erros. | Batalha — Cerco | (Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.) Quando Invasão de Arcávios entrar no campo de batalha, procure em seu grimório, cemitério e/ou fora do jogo um card de mágica instantânea ou feitiço que você possui, revele-o e coloque-o em sua mão. Se você procurar em seu grimório dessa forma, embaralhe. | 609441 |
| Spanish | Invasión de Arcavios // Invocación de los fundadores | Invasión de Arcavios | Sin profesores ni notas ni posibilidad de equivocarse. | Batalla — Asedio | (En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.) Cuando la Invasión de Arcavios entre al campo de batalla, busca en tu biblioteca, cementerio y/o fuera del juego una carta de instantáneo o de conjuro de la cual eres propietario, muéstrala y ponla en tu mano. Si buscas en tu biblioteca de esta manera, baraja. | 607756 |
| date | text |
|---|---|
| 2023-04-14 | A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. |
| 2023-04-14 | A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it. |
| 2023-04-14 | A battle can be dealt damage and be target of spells and/or abilities that target “any target.” |
| 2023-04-14 | A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. |
| 2023-04-14 | A copy of a spell is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. |
| 2023-04-14 | As a Siege enters the battlefield, its controller chooses an opponent to be its protector. |
| 2023-04-14 | Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. |
| 2023-04-14 | Damage dealt to a battle causes that many defense counters to be removed from it. |
| 2023-04-14 | If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face. |
| 2023-04-14 | If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger. |
| 2023-04-14 | If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. |
| 2023-04-14 | If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below). |
| 2023-04-14 | If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. |
| 2023-04-14 | If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed. |
| 2023-04-14 | If the spell has damage divided as it was cast, the division can’t be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters. |
| 2023-04-14 | If the spell that’s copied has an X whose value was determined as it was cast, the copy will have the same value of X. |
| 2023-04-14 | If the spell that’s copied is modal (that is, it includes a choice from a bulleted list of effects), the copy will have the same mode. A different mode can’t be chosen. |
| 2023-04-14 | If you copy a spell, you control the copy. It will resolve before the original spell does. |
| 2023-04-14 | In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game comes from your sideboard. You may look at your sideboard at any time. |
| 2023-04-14 | In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. |
| 2023-04-14 | Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it. |
| 2023-04-14 | Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.” |
| 2023-04-14 | The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal). |
| 2023-04-14 | You can’t choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy. |
| 2023-04-14 | You don’t have to declare up front where you’re going to search. You may search your library, pause, sigh, check out your graveyard, frown meaningfully at your opponent, then finally grab a game-winning sorcery card from your sideboard. Bit dramatic though. |
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