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Colossal Badger // Dig Deep CLB

Other printings of "Colossal Badger // Dig Deep": CLB #223 CLB #223

Card

id18282
artistLeonardo Santanna
artistIdsf1f8e6d8-8fb3-472a-a32f-a4b1225bd054
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank16126
edhrecSaltiness
faceConvertedManaCost6
faceFlavorName
faceManaValue6
faceNameColossal Badger
finishesnonfoil, foil
flavorName
flavorTextRip through enough dirt and you'll eventually find something edible.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{5}{G}
manaValue6
nameColossal Badger // Dig Deep
number223
originalPrintings
originalReleaseDate
originalTextChoose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way. // When Colossal Badger enters the battlefield, you gain 3 life.
otherFaceIds9c27836f-06bc-5254-95d6-5c52937c1ffa
power6
printingsCLB
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
sidea
signature
sourceProducts{'foil': ['c0fa8d42-016e-51a5-a6cf-d05167da13ba', 'c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b'], 'nonfoil': ['c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b']}
subsets
subtypesBadger
supertypes
textWhen this creature enters, you gain 3 life.
toughness5
typeCreature — Badger
typesCreature
uuid2f64353f-2221-55e3-8483-2b69f13f1917
variations
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18282
cardKingdomEtchedId
cardKingdomFoilId261708
cardKingdomId261315
cardsphereFoilId
cardsphereId89184
deckboxId65378
mcmId660908
mcmMetaId408719
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5853d5f6-4dcd-5540-a35e-322539d93bf5
mtgoFoilId
mtgoId
multiverseId563106
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4fe31ab9-d217-464e-96b1-d8a1ca6ad005
scryfallIllustrationIde81f1b82-6d75-4857-a493-68a186c0cdef
scryfallOracleId96aab05a-49bc-418a-9980-f3322955de1e
tcgplayerEtchedProductId
tcgplayerProductId273320
uuid2f64353f-2221-55e3-8483-2b69f13f1917

Legalities

id18282
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid2f64353f-2221-55e3-8483-2b69f13f1917
vintageLegal

Purchase URLs

id18282
cardKingdomhttps://mtgjson.com/links/fced53e49a5869d8
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f86dcc29814d8742
cardmarkethttps://mtgjson.com/links/acdcb7ebfcdfc449
tcgplayerhttps://mtgjson.com/links/697805469fe35d67
tcgplayerEtched
uuid2f64353f-2221-55e3-8483-2b69f13f1917

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedColossal Badger // 深挖地底Colossal Badger只要往土里挖得够深,你总会找到能吃的东西。生物 — 獾当超巨獾进战场时,你获得3点生命。566346
FrenchColossal Badger // Creuser en profondeurColossal BadgerCreusez suffisamment dans la terre et vous finirez par trouver quelque chose de comestible.Créature — blaireauQuand le Blaireau colossal arrive sur le champ de bataille, vous gagnez 3 points de vie.564186
GermanColossal Badger // Tief grabenColossal BadgerWühle dich durch genug Dreck, und du wirst schließlich etwas Essbares finden.Kreatur — DachsWenn der Kolossale Dachs ins Spiel kommt, erhältst du 3 Lebenspunkte dazu.563466
ItalianColossal Badger // Scavare a FondoColossal BadgerSmuovi abbastanza terra e alla fine troverai qualcosa di commestibile.Creatura — TassoQuando il Tasso Colossale entra nel campo di battaglia, guadagni 3 punti vita.564546
JapaneseColossal Badger // 深(ふか)掘(ぼ)りColossal Badger土を沢山掘れば、いずれ食べられるものが出てくる。クリーチャー — アナグマ巨大アナグマが戦場に出たとき、あなたは3点のライフを得る。564906
Portuguese (Brazil)Colossal Badger // Cavar FundoColossal BadgerÉ só revirar terra suficiente que uma hora você acha alguma coisa comestível.Criatura — TexugoQuando Texugo Colossal entra no campo de batalha, você ganha 3 pontos de vida.565626
SpanishColossal Badger // Búsqueda interiorColossal BadgerExcava lo suficiente y al final darás con algo comestible.Criatura — TejónCuando el Tejón colosal entre al campo de batalla, ganas 3 vidas.563826

Rulings

datetext
2022-06-10An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
2022-06-10An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
2022-06-10Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2022-06-10If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2022-06-10If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2022-06-10If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy from exile.
2022-06-10If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2022-06-10If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2022-06-10If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell.
2022-06-10When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2022-06-10You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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