Other printings of "Colossal Badger // Dig Deep": CLB #223 CLB #223
| id | 18282 |
|---|---|
| artist | Leonardo Santanna |
| artistIds | f1f8e6d8-8fb3-472a-a32f-a4b1225bd054 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 16126 |
| edhrecSaltiness | |
| faceConvertedManaCost | 6 |
| faceFlavorName | |
| faceManaValue | 6 |
| faceName | Colossal Badger |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Rip through enough dirt and you'll eventually find something edible. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | adventure |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {5}{G} |
| manaValue | 6 |
| name | Colossal Badger // Dig Deep |
| number | 223 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way. // When Colossal Badger enters the battlefield, you gain 3 life. |
| otherFaceIds | 9c27836f-06bc-5254-95d6-5c52937c1ffa |
| power | 6 |
| printings | CLB |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | CLB |
| side | a |
| signature | |
| sourceProducts | {'foil': ['c0fa8d42-016e-51a5-a6cf-d05167da13ba', 'c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b'], 'nonfoil': ['c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b']} |
| subsets | |
| subtypes | Badger |
| supertypes | |
| text | When this creature enters, you gain 3 life. |
| toughness | 5 |
| type | Creature — Badger |
| types | Creature |
| uuid | 2f64353f-2221-55e3-8483-2b69f13f1917 |
| variations | |
| watermark | |
| setName | Commander Legends: Battle for Baldur's Gate |
| id | 18282 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 261708 |
| cardKingdomId | 261315 |
| cardsphereFoilId | |
| cardsphereId | 89184 |
| deckboxId | 65378 |
| mcmId | 660908 |
| mcmMetaId | 408719 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 5853d5f6-4dcd-5540-a35e-322539d93bf5 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 563106 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 4fe31ab9-d217-464e-96b1-d8a1ca6ad005 |
| scryfallIllustrationId | e81f1b82-6d75-4857-a493-68a186c0cdef |
| scryfallOracleId | 96aab05a-49bc-418a-9980-f3322955de1e |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 273320 |
| uuid | 2f64353f-2221-55e3-8483-2b69f13f1917 |
| id | 18282 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 2f64353f-2221-55e3-8483-2b69f13f1917 |
| vintage | Legal |
| id | 18282 |
|---|---|
| cardKingdom | https://mtgjson.com/links/fced53e49a5869d8 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/f86dcc29814d8742 |
| cardmarket | https://mtgjson.com/links/acdcb7ebfcdfc449 |
| tcgplayer | https://mtgjson.com/links/697805469fe35d67 |
| tcgplayerEtched | |
| uuid | 2f64353f-2221-55e3-8483-2b69f13f1917 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | Colossal Badger // 深挖地底 | Colossal Badger | 只要往土里挖得够深,你总会找到能吃的东西。 | 生物 — 獾 | 当超巨獾进战场时,你获得3点生命。 | 566346 |
| French | Colossal Badger // Creuser en profondeur | Colossal Badger | Creusez suffisamment dans la terre et vous finirez par trouver quelque chose de comestible. | Créature — blaireau | Quand le Blaireau colossal arrive sur le champ de bataille, vous gagnez 3 points de vie. | 564186 |
| German | Colossal Badger // Tief graben | Colossal Badger | Wühle dich durch genug Dreck, und du wirst schließlich etwas Essbares finden. | Kreatur — Dachs | Wenn der Kolossale Dachs ins Spiel kommt, erhältst du 3 Lebenspunkte dazu. | 563466 |
| Italian | Colossal Badger // Scavare a Fondo | Colossal Badger | Smuovi abbastanza terra e alla fine troverai qualcosa di commestibile. | Creatura — Tasso | Quando il Tasso Colossale entra nel campo di battaglia, guadagni 3 punti vita. | 564546 |
| Japanese | Colossal Badger // 深(ふか)掘(ぼ)り | Colossal Badger | 土を沢山掘れば、いずれ食べられるものが出てくる。 | クリーチャー — アナグマ | 巨大アナグマが戦場に出たとき、あなたは3点のライフを得る。 | 564906 |
| Portuguese (Brazil) | Colossal Badger // Cavar Fundo | Colossal Badger | É só revirar terra suficiente que uma hora você acha alguma coisa comestível. | Criatura — Texugo | Quando Texugo Colossal entra no campo de batalha, você ganha 3 pontos de vida. | 565626 |
| Spanish | Colossal Badger // Búsqueda interior | Colossal Badger | Excava lo suficiente y al final darás con algo comestible. | Criatura — Tejón | Cuando el Tejón colosal entre al campo de batalla, ganas 3 vidas. | 563826 |
| date | text |
|---|---|
| 2022-06-10 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2. |
| 2022-06-10 | An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure. |
| 2022-06-10 | Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
| 2022-06-10 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later. |
| 2022-06-10 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell. |
| 2022-06-10 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy from exile. |
| 2022-06-10 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
| 2022-06-10 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure. |
| 2022-06-10 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. |
| 2022-06-10 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
| 2022-06-10 | You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty. |
Tip: bookmark this page with your query parameters for quick access.