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Zameck Guildmage GK2

Other printings of "Zameck Guildmage": GK2 #129 GTC #209 PGTC #209 PRM #47987

Card

id35416
artistChase Stone
artistIds2d753f61-5f5b-468e-97ea-8e0fdd347340
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank10336
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{G}{U}
manaValue2
nameZameck Guildmage
number129
originalPrintings
originalReleaseDate
originalText{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
otherFaceIds
power2
printingsGK2, GTC, PGTC, PRM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeGK2
side
signature
sourceProducts{'nonfoil': ['f15a3e6e-8c35-5d16-b349-c5d0bf2e8fd7']}
subsets
subtypesElf, Wizard
supertypes
text{G}{U}: This turn, each creature you control enters with an additional +1/+1 counter on it.
{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
toughness2
typeCreature — Elf Wizard
typesCreature
uuid2b93831f-6b75-5c39-b15f-652d219e579a
variations
watermarksimic
setNameRNA Guild Kit

Identifiers

id35416
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId223822
cardsphereFoilId
cardsphereId59013
deckboxId44008
mcmId369893
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida21e61d0-42c6-585f-8a4c-3151ab47a456
mtgoFoilId
mtgoId
multiverseId460788
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb9b4d790-67db-41f3-b4db-9c5b7c1f8884
scryfallIllustrationId354ec450-7b1e-4591-b225-ad452d0b1462
scryfallOracleId98250fad-7fd0-431e-a87e-551185d26ec1
tcgplayerEtchedProductId
tcgplayerProductId184867
uuid2b93831f-6b75-5c39-b15f-652d219e579a

Legalities

id35416
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid2b93831f-6b75-5c39-b15f-652d219e579a
vintageLegal

Purchase URLs

id35416
cardKingdomhttps://mtgjson.com/links/5c433cc2004e0b60
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/3d4e24353d6a2eaa
tcgplayerEtched
uuid2b93831f-6b75-5c39-b15f-652d219e579a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchGhildmage de ZameckCréature : elfe et sorcier{G}{U} : Ce tour-ci, chaque créature que vous contrôlez arrive sur le champ de bataille avec un marqueur +1/+1 supplémentaire sur elle.
{G}{U}, retirez un marqueur +1/+1 d'une créature que vous contrôlez : Piochez une carte.
460869
GermanZameck-GildenmagierKreatur — Elf, Zauberer{G}{U}: In diesem Zug kommt jede Kreatur, die du kontrollierst, mit einer zusätzlichen +1/+1-Marke ins Spiel.
{G}{U}, entferne eine +1/+1-Marke von einer Kreatur, die du kontrollierst: Ziehe eine Karte.
460815
ItalianMago della Gilda di ZameckCreatura — Mago Elfo{G}{U}: In questo turno, ogni creatura che controlli entra nel campo di battaglia con un segnalino +1/+1 addizionale.
{G}{U}, Rimuovi un segnalino +1/+1 da una creatura che controlli: Pesca una carta.
460896
Japaneseザーメクのギルド魔道士クリーチャー — エルフ・ウィザード{G}{U}:このターン、あなたがコントロールしている各クリーチャーはそれぞれ+1/+1カウンターが追加で1個置かれた状態で戦場に出る。
{G}{U}, あなたがコントロールしているクリーチャー1体の上から+1/+1カウンターを1個取り除く:カードを1枚引く。
460923
SpanishMago del gremio de ZameckCriatura — Hechicero elfo{G}{U}: Este turno, cada criatura que controlas entra al campo de batalla con un contador +1/+1 adicional sobre ella.
{G}{U}, remover un contador +1/+1 de una criatura que controlas: Roba una carta.
460842

Rulings

datetext
2013-01-24Zameck Guildmage's first ability has no effect on creatures already on the battlefield when it resolves.
2013-01-24Zameck Guildmage's first ability is cumulative. For example, if it resolves twice in a turn, each creature that enters under your control that turn will do so with two +1/+1 additional counters on it.

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