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Warg Rider LTR

Other printings of "Warg Rider": LTR #826 LTR #831

Card

id48133
artistPascal Quidault
artistIdsaabbf32e-5330-403a-8a99-a653c050e263
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank6699
edhrecSaltiness0.26
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass, Menace
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{B}
manaValue5
nameWarg Rider
number831
originalPrintings
originalReleaseDate2023-11-03
originalTextMenace
Other Orcs and Goblins you control have menace.
At the beginning of combat on your turn, amass Orcs 2.
otherFaceIds
power4
printingsLTR
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'nonfoil': ['396a45ae-490d-5dc7-ae59-d3e764d2556a', '5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypesOrc, Warrior
supertypes
textMenace
Other Orcs and Goblins you control have menace.
At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
toughness3
typeCreature — Orc Warrior
typesCreature
uuid6d1aae9b-e21e-5489-b320-5b2b5d0da4f5
variations0058d687-26ff-596c-80af-3dfb164ee159
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id48133
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId286634
cardsphereFoilId
cardsphereId
deckboxId
mcmId738045
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id816ca55d-b83e-58fc-8d66-a2b260e695d1
mtgoFoilId
mtgoId119288
multiverseId636046
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdec73bc43-aae6-499f-bb48-b88c375f0ce3
scryfallIllustrationId93abdba9-b52f-45a3-8727-2a020e3b8771
scryfallOracleId3f4dd9e2-6460-413e-a3b8-96b20bf57f8b
tcgplayerEtchedProductId
tcgplayerProductId518220
uuid6d1aae9b-e21e-5489-b320-5b2b5d0da4f5

Legalities

id48133
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid6d1aae9b-e21e-5489-b320-5b2b5d0da4f5
vintageLegal

Purchase URLs

id48133
cardKingdomhttps://mtgjson.com/links/a41633477d61c361
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/508d0413869febf9
tcgplayerEtched
uuid6d1aae9b-e21e-5489-b320-5b2b5d0da4f5

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-11-03If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-11-03In the rare case that you control multiple Army creatures (perhaps because you cast a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
2023-11-03To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

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