Other printings of "Vorinclex // The Grand Evolution": MOM #213 MOM #213 PMOM #213s PMOM #213s MOM #301 MOM #301 MOM #342 MOM #342
| id | 57857 |
|---|---|
| artist | Daarken |
| artistIds | e607a0d4-fc12-4c01-9e3f-501f5269b9cb |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | G |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 2418 |
| edhrecSaltiness | 0.61 |
| faceConvertedManaCost | 0 |
| faceFlavorName | |
| faceManaValue | 0 |
| faceName | The Grand Evolution |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Fight, Mill |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 5 |
| name | Vorinclex // The Grand Evolution |
| number | 213 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As this Saga enters and after your draw step, add a lore counter.) I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. II — Distribute seven +1/+1 counters among any number of target creatures you control. III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up). |
| otherFaceIds | 7bd0a200-ca22-525a-9ffb-8f23a28efca0 |
| power | |
| printings | MOM, PMOM |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MOM |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | Saga |
| supertypes | |
| text | (As this Saga enters and after your draw step, add a lore counter.) I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. II — Distribute seven +1/+1 counters among any number of target creatures you control. III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile this Saga, then return it to the battlefield (front face up). |
| toughness | |
| type | Enchantment — Saga |
| types | Enchantment |
| uuid | 5fa1e219-b6b0-56f2-8985-570df6b5859c |
| variations | e3fc4c9b-4ff8-548f-98aa-c017b6798c0b, 8a6a3698-cfca-5387-9120-06cf7fa2af89 |
| watermark | |
| setName | March of the Machine |
| id | 57857 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 275934 |
| cardKingdomId | 275323 |
| cardsphereFoilId | |
| cardsphereId | 101233 |
| deckboxId | 77307 |
| mcmId | 704055 |
| mcmMetaId | 418405 |
| mtgArenaId | 84506 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 62ebd7cc-59a5-5e1b-8249-704b818c06b6 |
| mtgoFoilId | |
| mtgoId | 110312 |
| multiverseId | 607271 |
| scryfallCardBackId | |
| scryfallId | e24b5289-d3b5-4b4d-bb37-69bf2c3b48bc |
| scryfallIllustrationId | e4938da9-124b-4847-90fd-3623aca16ad2 |
| scryfallOracleId | 166e5680-b8cf-47da-bcae-3591367c5fb4 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 490630 |
| uuid | 5fa1e219-b6b0-56f2-8985-570df6b5859c |
| id | 57857 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 5fa1e219-b6b0-56f2-8985-570df6b5859c |
| vintage | Legal |
| id | 57857 |
|---|---|
| cardKingdom | https://mtgjson.com/links/84e4049673633e11 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/79ed6d240b687602 |
| cardmarket | https://mtgjson.com/links/729368159e49644e |
| tcgplayer | https://mtgjson.com/links/b346a0723d0ebade |
| tcgplayerEtched | |
| uuid | 5fa1e219-b6b0-56f2-8985-570df6b5859c |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 弗霖凯 // 大进化 | 大进化 | 结界 — 传纪 | (于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。) I — 磨十张牌。将至多两张生物牌从所磨掉之牌中放进战场。 II — 将七个+1/+1指示物分配给任意数量之目标由你操控的生物。 III — 直到回合结束,由你操控的生物获得「{1}:此生物与目标不由你操控的生物互斗。」放逐大进化,然后将它移回战场(移回时为正面朝上)。 | 610303 | |
| French | Vorinclex // La Grande Évolution | La Grande Évolution | Enchantement — saga | (Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ».) I — Meulez dix cartes. Mettez sur le champ de bataille jusqu'à deux cartes de créature parmi les cartes meulées. II — Répartissez sept marqueurs +1/+1 entre n'importe quel nombre de créatures ciblées que vous contrôlez. III — Jusqu'à la fin du tour, les créatures que vous contrôlez acquièrent « {1} : Cette créature se bat contre une autre créature que vous ne contrôlez pas. » Exilez La Grande Évolution, puis renvoyez-la sur le champ de bataille (recto visible). | 608281 | |
| German | Vorinclex // Die Glanzvolle Evolution | Die Glanzvolle Evolution | Verzauberung — Sage | (Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment.) I — Du millst zehn Karten. Bringe davon bis zu zwei Kreaturenkarten ins Spiel. II — Verteile sieben +1/+1-Marken auf eine beliebige Anzahl an Kreaturen deiner Wahl, die du kontrollierst. III — Bis zum Ende des Zuges erhalten Kreaturen, die du kontrollierst „{1}: Diese Kreatur kämpft gegen eine Kreatur deiner Wahl, die du nicht kontrollierst." Schicke Die Glanzvolle Evolution ins Exil und bringe sie dann ins Spiel zurück (mit der Vorderseite nach oben). | 607607 | |
| Portuguese (Brazil) | Vorinclex // A Grande Evolução | A Grande Evolução | Encantamento — Saga | (Conforme esta Saga entra e após sua etapa de compra, adicione um marcador de conhecimento.) I — Triture dez cards. Coloque no campo de batalha até dois cards de criatura dentre os triturados. II — Distribua sete marcadores +1/+1 entre qualquer número de criaturas alvo que você controla. III — Até o final do turno, as criaturas que você controla ganham "{1}: Esta criatura luta contra a criatura alvo que você não controla". Exile A Grande Evolução e depois a devolva ao campo de batalha (com a face voltada para cima). | 609629 | |
| Spanish | Vórinclex // La Gran Evolución | La Gran Evolución | Encantamiento — Saga | (En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría.) I — Muele diez cartas. Pon en el campo de batalla hasta dos cartas de criatura de entre las cartas molidas. II — Distribuye siete contadores +1/+1 entre cualquier cantidad de criaturas objetivo que controlas. III — Hasta el final del turno, las criaturas que controlas ganan "{1}: Esta criatura lucha contra la criatura objetivo que no controlas". Exilia La Gran Evolución, luego regrésala al campo de batalla (con la cara frontal boca arriba). | 607944 |
| date | text |
|---|---|
| 2023-04-14 | If some of the creatures are illegal targets as the chapter II ability tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won’t be put instead on a legal target. |
| 2023-04-14 | The Forest cards you find can be any land cards with the Forest land type, not just ones named Forest. |
| 2023-04-14 | The set of creatures that gain the activated fight ability is determined as the chapter III ability resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t gain that ability. Notably, Vorinclex won’t be back on the battlefield yet, so it won’t gain the ability either. |
| 2023-04-14 | You choose how many targets the chapter II ability of The Grand Evolution has and how the counters are distributed as you put the ability onto the stack. Each target must receive at least one counter. |
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