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Vastwood Zendikon JMP

Other printings of "Vastwood Zendikon": E01 #77 WWK #117 JMP #440

Card

id42596
artistRob Alexander
artistIds35906871-6c78-4ab2-9ed1-e6792c8efb74
asciiName
attractionLights
availabilityarena, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank22218
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{G}
manaValue5
nameVastwood Zendikon
number440
originalPrintings
originalReleaseDate
originalTextEnchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.
otherFaceIds
power
printingsE01, JMP, WWK
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeJMP
side
signature
sourceProducts{'nonfoil': ['ca9092e8-a921-5e37-ab9d-4b0f76bb0d01']}
subsets
subtypesAura
supertypes
textEnchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.
toughness
typeEnchantment — Aura
typesEnchantment
uuidb52b487c-f407-5ec6-bbc7-81e9d0bbe1bd
variations
watermark
setNameJumpstart

Identifiers

id42596
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId234898
cardsphereFoilId
cardsphereId68622
deckboxId51448
mcmId472984
mcmMetaId10964
mtgArenaId72502
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id45323724-4111-5986-8204-75a7a455418c
mtgoFoilId
mtgoId
multiverseId489423
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd00cb59d-de35-45b2-a7f8-f8c1e821f6ee
scryfallIllustrationId7751ca0a-fc12-4e19-bb7f-ca7dc4d9d8ea
scryfallOracleId10172c40-7169-4098-9452-b35797d27065
tcgplayerEtchedProductId
tcgplayerProductId216468
uuidb52b487c-f407-5ec6-bbc7-81e9d0bbe1bd

Legalities

id42596
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuidb52b487c-f407-5ec6-bbc7-81e9d0bbe1bd
vintageLegal

Purchase URLs

id42596
cardKingdomhttps://mtgjson.com/links/10caac6231466e03
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/ce9f88cdec1565fa
tcgplayerhttps://mtgjson.com/links/f88849c086076d51
tcgplayerEtched
uuidb52b487c-f407-5ec6-bbc7-81e9d0bbe1bd

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-03-01An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature, this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness, such as the effects of Disfigure or Glorious Anthem, will continue to apply, no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
2010-03-01An attacking or blocking creature that stops being a creature is removed from combat. This can happen if a Zendikon enchanting an attacking or blocking creature leaves the battlefield, for example. The permanent that was removed from combat neither deals nor is dealt combat damage. Any attacking creature that the land creature was blocking remains blocked, however.
2010-03-01If a Zendikon and the land it's enchanting are destroyed at the same time (due to Akroma's Vengeance, for example), the Zendikon's last ability will still trigger.
2010-03-01If a Zendikon's last ability triggers, but the land card it refers to leaves the graveyard before it resolves, it will resolve but do nothing.
2010-03-01The enchanted permanent will be both a land and a creature and can be affected by anything that affects either a land or a creature.
2010-03-01When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.

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