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Valakut Exploration PRM

Other printings of "Valakut Exploration": PZNR #175p PZNR #175s ZNR #175 ZNR #303 PRM #83714

Card

id79145
artistAenami
artistIdsc01ab377-ae13-4ca7-8745-0a24d6c630f5
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank1517
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsLandfall
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameValakut Exploration
number83714
originalPrintings
originalReleaseDate2020-10-30
originalText
otherFaceIds
power
printingsPRM, PZNR, ZNR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypes
supertypes
textLandfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled.
At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
toughness
typeEnchantment
typesEnchantment
uuid989afd03-ba7f-56de-8698-58ccb02ef857
variations
watermark
setNameMagic Online Promos

Identifiers

id79145
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idefbea72e-ae5c-5bb1-b358-64ac74647940
mtgoFoilId
mtgoId83714
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId85405273-47eb-441f-80c3-5ecd8a340a74
scryfallIllustrationId8bc7b168-57df-431a-89a4-cb8470573cd8
scryfallOracleIdd6861319-ae16-4e6c-af87-a264f667d694
tcgplayerEtchedProductId
tcgplayerProductId
uuid989afd03-ba7f-56de-8698-58ccb02ef857

Legalities

id79145
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid989afd03-ba7f-56de-8698-58ccb02ef857
vintageLegal

Purchase URLs

id79145
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid989afd03-ba7f-56de-8698-58ccb02ef857

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-09-25If Valakut Exploration leaves the battlefield, any cards exiled with it remain exiled and can be played. The end step triggered ability won't trigger, and the cards won't be put into their owner's graveyard.
2020-09-25If you play a card this way, it leaves exile and becomes a new object. If it returns to exile later in the turn, you can't play it again.
2020-09-25If you play the card in response to the end step triggered ability, that card won't be put into your graveyard and won't be counted when determining how much damage to deal.
2020-09-25In a Two-Headed Giant game, the end step triggered ability causes the opposing team to lose 2 life for each card put into its owner's graveyard.
2020-09-25You must follow the normal timing permissions and restrictions for the exiled card. If it's a land, you can't play it unless you have land plays available.
2020-09-25You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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