Other printings of "Tireless Hauler // Dire-Strain Brawler": DBL #203 DBL #203 MID #203 MID #203 MID #305 MID #305
| id | 54660 |
|---|---|
| artist | Forrest Imel |
| artistIds | 64fc383d-de34-4151-87d6-27b82e58086e |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 16074 |
| edhrecSaltiness | 0.56 |
| faceConvertedManaCost | 5 |
| faceFlavorName | |
| faceManaValue | 5 |
| faceName | Tireless Hauler |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | The new hire proved more than enough to replace the three farmhands who disappeared the week before. |
| frameEffects | sunmoondfc |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Daybound, Vigilance |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {4}{G} |
| manaValue | 5 |
| name | Tireless Hauler // Dire-Strain Brawler |
| number | 203 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
| otherFaceIds | 1e7cafcb-3626-53bf-a1c9-23da753a6f86 |
| power | 4 |
| printings | DBL, MID |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MID |
| side | a |
| signature | |
| sourceProducts | {'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', '9b77ae06-228d-5d23-9075-c936f93aa542', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']} |
| subsets | |
| subtypes | Human, Werewolf |
| supertypes | |
| text | Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
| toughness | 5 |
| type | Creature — Human Werewolf |
| types | Creature |
| uuid | e9baf11a-3238-5296-9a2b-4ca4b940af77 |
| variations | df31259e-32b9-5a07-99a3-35131f7f5f01 |
| watermark | |
| setName | Innistrad: Midnight Hunt |
| id | 54660 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 251032 |
| cardKingdomId | 250749 |
| cardsphereFoilId | 80990 |
| cardsphereId | 80930 |
| deckboxId | 60102 |
| mcmId | 575070 |
| mcmMetaId | 345532 |
| mtgArenaId | 78563 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | a739605d-e478-5dd6-966f-614a971eb776 |
| mtgoFoilId | |
| mtgoId | 93398 |
| multiverseId | 534992 |
| scryfallCardBackId | |
| scryfallId | 3e96f9a6-c215-42b1-aa02-8e6143fe5bd7 |
| scryfallIllustrationId | b37dc46e-4214-4c1c-97f8-0453f8622f1f |
| scryfallOracleId | c31e9db3-5d9d-470a-871a-b4b5b0536db5 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 248335 |
| uuid | e9baf11a-3238-5296-9a2b-4ca4b940af77 |
| id | 54660 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | e9baf11a-3238-5296-9a2b-4ca4b940af77 |
| vintage | Legal |
| id | 54660 |
|---|---|
| cardKingdom | https://mtgjson.com/links/81a467c802aa8078 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/c1ae0890a197d4e3 |
| cardmarket | https://mtgjson.com/links/622cd3c49e517ecf |
| tcgplayer | https://mtgjson.com/links/ac2c31067c3b2e95 |
| tcgplayerEtched | |
| uuid | e9baf11a-3238-5296-9a2b-4ca4b940af77 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 不倦搬运工 // 怖狼脉斗兽 | 不倦搬运工 | 新雇上这位工人干的活,比上周失踪的三名农工加起来还要多。 | 生物 — 人类/狼人 | 警戒 昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。) | 537836 |
| Chinese Traditional | 不倦搬運工 // 怖狼脈鬥獸 | 不倦搬運工 | 新雇上這位工人幹的活,比上週失蹤的三名農工加起來還要多。 | 生物 — 人類/狼人 | 警戒 晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。) | 538152 |
| French | Transporteur infatigable // Bagarreur Noiresouche | Transporteur infatigable | La nouvelle recrue s'avéra plus que suffisante pour remplacer les trois fermiers disparus la semaine d'avant. | Créature — humain et loup-garou | Vigilance Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.) | 535940 |
| German | Unermüdlicher Schlepper // Schreckensrudel-Raufbold | Unermüdlicher Schlepper | Es zeigte sich, dass der neue Mitarbeiter mehr als genug war, um die drei Knechte zu ersetzen, die in der Woche zuvor verschwunden waren. | Kreatur — Mensch, Werwolf | Wachsamkeit Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.) | 535308 |
| Italian | Portatore Instancabile // Lottatore della Stirpe Funesta | Portatore Instancabile | Il nuovo assunto si dimostrò più che capace di sostituire i tre braccianti che erano scomparsi la settimana prima. | Creatura — Mannaro Umano | Cautela Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.) | 536256 |
| Japanese | 不屈の運び屋 // 凶兆の血の喧嘩屋 | 不屈の運び屋 | その新入りは先週行方知らずになった三人の農場労働者よりもはるかに使えた。 | クリーチャー — 人間・狼男 | 警戒 日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。) | 536572 |
| Korean | 지치지 않는 짐꾼 // 끔찍한 혈통의 싸움꾼 | 지치지 않는 짐꾼 | 새로 고용된 일꾼은 그 전주에 사라진 농사꾼 세 명을 대체하기에 충분하고도 남는다는 것을 증명했다. | 생물 — 인간 늑대인간 | 경계 낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.) | 536888 |
| Portuguese (Brazil) | Carregador Incansável // Brigão da Linhagem Macabra | Carregador Incansável | O novo contratado demonstrou ser mais que suficiente para substituir os três lavradores desaparecidos na semana anterior. | Criatura — Humano Lobisomem | Vigilância Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.) | 537204 |
| Russian | Неустанный Носильщик // Борец Лютого Рода | Неустанный Носильщик | Оказалось, что новый работник вполне способен заменить всех трех батраков, которые исчезли за неделю до этого. | Существо — Человек Вервольф | Бдительность Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.) | 537520 |
| Spanish | Cargador incansable // Matón de Castanefasta | Cargador incansable | El nuevo resultó ser más que suficiente para reemplazar a los tres trabajadores que habían desaparecido la semana anterior. | Criatura — Licántropo humano | Vigilancia. Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.) | 535624 |
| date | text |
|---|---|
| 2021-09-24 | Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. |
| 2021-09-24 | Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. |
| 2021-09-24 | Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step. |
| 2021-09-24 | If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. |
| 2021-09-24 | If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. |
| 2021-09-24 | If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up. |
| 2021-09-24 | If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform. |
| 2021-09-24 | If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform. |
| 2021-09-24 | Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound. |
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