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Tireless Hauler // Dire-Strain Brawler MID

Other printings of "Tireless Hauler // Dire-Strain Brawler": DBL #203 DBL #203 MID #203 MID #203 MID #305 MID #305

Card

id54660
artistForrest Imel
artistIds64fc383d-de34-4151-87d6-27b82e58086e
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank16074
edhrecSaltiness0.56
faceConvertedManaCost5
faceFlavorName
faceManaValue5
faceNameTireless Hauler
finishesnonfoil, foil
flavorName
flavorTextThe new hire proved more than enough to replace the three farmhands who disappeared the week before.
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound, Vigilance
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{4}{G}
manaValue5
nameTireless Hauler // Dire-Strain Brawler
number203
originalPrintings
originalReleaseDate
originalTextVigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
otherFaceIds1e7cafcb-3626-53bf-a1c9-23da753a6f86
power4
printingsDBL, MID
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', '9b77ae06-228d-5d23-9075-c936f93aa542', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypes
textVigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness5
typeCreature — Human Werewolf
typesCreature
uuide9baf11a-3238-5296-9a2b-4ca4b940af77
variationsdf31259e-32b9-5a07-99a3-35131f7f5f01
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54660
cardKingdomEtchedId
cardKingdomFoilId251032
cardKingdomId250749
cardsphereFoilId80990
cardsphereId80930
deckboxId60102
mcmId575070
mcmMetaId345532
mtgArenaId78563
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida739605d-e478-5dd6-966f-614a971eb776
mtgoFoilId
mtgoId93398
multiverseId534992
scryfallCardBackId
scryfallId3e96f9a6-c215-42b1-aa02-8e6143fe5bd7
scryfallIllustrationIdb37dc46e-4214-4c1c-97f8-0453f8622f1f
scryfallOracleIdc31e9db3-5d9d-470a-871a-b4b5b0536db5
tcgplayerEtchedProductId
tcgplayerProductId248335
uuide9baf11a-3238-5296-9a2b-4ca4b940af77

Legalities

id54660
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuide9baf11a-3238-5296-9a2b-4ca4b940af77
vintageLegal

Purchase URLs

id54660
cardKingdomhttps://mtgjson.com/links/81a467c802aa8078
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c1ae0890a197d4e3
cardmarkethttps://mtgjson.com/links/622cd3c49e517ecf
tcgplayerhttps://mtgjson.com/links/ac2c31067c3b2e95
tcgplayerEtched
uuide9baf11a-3238-5296-9a2b-4ca4b940af77

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified不倦搬运工 // 怖狼脉斗兽不倦搬运工新雇上这位工人干的活,比上周失踪的三名农工加起来还要多。生物 — 人类/狼人警戒
昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。)
537836
Chinese Traditional不倦搬運工 // 怖狼脈鬥獸不倦搬運工新雇上這位工人幹的活,比上週失蹤的三名農工加起來還要多。生物 — 人類/狼人警戒
晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。)
538152
FrenchTransporteur infatigable // Bagarreur NoiresoucheTransporteur infatigableLa nouvelle recrue s'avéra plus que suffisante pour remplacer les trois fermiers disparus la semaine d'avant.Créature — humain et loup-garouVigilance
Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.)
535940
GermanUnermüdlicher Schlepper // Schreckensrudel-RaufboldUnermüdlicher SchlepperEs zeigte sich, dass der neue Mitarbeiter mehr als genug war, um die drei Knechte zu ersetzen, die in der Woche zuvor verschwunden waren.Kreatur — Mensch, WerwolfWachsamkeit
Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.)
535308
ItalianPortatore Instancabile // Lottatore della Stirpe FunestaPortatore InstancabileIl nuovo assunto si dimostrò più che capace di sostituire i tre braccianti che erano scomparsi la settimana prima.Creatura — Mannaro UmanoCautela
Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.)
536256
Japanese不屈の運び屋 // 凶兆の血の喧嘩屋不屈の運び屋その新入りは先週行方知らずになった三人の農場労働者よりもはるかに使えた。クリーチャー — 人間・狼男警戒
日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。)
536572
Korean지치지 않는 짐꾼 // 끔찍한 혈통의 싸움꾼지치지 않는 짐꾼새로 고용된 일꾼은 그 전주에 사라진 농사꾼 세 명을 대체하기에 충분하고도 남는다는 것을 증명했다.생물 — 인간 늑대인간경계
낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.)
536888
Portuguese (Brazil)Carregador Incansável // Brigão da Linhagem MacabraCarregador IncansávelO novo contratado demonstrou ser mais que suficiente para substituir os três lavradores desaparecidos na semana anterior.Criatura — Humano LobisomemVigilância
Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.)
537204
RussianНеустанный Носильщик // Борец Лютого РодаНеустанный НосильщикОказалось, что новый работник вполне способен заменить всех трех батраков, которые исчезли за неделю до этого.Существо — Человек ВервольфБдительность
Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.)
537520
SpanishCargador incansable // Matón de CastanefastaCargador incansableEl nuevo resultó ser más que suficiente para reemplazar a los tres trabajadores que habían desaparecido la semana anterior.Criatura — Licántropo humanoVigilancia.
Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.)
535624

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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