Other printings of "Orochi Soul-Reaver": OTC #22 OTC #58
| id | 62750 |
|---|---|
| artist | Bram Sels |
| artistIds | 2e90d3c1-e8ac-45c7-9d5a-63385c1a384d |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 3918 |
| edhrecSaltiness | 0.26 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | extendedart |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Manifest, Ninjutsu, Treasure |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {5}{B} |
| manaValue | 6 |
| name | Orochi Soul-Reaver |
| number | 58 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Ninjutsu {3}{B} Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. |
| otherFaceIds | |
| power | 5 |
| printings | OTC |
| promoTypes | boosterfun |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | OTC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['6b307a92-0a52-5ecc-aaeb-1fa4180ec7ad']} |
| subsets | |
| subtypes | Snake, Ninja, Rogue |
| supertypes | |
| text | Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
| toughness | 4 |
| type | Creature — Snake Ninja Rogue |
| types | Creature |
| uuid | bdae68d9-2088-559a-b97e-715f1cc3fe54 |
| variations | 1cff6503-354c-5448-902c-d6dab306a1f6 |
| watermark | |
| setName | Outlaws of Thunder Junction Commander |
| id | 62750 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 295053 |
| cardsphereFoilId | |
| cardsphereId | 120116 |
| deckboxId | 90629 |
| mcmId | |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | cebb1af1-9a3c-51c1-b657-fb844a42388b |
| mtgoFoilId | |
| mtgoId | 124511 |
| multiverseId | 660150 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 5ba1d8a7-2249-4c74-adb7-d13a9b347571 |
| scryfallIllustrationId | d9f13e82-c533-43cc-8f77-6df15fba290e |
| scryfallOracleId | 6d9ab641-ba99-4b27-a84e-8c2ae57a2fc1 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 545439 |
| uuid | bdae68d9-2088-559a-b97e-715f1cc3fe54 |
| id | 62750 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | bdae68d9-2088-559a-b97e-715f1cc3fe54 |
| vintage | Legal |
| id | 62750 |
|---|---|
| cardKingdom | https://mtgjson.com/links/fa2ab72660d23c56 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/9580234bb0b83d20 |
| tcgplayerEtched | |
| uuid | bdae68d9-2088-559a-b97e-715f1cc3fe54 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 裂魂蛇人 | 生物 — 蛇/忍者/浪客 | 忍术{3}{B} 每当由你操控的一个或数个生物对任一牌手造成战斗伤害时,派出一个珍宝衍生物并显化该牌手的牌库顶牌。 | 660278 | ||
| French | Voleur d'âme orochi | Créature — serpent et ninja et gredin | Ninjutsu {3}{B} À chaque fois qu'au moins une créature que vous contrôlez inflige des blessures de combat à un joueur, créez un jeton Trésor et manifestez la carte du dessus de la bibliothèque de ce joueur. | 660214 | ||
| German | Orochi-Seelenplünderer | Kreatur — Ophis, Ninja, Räuber | Ninjutsu {3}{B} Immer wenn eine oder mehrere Kreaturen, die du kontrollierst, einem Spieler Kampfschaden zufügen, erzeuge einen Schatz-Spielstein und manifestiere die oberste Karte der Bibliothek jenes Spielers. | 660182 | ||
| Japanese | 大蛇の魂裂き | クリーチャー — 蛇・忍者・ならず者 | 忍術{3}{B} あなたがコントロールしている1体以上のクリーチャーがプレイヤー1人に戦闘ダメージを与えるたび、宝物・トークン1つを生成し、そのプレイヤーのライブラリーの一番上にあるカード1枚を予示する。 | 660246 |
| date | text |
|---|---|
| 2024-04-12 | Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example). |
| 2024-04-12 | As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature to its owner’s hand. The Ninja card stays revealed and isn’t put onto the battlefield until the ability resolves. If it leaves your hand before then, it won’t enter the battlefield at all. |
| 2024-04-12 | If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike. |
| 2024-04-12 | The creature with ninjutsu enters the battlefield attacking the same player, planeswalker, or battle that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature’s controller chooses which player, planeswalker, or battle it’s attacking. |
| 2024-04-12 | The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. In most cases (see below), if you wait until the combat damage step or end of combat step, it will be after combat damage has been dealt, so the Ninja won’t deal combat damage. |
| 2024-04-12 | The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked. |
| 2024-04-12 | Your opponents can’t look at the card they own that you manifested. |
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