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Tergrid, God of Fright // Tergrid's Lantern KHM

Other printings of "Tergrid, God of Fright // Tergrid's Lantern": KHM #112 KHM #112 PKHM #112s PKHM #112s KHM #307 KHM #307 PRM #88290 PRM #88290

Card

id43270
artistYongjae Choi
artistIds5ab91c3b-a6da-4751-a56e-81d0f61a67ab
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank1417
edhrecSaltiness2.72
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameTergrid's Lantern
finishesnonfoil, foil
flavorName
flavorTextWhen Tergrid was a child, her shadow tried to kill her. Only her lantern keeps it at bay.
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger1
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutmodal_dfc
leadershipSkills
life
loyalty
manaCost{3}{B}
manaValue4
nameTergrid, God of Fright // Tergrid's Lantern
number112
originalPrintings
originalReleaseDate
originalText{T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card.
{3}{B}: Untap Tergrid's Lantern.
//Hint about front face//
God
{3}{B}{B}
otherFaceIds8430581c-d266-5713-b712-f9c507ab5fd2
power
printingsKHM, PKHM, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeKHM
sideb
signature
sourceProducts
subsets
subtypes
supertypesLegendary
text{T}: Target player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
{3}{B}: Untap Tergrid's Lantern.
toughness
typeLegendary Artifact
typesArtifact
uuid90c4d598-dd83-566a-9138-2eb1e255ec8e
variationsc67bd337-137d-5f48-aaa9-9eab721bc018
watermark
setNameKaldheim

Identifiers

id43270
cardKingdomEtchedId
cardKingdomFoilId240943
cardKingdomId240460
cardsphereFoilId73448
cardsphereId73312
deckboxId54781
mcmId530582
mcmMetaId328817
mtgArenaId75152
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id49b3b0e2-64c7-5ff1-aa2a-4c9d6b599437
mtgoFoilId
mtgoId87553
multiverseId503722
scryfallCardBackId
scryfallId14dc88ee-bba9-4625-af0d-89f3762a0ead
scryfallIllustrationId9145f278-8a50-4275-853f-4eecf0e571de
scryfallOracleId8485cfaa-1dbf-432b-b5d0-92a6aa6a329b
tcgplayerEtchedProductId
tcgplayerProductId230450
uuid90c4d598-dd83-566a-9138-2eb1e255ec8e

Legalities

id43270
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid90c4d598-dd83-566a-9138-2eb1e255ec8e
vintageLegal

Purchase URLs

id43270
cardKingdomhttps://mtgjson.com/links/18b2924d014e7d9f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a400469eb69c4d84
cardmarkethttps://mtgjson.com/links/31f55aeb92db9732
tcgplayerhttps://mtgjson.com/links/635c6a2292a1ea34
tcgplayerEtched
uuid90c4d598-dd83-566a-9138-2eb1e255ec8e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified惊惶神特格莉德 // 特格莉德的提灯特格莉德的提灯在特格莉德年幼时,她的影子曾想置她于死地。唯靠手中提灯才令其无从近身。传奇神器{T}:除非目标牌手牺牲一个非地永久物或弃一张牌,否则他失去3点生命。
{3}{B}:重置特格莉德的提灯。

{3}{B}{B}
506430
Chinese Traditional驚惶神特格莉德 // 特格莉德的提燈特格莉德的提燈在特格莉德年幼時,她的影子曾想置她於死地。唯靠手中提燈才令其無從近身。傳奇神器{T}:除非目標玩家犧牲一個非地永久物或棄一張牌,否則他失去3點生命。
{3}{B}:重置特格莉德的提燈。

{3}{B}{B}
506731
FrenchTergrid, déesse de la Peur // Lanterne de TergridLanterne de TergridLorsque Tergrid était enfant, son ombre a essayé de la tuer. Seule sa lanterne la tient à distance.Artefact légendaire{T} : Un joueur ciblé perd 3 points de vie à moins qu'il ne sacrifie un permanent non-terrain ou se défausse d'une carte.
{3}{B} : Dégagez la Lanterne de Tergrid.
Dieu
{3}{B}{B}
504624
GermanTergrid, Göttin der Furcht // Tergrids LaterneTergrids LaterneAls Tergrid noch ein Kind war, versuchte ihr Schatten, sie zu töten. Nur ihre Laterne hält ihn in Schach.Legendäres Artefakt{T}: Ein Spieler deiner Wahl verliert 3 Lebenspunkte, es sei denn, er opfert eine bleibende Karte, die kein Land ist, oder wirft eine Karte ab.
{3}{B}: Enttappe Tergrids Laterne.
Gott
{3}{B}{B}
504022
ItalianTergrid, Dea del Terrore // Lanterna di TergridLanterna di TergridQuando Tergrid era una bambina, la sua ombra cercò di ucciderla. Solo la sua lanterna la tiene a bada.Artefatto Leggendario{T}: Un giocatore bersaglio perde 3 punti vita a meno che quel giocatore non sacrifichi un permanente non terra o scarti una carta.
{3}{B}: STAPpa la Lanterna di Tergrid.
Dio
{3}{B}{B}
504925
Japanese恐怖の神、ターグリッド // ターグリッドのランタンターグリッドのランタンターグリッドが子供のころ、彼女は自分の影に殺されそうになった。すんでのところでそれを防いだのはランタンだった。伝説のアーティファクト{T}:プレイヤー1人を対象とする。そのプレイヤーが土地でないパーマネント1つを生け贄に捧げるかカード1枚を捨てないかぎり、そのプレイヤーは3点のライフを失う。
{3}{B}:ターグリッドのランタンをアンタップする。

{3}{B}{B}
505226
Korean공포의 신, 테르그리드 // 테르그리드의 등불테르그리드의 등불테르그리드가 어린이였을 때에는, 그녀의 그림자가 그녀를 죽이려 했다. 그녀의 등불만이 그것을 막아 준다.전설적 마법물체{T}: 플레이어를 목표로 정한다. 그 플레이어는 대지가 아닌 지속물 한 개를 희생하거나 카드 한 장을 버리지 않는 한 생명 3점을 잃는다.
{3}{B}: 테르그리드의 등불을 언탭한다.

{3}{B}{B}
505527
Portuguese (Brazil)Tergrid, Deusa do Pavor // Lanterna de TergridLanterna de TergridQuando Tergrid era uma criança, sua própria sombra tentou matá-la. Apenas sua lanterna a mantém à distância.Artefato Lendário{T}: O jogador alvo perde 3 pontos de vida, a menos que ele sacrifique uma permanente não de terreno ou descarte um card.
{3}{B}: Desvire Lanterna de Tergrid.
Deus
{3}{B}{B}
505828
RussianТергрид, Богиня Страха // Фонарь ТергридФонарь ТергридКогда Тергрид была ребенком, ее попыталась убить ее собственная тень. Лишь фонарь способен удержать ее.Легендарный Артефакт{T}: целевой игрок теряет 3 жизни, если только не пожертвует не являющийся землей перманент или не сбросит карту.
{3}{B}: разверните Фонарь Тергрид.
Бог
{3}{B}{B}
506129
SpanishTérgrid, diosa del pavor // Farol de TérgridFarol de TérgridCuando Térgrid era una niña, su sombra intentó acabar con su vida. Solo su farol la mantiene a raya.Artefacto legendario{T}: El jugador objetivo pierde 3 vidas a menos que sacrifique un permanente que no sea tierra o descarte una carta.
{3}{B}: Endereza el Farol de Térgrid.
Deidad
{3}{B}{B}
504323

Rulings

datetext
2021-02-05A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
2021-02-05A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
2021-02-05If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
2021-02-05If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
2021-02-05If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
2021-02-05If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
2021-02-05If an opponent sacrifices a nontoken permanent or discards a permanent card as part of paying the cost of a spell or ability, Tergrid's ability will trigger and goes on the stack on top of that spell or ability. Tergrid's ability will resolve before that spell or ability.
2021-02-05If an opponent sacrifices a nontoken permanent, it doesn't matter which graveyard it goes to. Tergrid's ability will trigger.
2021-02-05If the card leaves the graveyard before Tergrid's ability resolves, you can't put it onto the battlefield, even if it returns to the graveyard before the ability resolves.
2021-02-05If you put an Aura onto the battlefield using Tergrid's ability, you choose what the Aura will enchant just before it enters the battlefield. An Aura put onto the battlefield this way doesn't target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura's qualities can't be chosen this way. If there's nothing legal for the Aura to enchant, it stays in the graveyard.
2021-02-05In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
2021-02-05The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
2021-02-05The player targeted by the first ability of Tergrid's Lantern can choose to lose 3 life even if they have nonland permanents to sacrifice or cards to discard. They can't choose to sacrifice a nonland permanent if they don't control any, nor can they choose to discard a card if they have none in hand.
2021-02-05There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
2021-02-05To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.

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