Other printings of "Tanuki Transplanter": NEC #30 NEC #72 PRM #98045
| id | 59365 |
|---|---|
| artist | Oleksandr Kozachenko |
| artistIds | 89289600-1874-4493-aa1b-6a7dc6e771ba |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 4877 |
| edhrecSaltiness | 0.19 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Reconfigure |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{G} |
| manaValue | 4 |
| name | Tanuki Transplanter |
| number | 30 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever Tanuki Transplanter or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end. Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) |
| otherFaceIds | |
| power | 2 |
| printings | NEC, PRM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | NEC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['685a824b-6d40-58dd-b173-a8f20c7db081', '793cffee-a608-56fe-a2dc-feccb9af38c5', 'e1787527-e6dc-59d3-b671-d5778c449a0c']} |
| subsets | |
| subtypes | Equipment, Dog |
| supertypes | |
| text | Whenever this creature or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end. Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) |
| toughness | 4 |
| type | Artifact Creature — Equipment Dog |
| types | Artifact, Creature |
| uuid | 3bf9939b-5a86-5f6d-988e-e802aebd4a14 |
| variations | 8a4113ab-e196-5ef0-be4b-83b5fad3e559 |
| watermark | |
| setName | Neon Dynasty Commander |
| id | 59365 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 257244 |
| cardsphereFoilId | |
| cardsphereId | 85509 |
| deckboxId | 63224 |
| mcmId | 608622 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 9a3ad07b-741a-5634-b076-64722a2f8f7e |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 553927 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 45ea5ead-9fd8-4909-96aa-d4e970891c93 |
| scryfallIllustrationId | cac04b38-6018-4816-bbe3-7eebd182ef2c |
| scryfallOracleId | 4d1c7f42-19ef-405e-9edc-50a81b78f97c |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 262980 |
| uuid | 3bf9939b-5a86-5f6d-988e-e802aebd4a14 |
| id | 59365 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 3bf9939b-5a86-5f6d-988e-e802aebd4a14 |
| vintage | Legal |
| id | 59365 |
|---|---|
| cardKingdom | https://mtgjson.com/links/159a049466983987 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/3c64befaccf725db |
| tcgplayerEtched | |
| uuid | 3bf9939b-5a86-5f6d-988e-e802aebd4a14 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 移生貉 | 神器生物 ~武具/狗 | 每当移生貉或佩带此武具的生物攻击时,加数量等同于其力量的{G}。直到回合结束,你不会因步骤与阶段结束失去这份法术力。 重配{3}({3}:贴附在目标由你操控的生物上;或从生物上卸装。重配的时机视同法术。它于贴附期间不是生物。) | 554135 | ||
| Chinese Traditional | 移生貉 | 神器生物 ~武具/狗 | 每當移生貉或佩帶此武具的生物攻擊時,加數量等同於其力量的{G}。直到回合結束,你不會因步驟與階段結束失去這份魔法力。 重配{3}({3}:貼附在目標由你操控的生物上;或從生物上卸裝。重配的時機視同巫術。它於貼附期間不是生物。) | 554161 | ||
| French | Transplanteur tanuki | Créature-artefact : équipement et chien | À chaque fois que le Transplanteur tanuki ou la créature équipée attaque, ajoutez une quantité de {G} égale à sa force. Jusqu'à la fin du tour, vous ne perdez pas ce mana au moment où les étapes et les phases se terminent. Reconfiguration {3} ({3} : Attachez à une créature ciblée que vous contrôlez ; ou détachez d'une créature. N'utilisez la reconfiguration que lorsque vous pourriez lancer un rituel. Tant que ce permanent est attaché, ce n'est pas une créature.) | 554005 | ||
| German | Tanuki-Verpflanzer | Artefaktkreatur — Ausrüstung, Hund | Immer wenn der Tanuki-Verpflanzer oder die ausgerüstete Kreatur angreift, erzeuge {G} in Höhe seiner bzw. ihrer Stärke. Bis zum Ende des Zuges verlierst du dieses Mana nicht, sowie Segmente und Phasen enden. Rekonfigurieren {3} ({3}: Lege diese Karte an eine Kreatur deiner Wahl, die du kontrollierst, an oder löse sie von einer Kreatur. Spiele Rekonfigurieren wie eine Hexerei. Solange diese Karte angelegt ist, ist sie keine Kreatur.) | 553953 | ||
| Italian | Tanuki Trapiantatore | Creatura Artefatto — Canide Equipaggiamento | Ogniqualvolta il Tanuki Trapiantatore o la creatura equipaggiata attacca, aggiungi un ammontare di {G} pari alla sua forza. Fino alla fine del turno, non perdi questo mana al termine di ogni fase o sottofase. Riconfigurare {3} ({3}: Assegna a una creatura bersaglio che controlli; o togli da una creatura. Riconfigura solo come una stregoneria. Mentre è assegnata, questa carta non è una creatura.) | 554031 | ||
| Japanese | 狸の移植者 | アーティファクト・クリーチャー — 装備品・犬 | 狸の移植者か装備しているクリーチャーが攻撃するたび、そのクリーチャーのパワーに等しい数の{G}を加える。ターン終了時まで、ステップやフェイズの終了に際してあなたはこのマナを失わない。 換装{3} ({3}: これを、あなたがコントロールしているクリーチャー1体を対象としてつけるか、クリーチャーからはずす。換装はソーサリーとしてのみ行う。ついている間、これはクリーチャーではない。) | 554057 | ||
| Portuguese (Brazil) | Transplantador Tanuki | Criatura Artefato — Equipamento Cão | Toda vez que Transplantador Tanuki ou a criatura equipada atacar, adicione uma quantidade de {G} igual a seu poder. Até o final do turno, você não perde esse mana conforme as etapas e fases terminam. Reconfigurar {3} ({3}: Anexe à criatura alvo que você controla ou solte de uma criatura. Reconfigure somente como um feitiço. Enquanto está anexada, esta permanente não é uma criatura.) | 554083 | ||
| Russian | Тануки-Пересадчик | Артефакт Существо — Снаряжение Собака | Каждый раз, когда Тануки-Пересадчик или снаряженное существо атакует, добавьте количество {G}, равное его силе. До конца хода вы не теряете эту ману по окончании шагов и фаз. Реконфигурация {3} ({3}: прикрепите к целевому существу под вашим контролем или открепите от существа. Реконфигурируйте только как волшебство. Пока этот перманент прикреплен, он не является существом.) | 554109 | ||
| Spanish | Tanuki trasplantador | Criatura artefacto — Perro equipo | Siempre que el Tanuki trasplantador o la criatura equipada ataque, agrega una cantidad de {G} igual a su fuerza. Hasta el final del turno, no pierdes ese maná en cuanto terminan los pasos y las fases. Reconfigurar {3}. ({3}: Anexa este Equipo a la criatura objetivo que controlas o desanéxalo de una criatura. Reconfigura esto solo como un conjuro. Mientras esté anexado, no es una criatura.) | 553979 |
| date | text |
|---|---|
| 2022-02-18 | Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari. |
| 2022-02-18 | An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens. |
| 2022-02-18 | An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire. |
| 2022-02-18 | An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn. |
| 2022-02-18 | As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it. |
| 2022-02-18 | Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had. |
| 2022-02-18 | If Tanuki Transplanter attacks, use its power to determine how much {G} to add. If equipped creature attacks, use its power. In either case, use the power as the triggered ability resolves. Also in either case, if the creature isn't on the battlefield at that time, use its power as it last existed on the battlefield to determine how much {G} to add. |
| 2022-02-18 | If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature. |
| 2022-02-18 | If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached. |
| 2022-02-18 | Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.” |
| 2022-02-18 | Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps. |
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