← Back Card Profile (by Name)

Street Spasm CLU

Other printings of "Street Spasm": DDJ #30 RTR #106 C13 #123 CLU #150

Card

id19161
artistRaymond Swanland
artistIdse956bacc-077d-4c12-b6bc-ba798b718af9
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank16441
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsOverload
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{R}
manaValue1
nameStreet Spasm
number150
originalPrintings
originalReleaseDate
originalTextStreet Spasm deals X damage to target creature without flying you don't control.
Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
otherFaceIds
power
printingsC13, CLU, DDJ, RTR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLU
side
signature
sourceProducts{'nonfoil': ['45e240fd-e8ad-5862-b176-78af37af1905']}
subsets
subtypes
supertypes
textStreet Spasm deals X damage to target creature without flying you don't control.
Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
toughness
typeInstant
typesInstant
uuid2026ddd3-ceac-51dd-b3a8-f97a8f655639
variations
watermarkizzet
setNameRavnica: Clue Edition

Identifiers

id19161
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId290273
cardsphereFoilId
cardsphereId116401
deckboxId88140
mcmId753169
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf6253bd9-a9f3-55f7-bfcb-809e44c5ecf1
mtgoFoilId
mtgoId123084
multiverseId651885
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId753bc05b-cb42-4b83-a69d-cad2b94cfd46
scryfallIllustrationId848e9c2a-5224-4d2c-b096-8fa1cbadd0b7
scryfallOracleId95385d84-550c-4d6c-a889-62bdbc1d518d
tcgplayerEtchedProductId
tcgplayerProductId535182
uuid2026ddd3-ceac-51dd-b3a8-f97a8f655639

Legalities

id19161
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid2026ddd3-ceac-51dd-b3a8-f97a8f655639
vintageLegal

Purchase URLs

id19161
cardKingdomhttps://mtgjson.com/links/0595327a234ca02e
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/dcab779f2fe99d58
tcgplayerEtched
uuid2026ddd3-ceac-51dd-b3a8-f97a8f655639

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-01-12Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
2024-01-12If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
2024-01-12If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
2024-01-12Note that if the spell with overload is dealing damage, protection from that spell's color will still prevent that damage.
2024-01-12To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

Tip: bookmark this page with your query parameters for quick access.