← Back Card Profile (by Name)

Standstill ODY

Other printings of "Standstill": PIDW #7 ODY #102 MB2 #172

Card

id60660
artistHeather Hudson
artistIds4441fe52-9e41-40c1-9b74-8510426279ab
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank11227
edhrecSaltiness0.86
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Take your time."
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameStandstill
number102
originalPrintings
originalReleaseDate
originalTextWhen a player plays a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.
otherFaceIds
power
printingsMB2, ODY, PIDW
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeODY
side
signature
sourceProducts{'foil': ['2990c4cb-4240-5cb3-8331-541ccb8eafe9', '9400b96c-31b4-5253-8c89-d78e56dc91fb'], 'nonfoil': ['2990c4cb-4240-5cb3-8331-541ccb8eafe9', '3130fc15-4ff8-55a0-b77f-168c22124345', 'efb5a054-e7af-5b97-887e-79be34528d99']}
subsets
subtypes
supertypes
textWhen a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
toughness
typeEnchantment
typesEnchantment
uuid074d1271-6f47-52b3-b1f0-7b22e230a79e
variations
watermark
setNameOdyssey

Identifiers

id60660
cardKingdomEtchedId
cardKingdomFoilId55101
cardKingdomId54101
cardsphereFoilId34332
cardsphereId34333
deckboxId9957
mcmId2514
mcmMetaId5579
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3056478e-99ec-5c24-97fb-abaa3d0c5488
mtgoFoilId16856
mtgoId16855
multiverseId29936
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3ede3f6f-e642-4fe4-aa37-0f01cdf4d149
scryfallIllustrationIda4e32d91-32cc-4bbf-8a10-9236e4a328e5
scryfallOracleIdfea4cb32-0329-4199-9abe-bff0cc45882a
tcgplayerEtchedProductId
tcgplayerProductId9377
uuid074d1271-6f47-52b3-b1f0-7b22e230a79e

Legalities

id60660
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid074d1271-6f47-52b3-b1f0-7b22e230a79e
vintageLegal

Purchase URLs

id60660
cardKingdomhttps://mtgjson.com/links/be75462c1628d4cc
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1ee6957b87c91bda
cardmarkethttps://mtgjson.com/links/d7195c98f4efc464
tcgplayerhttps://mtgjson.com/links/621990147288db22
tcgplayerEtched
uuid074d1271-6f47-52b3-b1f0-7b22e230a79e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchImmobilisation« Prenez votre temps. »EnchantementQuand un joueur joue un sort, sacrifiez l'Immobilisation. Si vous faites ainsi, chacun des adversaires de ce joueur pioche trois cartes.176162
GermanStillstand„Lass' dir ruhig Zeit."VerzauberungWenn ein Spieler einen Zauberspruch spielt, opfere Stillstand. Falls du dies tust, zieht jeder der Gegner dieses Spielers drei Karten.175810
ItalianPunto Morto"Prenditi tutto il tempo che ti serve".IncantesimoQuando un giocatore gioca una magia, sacrifica il Punto Morto. Se lo fai, ogni avversario di quel giocatore pesca tre carte.176671
Japanese行き詰まり
Portuguese (Brazil)Pausa"Não se apresse."EncantamentoQuando um jogador joga uma mágica, sacrifique Pausa. Se o fizer, cada um dos oponentes daquele jogador compra três cards.178665
SpanishParada"Tómate tu tiempo."EncantamientoCuando un jugador juegue un hechizo, sacrifica la Parada. Si lo haces, cada uno de los oponentes de ese jugador roba tres cartas.177222

Rulings

datetext
2004-10-04It only works once. If someone casts another spell after it triggers, but before that trigger resolves, then it will trigger again. The first time one of these triggers resolves, it will be sacrificed for the full effect. Any additional triggers on the stack will do nothing when they resolve because you will be unable to sacrifice it additional times.

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