← Back Card Profile (by Name)

Solitude SPG

Other printings of "Solitude": H2R #3 MH2 #32 PMH2 #32s SPG #44 SPG #49 MH2 #307 SLD #7004 PRM #91203

Card

id91725
artistCampbell White
artistIdsd281eab4-463a-4ba8-9039-8943737960a0
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorborderless
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2083
edhrecSaltiness0.85
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEvoke, Flash, Lifelink
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}{W}
manaValue5
nameSolitude
number49
originalPrintings
originalReleaseDate2024-06-14
originalText
otherFaceIds
power3
printingsH2R, MH2, PMH2, PRM, SLD, SPG
promoTypestextured, boosterfun
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeSPG
side
signature
sourceProducts{'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2']}
subsets
subtypesElemental, Incarnation
supertypes
textFlash
Lifelink
When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
toughness2
typeCreature — Elemental Incarnation
typesCreature
uuidbcf1ca84-e621-5295-a046-3c8ce0b88ce6
variations6dc16824-51e0-5ea4-bd3c-e078bdc6d606
watermark
setNameSpecial Guests

Identifiers

id91725
cardKingdomEtchedId
cardKingdomFoilId296077
cardKingdomId
cardsphereFoilId121096
cardsphereId
deckboxId90542
mcmId772588
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id21445cb0-ce4e-5a41-8946-b1d6d87856b6
mtgoFoilId
mtgoId127507
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2fb1d543-4f6a-41fa-b4f5-c723d203f32b
scryfallIllustrationId96e3d4c8-040d-41f5-9ba0-e9a94eb0fe40
scryfallOracleIddcb9c2a7-ae54-4ddc-a567-640bf4bf4366
tcgplayerEtchedProductId
tcgplayerProductId548638
uuidbcf1ca84-e621-5295-a046-3c8ce0b88ce6

Legalities

id91725
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorBanned
historicBanned
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuidbcf1ca84-e621-5295-a046-3c8ce0b88ce6
vintageLegal

Purchase URLs

id91725
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/37db680a5e0da20b
cardmarket
tcgplayerhttps://mtgjson.com/links/772b51474f9465d5
tcgplayerEtched
uuidbcf1ca84-e621-5295-a046-3c8ce0b88ce6

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-06-18If you pay the evoke cost, you can have the creature's own triggered ability resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice the creature.
2021-06-18To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

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