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Shadowed Caravel XLN

Other printings of "Shadowed Caravel": PXLN #246s XLN #246

Card

id104568
artistJason Felix
artistIdsaf42a44c-8ec3-47a7-9047-5d29ddad186d
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank17938
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew, Explore
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameShadowed Caravel
number246
originalPrintings
originalReleaseDate
originalTextWhenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
otherFaceIds
power2
printingsPXLN, XLN
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeXLN
side
signature
sourceProducts{'foil': ['1ffd541f-99e2-509e-9c9e-49f383f03484', '3801c679-7d93-51f6-85b5-ba31e8fc78df', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['0dcc7f8f-d948-5041-a936-3979a47b64e8', '1ffd541f-99e2-509e-9c9e-49f383f03484', 'f11efbac-a2d4-5228-acba-c858c60c12ac']}
subsets
subtypesVehicle
supertypes
textWhenever a creature you control explores, put a +1/+1 counter on this Vehicle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
toughness2
typeArtifact — Vehicle
typesArtifact
uuid47414e80-bd37-53f1-bb5b-f41ca48e3a64
variations
watermark
setNameIxalan

Identifiers

id104568
cardKingdomEtchedId
cardKingdomFoilId214384
cardKingdomId214095
cardsphereFoilId51441
cardsphereId51109
deckboxId36788
mcmId301723
mcmMetaId226957
mtgArenaId66467
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id32ba469d-4be5-5b2e-b5be-f8b9e8a3e03c
mtgoFoilId65519
mtgoId65518
multiverseId435405
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb28ab3ed-32cd-4168-9763-96884491aaa1
scryfallIllustrationId99e2a737-0fb8-4022-946e-f57d45079019
scryfallOracleId7986fcb6-bafb-4bbc-9f2f-fd9e2a5fcad1
tcgplayerEtchedProductId
tcgplayerProductId145615
uuid47414e80-bd37-53f1-bb5b-f41ca48e3a64

Legalities

id104568
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid47414e80-bd37-53f1-bb5b-f41ca48e3a64
vintageLegal

Purchase URLs

id104568
cardKingdomhttps://mtgjson.com/links/83011f8bdce294a2
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/bfe434824198ba3f
cardmarkethttps://mtgjson.com/links/52e7d0cd3e3ac9f6
tcgplayerhttps://mtgjson.com/links/408c4e4483bb19ec
tcgplayerEtched
uuid47414e80-bd37-53f1-bb5b-f41ca48e3a64

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified影笼轻帆船神器 ~载具每当一个由你操控的生物勘察时,在影笼轻帆船上放置一个+1/+1指示物。
搭载2(横置任意数量由你操控且力量总和等于或大于2的生物:此载具成为神器生物直到回合结束。)
438096
Chinese Traditional影籠輕帆船神器 ~載具每當一個由你操控的生物勘察時,在影籠輕帆船上放置一個+1/+1指示物。
搭載2(橫置任意數量由你操控且力量總和等於或大於2的生物:此載具成為神器生物直到回合結束。)
438395
FrenchCaravelle enténébréeArtefact : véhiculeÀ chaque fois qu'une créature que vous contrôlez explore, mettez un marqueur +1/+1 sur la Caravelle enténébrée.
Pilotage 2 (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 2 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.)
436003
GermanSchattensegel-KaravelleArtefakt — FahrzeugImmer wenn eine Kreatur, die du kontrollierst, erkundet, lege eine +1/+1-Marke auf die Schattensegel-Karavelle.
Bemannen 2 (Tappe eine beliebige Anzahl an Kreaturen, die du kontrollierst und die zusammen Stärke 2 oder mehr haben: Dieses Fahrzeug wird bis zum Ende des Zuges zu einer Artefaktkreatur.)
435704
ItalianCaravella AdombrataArtefatto — VeicoloOgniqualvolta una creatura che controlli esplora, metti un segnalino +1/+1 sulla Caravella Adombrata.
Manovrare 2 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 2: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.)
436302
Japanese陰鬱な帆船アーティファクト — 機体あなたがコントロールしているクリーチャーが1体探検を行うたび、陰鬱な帆船の上に+1/+1カウンターを1個置く。
搭乗2(あなたがコントロールしている望む数のクリーチャーを、パワーの合計が2以上になるように選んでタップする:ターン終了時まで、この機体はアーティファクト・クリーチャーになる。)
436601
Korean그림자를 드리운 쾌속선마법물체 — 탑승물당신이 조종하는 생물이 탐험을 할 때마다, 그림자를 드리운 쾌속선에 +1/+1 카운터 한 개를 올려놓는다.
탑승 2 (당신이 조종하는 생물을 공격력 총합이 2 이상이 되도록 원하는 수만큼 탭한다: 이 탑승물은 턴종료까지 마법물체 생물이 된다.)
436900
Portuguese (Brazil)Caravela EnsombrecidaArtefato — VeículoToda vez que uma criatura que você controla explorar, coloque um marcador +1/+1 em Caravela Ensombrecida.
Tripular 2 (Vire qualquer número de criaturas que você controla com total de poder igual ou superior a 2: Este Veículo torna-se uma criatura artefato até o final do turno.)
437199
RussianКаравелла ТенейАртефакт — МашинаКаждый раз, когда существо под вашим контролем использует Разведку, положите один жетон +1/+1 на Каравеллу Теней.
Экипаж 2 (Поверните любое количество существ под вашим контролем с суммарной силой 2 или более: эта Машина становится артефактом существом до конца хода.)
437498
SpanishCarabela sombríaArtefacto — VehículoSiempre que una criatura que controlas explore, pon un contador +1/+1 sobre la Carabela sombría.
Tripular 2. (Girar cualquier cantidad de criaturas que controlas con una fuerza total de 2 o más: Este Vehículo se convierte en una criatura artefacto hasta el final del turno.)
437797

Rulings

datetext
2017-09-29Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
2017-09-29Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
2017-09-29Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
2017-09-29For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
2017-09-29If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
2017-09-29If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. Effects that trigger when a creature you control explores, such as that of Shadowed Caravel, trigger if appropriate.
2017-09-29If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
2017-09-29Noncreature permanents such as Shadowed Caravel can have +1/+1 counters put on them. Those counters remain on it while it's not a creature, and will apply if it becomes a creature.
2017-09-29Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
2017-09-29Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
2017-09-29Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
2017-09-29When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
2017-09-29You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
2017-09-29You may tap more creatures than necessary to activate a crew ability.

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