← Back Card Profile (by Name)

Shadowed Caravel PXLN

Other printings of "Shadowed Caravel": PXLN #246s XLN #246

Card

id83887
artistJason Felix
artistIdsaf42a44c-8ec3-47a7-9047-5d29ddad186d
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank17938
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew, Explore
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameShadowed Caravel
number246s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsPXLN, XLN
promoTypessetpromo, prerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePXLN
side
signature
sourceProducts{'foil': ['2908afe5-4650-551d-bff6-7d9dc340bf63']}
subsets
subtypesVehicle
supertypes
textWhenever a creature you control explores, put a +1/+1 counter on this Vehicle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
toughness2
typeArtifact — Vehicle
typesArtifact
uuid3f92a472-4610-5bb5-9858-440f81078ccf
variations
watermark
setNameIxalan Promos

Identifiers

id83887
cardKingdomEtchedId
cardKingdomFoilId214634
cardKingdomId
cardsphereFoilId51672
cardsphereId
deckboxId37028
mcmId302062
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id46d6ef95-fba9-5806-8b21-9019dfa32e8b
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd04e5a78-4cd5-4be9-a06e-71562435836e
scryfallIllustrationId99e2a737-0fb8-4022-946e-f57d45079019
scryfallOracleId7986fcb6-bafb-4bbc-9f2f-fd9e2a5fcad1
tcgplayerEtchedProductId
tcgplayerProductId146108
uuid3f92a472-4610-5bb5-9858-440f81078ccf

Legalities

id83887
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid3f92a472-4610-5bb5-9858-440f81078ccf
vintageLegal

Purchase URLs

id83887
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/10ef90eb07ae715e
cardmarket
tcgplayerhttps://mtgjson.com/links/d31143fed9ce05d7
tcgplayerEtched
uuid3f92a472-4610-5bb5-9858-440f81078ccf

Foreign Data (per language)

No foreign data.

Rulings

datetext
2017-09-29Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
2017-09-29Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
2017-09-29Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
2017-09-29For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
2017-09-29If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
2017-09-29If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. Effects that trigger when a creature you control explores, such as that of Shadowed Caravel, trigger if appropriate.
2017-09-29If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
2017-09-29Noncreature permanents such as Shadowed Caravel can have +1/+1 counters put on them. Those counters remain on it while it's not a creature, and will apply if it becomes a creature.
2017-09-29Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
2017-09-29Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
2017-09-29Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
2017-09-29When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
2017-09-29You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
2017-09-29You may tap more creatures than necessary to activate a crew ability.

Tip: bookmark this page with your query parameters for quick access.