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Shady Traveler // Stalking Predator MID

Other printings of "Shady Traveler // Stalking Predator": DBL #120 DBL #120 MID #120 MID #120 MID #291 MID #291

Card

id54563
artistLie Setiawan
artistIds6f771d3f-310e-4aa4-841f-5ba4ba9f025a
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicatorB
colorsB
defense
duelDeck
edhrecRank25845
edhrecSaltiness0.11
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameStalking Predator
finishesnonfoil, foil
flavorName
flavorTextTomorrow a new village, and new victims.
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMenace, Nightbound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue3
nameShady Traveler // Stalking Predator
number120
originalPrintings
originalReleaseDate
originalTextMenace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
otherFaceIds2c5c972d-133d-5b99-9d5b-d913cbe82bef
power4
printingsDBL, MID
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textMenace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness4
typeCreature — Werewolf
typesCreature
uuid3476f68f-ca7f-5436-88cc-046c474f7cd5
variations39aeadfe-9b78-5bb2-9053-8345a2beb281
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54563
cardKingdomEtchedId
cardKingdomFoilId251005
cardKingdomId250722
cardsphereFoilId80989
cardsphereId80967
deckboxId60019
mcmId575041
mcmMetaId345504
mtgArenaId78465
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide4ff30dc-57ec-5631-af17-1c5d92fc0680
mtgoFoilId
mtgoId93202
multiverseId534895
scryfallCardBackId
scryfallId55f0666a-5c3e-492b-b4ea-42fa7f24661b
scryfallIllustrationId17e84c24-eda2-449f-80e4-e45d91311961
scryfallOracleId10be1b27-bc9f-4c6e-ac85-f1fa8b2a34d6
tcgplayerEtchedProductId
tcgplayerProductId248334
uuid3476f68f-ca7f-5436-88cc-046c474f7cd5

Legalities

id54563
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid3476f68f-ca7f-5436-88cc-046c474f7cd5
vintageLegal

Purchase URLs

id54563
cardKingdomhttps://mtgjson.com/links/5630fe2de26d693d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/7e537f788eb681ba
cardmarkethttps://mtgjson.com/links/830bb23830fd3a0e
tcgplayerhttps://mtgjson.com/links/c9a02515109c4624
tcgplayerEtched
uuid3476f68f-ca7f-5436-88cc-046c474f7cd5

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified阴沉旅人 // 潜行掠狼潜行掠狼新的一天,新的村庄,新的受害者。生物 — 狼人威慑(此生物只能被两个或更多生物阻挡。)
夜形(如果牌手于自己回合中施放至少两个咒语,则下一个回合成为白昼。)
537738
Chinese Traditional陰沉旅人 // 潛行掠狼潛行掠狼新的一天,新的村莊,新的受害者。生物 — 狼人威懾(此生物只能被兩個或更多生物阻擋。)
夜形(如果玩家於自己回合中施放至少兩個咒語,則下一個回合成為白晝。)
538054
FrenchVoyageur suspect // Prédateur en chassePrédateur en chasseDemain un nouveau village, et de nouvelles victimes.Créature — loup-garouMenace (Cette créature ne peut pas être bloquée excepté par deux créatures ou plus.)
Nocturne (Si un joueur lance au moins deux sorts pendant son propre tour, on passe au jour au prochain tour.)
535842
GermanZwielichtiger Reisender // Pirschender RäuberPirschender RäuberMorgen ein neues Dorf und neue Opfer.Kreatur — WerwolfBedrohlich (Diese Kreatur kann nicht geblockt werden, außer von zwei oder mehr Kreaturen.)
Nachtaktiv (Falls ein Spieler in seinem eigenen Zug zwei oder mehr Zaubersprüche wirkt, wird es im nächsten Zug Tag.)
535210
ItalianViaggiatore Losco // Predatore In AppostamentoPredatore In AppostamentoDomani un nuovo villaggio e nuove vittime.Creatura — MannaroMinacciare (Questa creatura non può essere bloccata tranne che da due o più creature.)
Notturno (Se un giocatore lancia almeno due magie durante il suo turno, diventa giorno nel turno successivo.)
536158
Japanese不審な旅行者 // 忍び寄る捕食者忍び寄る捕食者明日は新しい村で、新しい獲物が待っている。クリーチャー — 狼男威迫(このクリーチャーは2体以上のクリーチャーによってしかブロックされない。)
夜明(プレイヤーが自分のターンに2つ以上の呪文を唱えたなら、次のターンに昼になる。)
536474
Korean수상한 여행자 // 추적하는 포식자추적하는 포식자내일은 새로운 마을에서 새로운 희생자가 생길 것이다.생물 — 늑대인간호전적 (이 생물은 두 개 이상의 생물에만 방어될 수 있다.)
밤 종속 (플레이어가 자신의 턴 동안 주문을 두 개 이상 발동하는 경우, 다음 턴에 낮이 된다.)
536790
Portuguese (Brazil)Viajante Suspeito // Predador à EspreitaPredador à EspreitaAmanhã, um novo vilarejo. E novas vítimas.Criatura — LobisomemAmeaçar (Esta criatura só pode ser bloqueada por duas ou mais criaturas.)
Noturno (Se um jogador conjura ao menos duas mágicas durante o próprio turno, torna-se dia no turno seguinte.)
537106
RussianПодозрительный Странник // Преследующий ХищникПреследующий ХищникЗавтра будет новая деревня и новые жертвы.Существо — ВервольфУгроза (Это существо не может быть заблокировано менее чем двумя существами.)
Созданье ночи (Если игрок разыгрывает не менее двух заклинаний во время своего хода, то в следующем ходу наступает день.)
537422
SpanishViajero sospechoso // Depredador al acechoDepredador al acechoMañana partirá hacia otra aldea con nuevas víctimas.Criatura — LicántropoAmenaza. (Esta criatura no puede ser bloqueada excepto por dos o más criaturas.)
Nocturno. (Si un jugador lanza al menos dos hechizos durante su propio turno, se hace de día al turno siguiente.)
535526

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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