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River Kelpie SHM

Other printings of "River Kelpie": SHM #49 C19 #93 TDC #166 LTC #524

Card

id87498
artistJeff Easley
artistIdsda17055e-693c-461a-b132-67dd88b42ca6
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank3680
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPersist
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U}{U}
manaValue5
nameRiver Kelpie
number49
originalPrintings
originalReleaseDate
originalTextWhenever River Kelpie or another permanent is put into play from a graveyard, draw a card.
Whenever a spell is played from a graveyard, draw a card.
Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
otherFaceIds
power3
printingsC19, LTC, SHM, TDC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeSHM
side
signature
sourceProducts{'foil': ['8d99f8c2-a0d4-5d5c-8dfa-1552a5f28103', 'df9ec53c-cbe9-50c0-ad27-a94f6cc75812'], 'nonfoil': ['2b651e97-8239-5ccb-bcf9-5f88d09b2868', '81739fd5-ec33-55ea-8817-e5834373b8a4', 'dc5253c6-cb4b-5a43-9659-2dd7d2920ec6', 'df9ec53c-cbe9-50c0-ad27-a94f6cc75812', 'ea7263dd-e8b2-5622-bff7-9516d1ee8e51']}
subsets
subtypesBeast
supertypes
textWhenever this creature or another permanent enters from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
toughness3
typeCreature — Beast
typesCreature
uuid0b61b9d8-518b-5ca8-baa2-c695cac930d0
variations
watermark
setNameShadowmoor

Identifiers

id87498
cardKingdomEtchedId
cardKingdomFoilId124989
cardKingdomId124703
cardsphereFoilId41437
cardsphereId41438
deckboxId3714
mcmId19063
mcmMetaId9614
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd2ba895e-7551-56f4-9e39-73dd126cd271
mtgoFoilId29470
mtgoId29469
multiverseId146094
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId970adaaf-1534-4529-8da4-c4dcf7c08b7b
scryfallIllustrationId8fb45e12-b45e-4d4d-80ca-97d1b1a58dd5
scryfallOracleIdef5c93ae-91e0-4edb-b8a3-1171a3694bb8
tcgplayerEtchedProductId
tcgplayerProductId18766
uuid0b61b9d8-518b-5ca8-baa2-c695cac930d0

Legalities

id87498
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid0b61b9d8-518b-5ca8-baa2-c695cac930d0
vintageLegal

Purchase URLs

id87498
cardKingdomhttps://mtgjson.com/links/73111d28d78f0dd2
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e774c4e3839edb08
cardmarkethttps://mtgjson.com/links/9789f035079269bb
tcgplayerhttps://mtgjson.com/links/47260ee47781cd30
tcgplayerEtched
uuid0b61b9d8-518b-5ca8-baa2-c695cac930d0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified河流凯尔比生物~野兽每当河流凯尔比或另一个永久物从场上置入坟墓场时,抓一张牌。
每当有咒语从坟墓场使用时,抓一张牌。
留存 (当此生物从场上置入坟墓场时,若其上没有-1/-1指示物,则将它在其拥有者的操控下返回场上,且其上有一个-1/-1指示物。)
173021
FrenchKelpie des rivièresCréature : bêteÀ chaque fois que le Kelpie des rivières ou qu'un autre permanent est mis en jeu depuis un cimetière, piochez une carte.
À chaque fois qu'un sort est joué depuis un cimetière, piochez une carte.
Persistance (Quand cette créature est mise dans un cimetière depuis le jeu, si elle n'avait pas de marqueurs -1/-1 sur elle, renvoyez-la en jeu sous le contrôle de son propriétaire avec un marqueur -1/-1 sur elle.)
173322
GermanFlusskelpieKreatur — BestieImmer wenn der Flusskelpie oder eine andere bleibende Karte aus einem Friedhof ins Spiel gebracht wird, ziehe eine Karte.
Immer wenn ein Zauberspruch aus einem Friedhof gespielt wird, ziehe eine Karte.
Beharrlichkeit (Wenn diese Kreatur aus dem Spiel auf einen Friedhof gelegt wird und keine -1/-1-Marke auf ihr lag, bringe sie mit einer -1/-1-Marke unter der Kontrolle ihres Besitzers ins Spiel zurück.)
174526
ItalianKelpie FluvialeCreatura — BestiaOgniqualvolta il Kelpie Fluviale o un altro permanente viene messo in gioco da un cimitero, pesca una carta.
Ogniqualvolta una magia viene giocata da un cimitero, pesca una carta.
Persistere (Quando questa creatura viene messa in un cimitero dal gioco, se non aveva segnalini -1/-1, rimettila in gioco sotto il controllo del suo proprietario con un segnalino -1/-1.)
173623
Japanese川のケルピークリーチャー — ビースト川のケルピーか他のパーマネントがいずれかの墓地から場に置かれるたび、カードを1枚引く。
いずれかの呪文が墓地からプレイされるたび、カードを1枚引く。
頑強 (このクリーチャーが場からいずれかの墓地に置かれたとき、それの上に-1/-1カウンターが置かれていなかった場合、それを-1/-1カウンターが1個置かれた状態でオーナーのコントロール下で場に戻す。)
173924
Portuguese (Brazil)Kelpie do RioCriatura — BestaToda vez que Kelpie do Rio ou outra permanente for colocada em jogo vinda de um cemitério, compre um card.
Toda vez que uma mágica for jogada de um cemitério, compre um card.
Persistir (Quando esta criatura for colocada num cemitério vinda do jogo, se ela não tiver nenhum marcador -1/-1, devolva-a para o jogo sob o controle de seu dono com um marcador -1/-1.)
172118
RussianРечной КелпиСущество — ЗверьКаждый раз, когда Речной Келпи или другой перманент попадает из кладбища в игру, возьмите карту.
Каждый раз, когда заклинание разыгрывается из кладбища, возьмите карту.
Упорство (Когда это существо попадает из игры на кладбище, если на нем не было жетонов -1/-1, верните его в игру под контролем его владельца с одним жетоном -1/-1 на нем.)
172419
SpanishKelpie del ríoCriatura — BestiaSiempre que el Kelpie del río u otro permanente sea puesto en juego desde el cementerio, roba una carta.
Siempre que un hechizo se juegue desde el cementerio, roba una carta.
Persistir. (Cuando esta criatura vaya a un cementerio desde el juego, si no tenía contadores -1/-1 sobre ella, regrésala al juego bajo el control de su propietario con un contador -1/-1.)
172720

Rulings

datetext
2008-05-01If River Kelpie and another permanent are each put onto the battlefield from a graveyard at the same time, River Kelpie's first ability will trigger twice. (It will see the other permanent entering.)
2008-05-01If you cast River Kelpie itself from your graveyard (by using Yawgmoth's Will, for example), neither ability triggers. The first ability doesn't trigger because River Kelpie is put onto the stack; the second ability doesn't trigger because it works only while River Kelpie is already on the battlefield.
2008-05-01If you cast another artifact, creature, enchantment, or planeswalker spell from a graveyard, only the second ability triggers. That's because the card is put onto the stack, not onto the battlefield.
2008-05-01If you play a land card from a graveyard (by using Crucible of Worlds, for example), only the first ability triggers. That's because the land (which isn't a spell) is put directly onto the battlefield from the graveyard.
2008-05-01River Kelpie doesn't give you the ability to cast spells from graveyards. Its second ability merely triggers whenever a spell is cast this way (by using Memory Plunder, for example).
2013-06-07If a creature with persist stops being a creature, persist will still work.
2013-06-07If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
2013-06-07If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
2013-06-07If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
2013-06-07If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
2013-06-07The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
2013-06-07When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.

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