Other printings of "Riddlesmith": DDU #39 SOM #40 2XM #65 NEC #96
| id | 25351 |
|---|---|
| artist | Eric Deschamps |
| artistIds | 37970e22-9cee-44c1-af44-5ee27cf26b76 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | |
| duelDeck | b |
| edhrecRank | 5283 |
| edhrecSaltiness | 0.05 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | The Neurok see the artificer as an archaeologist, clearing away falsehoods to see the truth hidden beneath. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{U} |
| manaValue | 2 |
| name | Riddlesmith |
| number | 39 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. |
| otherFaceIds | |
| power | 2 |
| printings | 2XM, DDU, NEC, SOM |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | DDU |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['c6eca493-d29f-53a7-83ad-5f24f550db0b']} |
| subsets | |
| subtypes | Human, Artificer |
| supertypes | |
| text | Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. |
| toughness | 1 |
| type | Creature — Human Artificer |
| types | Creature |
| uuid | 0548a50c-2ec5-5a64-8897-bd786d987aa6 |
| variations | |
| watermark | |
| setName | Duel Decks: Elves vs. Inventors |
| id | 25351 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 217763 |
| cardsphereFoilId | |
| cardsphereId | 54145 |
| deckboxId | 38331 |
| mcmId | 320704 |
| mcmMetaId | 200747 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | b460f0e5-9ad8-5d61-a8be-c9065de8b7fc |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 442775 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 29638358-d0fa-4cd5-9d42-66cee8e8ccc6 |
| scryfallIllustrationId | d4805ba4-096b-4988-bce7-3e8fa7a90082 |
| scryfallOracleId | e3b9c9e3-5a35-4dd2-ab17-d1b6a140b185 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 162800 |
| uuid | 0548a50c-2ec5-5a64-8897-bd786d987aa6 |
| id | 25351 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 0548a50c-2ec5-5a64-8897-bd786d987aa6 |
| vintage | Legal |
| id | 25351 |
|---|---|
| cardKingdom | https://mtgjson.com/links/5a0a95a3f42c3136 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | https://mtgjson.com/links/ffe2846f4b6fb629 |
| tcgplayer | https://mtgjson.com/links/e848d1bfc1b7c7b8 |
| tcgplayerEtched | |
| uuid | 0548a50c-2ec5-5a64-8897-bd786d987aa6 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Japanese | 謎鍛冶 | ニューロックにとって工匠は、偽りを掃除してその陰に隠れた真実を見つける考古学者のようなものだ。 | クリーチャー — 人間・工匠 | あなたがアーティファクト・呪文を唱えるたび、あなたはカードを1枚引いてもよい。そうしたなら、カードを1枚捨てる。 | 442851 |
| date | text |
|---|---|
| 2020-08-07 | An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered. |
| 2020-08-07 | You draw a card and discard a card all while Riddlesmith's ability is resolving. Nothing can happen between the two, and no player may choose to take actions. |
Tip: bookmark this page with your query parameters for quick access.