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Riddleform M21

Other printings of "Riddleform": HOU #43 M21 #64 AKR #75

Card

id50389
artistSteve Argyle
artistIdsa44ddda4-5331-4f83-aac9-3e00ed36bd7b
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank23945
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsScry
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameRiddleform
number64
originalPrintings
originalReleaseDate
originalTextWhenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
otherFaceIds
power
printingsAKR, HOU, M21
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeM21
side
signature
sourceProducts{'foil': ['34c98bec-2765-5b7f-bb23-8b294c3d2575', '547f7fe8-5bf3-5b1f-b7d5-2348edfeb15f', '61ee3ba9-54d4-55e6-8c49-3977d922f30e'], 'nonfoil': ['0071157a-adbc-5a2a-8a2b-fac76fcb5c02', '61ee3ba9-54d4-55e6-8c49-3977d922f30e']}
subsets
subtypes
supertypes
textWhenever you cast a noncreature spell, you may have this enchantment become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
toughness
typeEnchantment
typesEnchantment
uuida97161af-27e6-5e82-8f39-b1493a140a0f
variations
watermark
setNameCore Set 2021

Identifiers

id50389
cardKingdomEtchedId
cardKingdomFoilId234424
cardKingdomId234074
cardsphereFoilId68063
cardsphereId67711
deckboxId50575
mcmId468884
mcmMetaId226120
mtgArenaId71846
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7b78d611-e1fb-50e4-9c1f-801633d6bc46
mtgoFoilId
mtgoId81355
multiverseId485387
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd5acb8ef-5a57-4d10-b59c-2dbf84635084
scryfallIllustrationId1d9b4a43-dc87-4e12-946e-ceaa52a49b34
scryfallOracleIdcc261487-060f-47e6-ac5e-a204254058b3
tcgplayerEtchedProductId
tcgplayerProductId215570
uuida97161af-27e6-5e82-8f39-b1493a140a0f

Legalities

id50389
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuida97161af-27e6-5e82-8f39-b1493a140a0f
vintageLegal

Purchase URLs

id50389
cardKingdomhttps://mtgjson.com/links/7f7dbb24281baaa4
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/7e446afe6d1b6b0b
cardmarkethttps://mtgjson.com/links/a8d9b0d66013a6ca
tcgplayerhttps://mtgjson.com/links/c3523f1873d0a993
tcgplayerEtched
uuida97161af-27e6-5e82-8f39-b1493a140a0f

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified迷幻形体结界每当你施放非生物咒语时,你可以令迷幻形体成为3/3,具飞行异能的史芬斯生物直到回合结束,且仍具有原本类别。
{2}{U}:占卜1。(检视你牌库顶的牌。你可以将该牌置于你的牌库底。)
487718
Chinese Traditional迷幻形體結界每當你施放非生物咒語時,你可以令迷幻形體成為3/3,具飛行異能的史芬斯生物直到回合結束,且仍具有原本類別。
{2}{U}:占卜1。(檢視你牌庫頂的牌。你可以將該牌置於你的牌庫底。)
487977
FrenchÉnigmomorpheEnchantementÀ chaque fois que vous lancez un sort non-créature, vous pouvez faire que l'Énigmomorphe devienne une créature 3/3 Sphinx avec le vol en plus de ses autres types jusqu'à la fin du tour.
{2}{U} : Regard 1. (Regardez la carte du dessus de votre bibliothèque. Vous pouvez la mettre au-dessous de votre bibliothèque.)
486164
GermanRätselgestaltVerzauberungImmer wenn du einen Nichtkreatur-Zauberspruch wirkst, kannst du die Rätselgestalt zusätzlich zu ihren anderen Typen bis zum Ende des Zuges zu einer 3/3 Sphinx-Kreatur mit Flugfähigkeit werden lassen.
{2}{U}: Hellsicht 1. (Schaue dir die oberste Karte deiner Bibliothek an. Du kannst sie unter deine Bibliothek legen.)
485646
ItalianEnigmorfoIncantesimoOgniqualvolta lanci una magia non creatura, puoi far diventare l'Enigmorfo una creatura Sfinge 3/3 con volare in aggiunta ai suoi altri tipi fino alla fine del turno.
{2}{U}: Profetizza 1. (Guarda la prima carta del tuo grimorio. Puoi mettere quella carta in fondo al tuo grimorio.)
486423
Japanese謎変化エンチャントあなたがクリーチャーでない呪文を唱えるたび、あなたは「ターン終了時まで、謎変化はこれの他のタイプに加えて飛行を持つ3/3のスフィンクス・クリーチャーになる。」を選んでもよい。
{2}{U}:占術1を行う。(あなたのライブラリーの一番上のカードを見る。あなたはそのカードをあなたのライブラリーの一番下に置いてもよい。)
486682
Korean수수께끼형상부여마법당신이 생물이 아닌 주문을 발동할 때마다, 당신은 수수께끼형상이 턴종료까지 자신의 원래 유형에 더불어 비행을 가진 3/3 스핑크스 생물이 되도록 할 수 있다.
{2}{U}: 점술 1을 한다. (당신의 서고 맨 위 카드 한 장을 본다. 당신은 그 카드를 당신의 서고 맨 밑에 놓을 수 있다.)
486941
Portuguese (Brazil)EnigmorfoEncantamentoToda vez que conjura uma mágica que não seja de criatura, você pode fazer com que Enigmorfo se torne uma criatura 3/3 do tipo Esfinge com voar além de seus outros tipos até o final do turno.
{2}{U}: Vidência 1. (Olhe o card do topo de seu grimório. Você pode colocar aquele card no fundo de seu grimório.)
487200
RussianЛичина ЗагадокЧарыКаждый раз, когда вы разыгрываете не являющееся существом заклинание, вы можете заставить Личину Загадок стать существом 3/3 Сфинкс с Полетом в дополнение к ее другим типам до конца хода.
{2}{U}: предскажите 1. (Посмотрите верхнюю карту вашей библиотеки. Вы можете положить ту карту в низ вашей библиотеки.)
487459
SpanishForma enigmáticaEncantamientoSiempre que lances un hechizo que no sea de criatura, puedes hacer que la Forma enigmática se convierta en una criatura Esfinge 3/3 con la habilidad de volar además de sus otros tipos hasta el final del turno.
{2}{U}: Adivina 1. (Mira la primera carta de tu biblioteca. Puedes poner esa carta en el fondo de tu biblioteca.)
485905

Rulings

datetext
2020-06-23If Riddleform becomes a creature the same turn it enters the battlefield, you can't attack with it unless it gains haste.
2020-06-23Riddleform's first ability resolves before the spell that caused it to trigger but after targets for that spell are chosen. It will resolve even if that spell is countered.

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