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Repeated Reverberation PM20

Other printings of "Repeated Reverberation": M20 #156 PM20 #156p PM20 #156s CMM #879

Card

id75182
artistIzzy
artistIds2c3d2473-ff5d-4309-8194-e0b2def2ab65
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank6868
edhrecSaltiness0.67
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorTextIt's in the nature of fire to grow.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}{R}
manaValue4
nameRepeated Reverberation
number156s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCMM, M20, PM20
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePM20
side
signature
sourceProducts{'foil': ['0648220a-3dc8-5428-8111-2bdc543ae4f1']}
subsets
subtypes
supertypes
textWhen you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
toughness
typeInstant
typesInstant
uuid166d1fc6-52a4-59e4-b3de-c02f10dc7c75
variations48e9df31-c1fe-5e4f-8bb6-03722a482f15
watermark
setNameCore Set 2020 Promos

Identifiers

id75182
cardKingdomEtchedId
cardKingdomFoilId226640
cardKingdomId
cardsphereFoilId61031
cardsphereId
deckboxId45374
mcmId382275
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id84f03376-8ab8-56b8-8e42-5e8870f1744e
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdec25f534-0ed6-46ba-98fe-67bafd30ad4f
scryfallIllustrationId06dbebcd-9bab-4c88-bc99-825d9c5ded5d
scryfallOracleId9a664735-6e38-407f-9d2f-a6d279cd6309
tcgplayerEtchedProductId
tcgplayerProductId194056
uuid166d1fc6-52a4-59e4-b3de-c02f10dc7c75

Legalities

id75182
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid166d1fc6-52a4-59e4-b3de-c02f10dc7c75
vintageLegal

Purchase URLs

id75182
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/7b35e583424c2393
cardmarket
tcgplayerhttps://mtgjson.com/links/c59ddeb11b419e86
tcgplayerEtched
uuid166d1fc6-52a4-59e4-b3de-c02f10dc7c75

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-07-12Copies are created even if the spell or ability that caused Repeated Reverberation’s ability to trigger has been countered by the time that ability resolves. The copies resolve before the original spell or ability.
2019-07-12Copying a loyalty ability doesn’t add or remove loyalty counters from any object.
2019-07-12If the spell or ability that’s copied has an X whose value was determined as it was cast, the copies will have the same value of X.
2019-07-12If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copies will have the same mode or modes. You can’t choose different ones.
2019-07-12If you cast one Repeated Reverberation after another, you’ll copy the second Repeated Reverberation twice. Each resolves, creating three delayed triggered abilities. The next spell you cast or loyalty ability you activate after that will be copied six times. If that spell is also a Repeated Reverberation, the following spell or ability will be copied fourteen times. A fourth Repeated Reverberation will copy the next spell or ability thirty times. Reverberations repeated beyond that shall be left as an exercise for the reader.
2019-07-12Repeated Reverberation’s ability will copy any instant or sorcery spell or loyalty ability, not just one with targets.
2019-07-12The copies made by Repeated Reverberation’s ability are created on the stack, so they’re not “cast” or “activated.” Abilities that trigger when a player casts a spell or activate an ability don’t trigger.
2019-07-12The copies will have the same targets as the spell or ability they’re copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
2019-07-12You can’t choose to pay any additional costs for the copies. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copies too.

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