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Psychic Impetus C20

Other printings of "Psychic Impetus": C20 #37 CLB #89 AFC #92 CLU #92

Card

id16280
artistLindsey Look
artistIds95bc132d-37aa-4063-8ed8-04d489e826cd
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank6097
edhrecSaltiness0.07
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Goad, Scry
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
namePsychic Impetus
number37
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you scry 2.
otherFaceIds
power
printingsAFC, C20, CLB, CLU
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeC20
side
signature
sourceProducts{'nonfoil': ['7157ede1-21a6-51ec-8fb4-0ca29220f52c', 'b3a6def6-6753-5337-913e-fd9b12ca2853', 'c284f5ec-c761-559e-b53e-68d94e93d109', 'e222d962-d657-5196-847d-17b058fc611c']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you scry 2.
toughness
typeEnchantment — Aura
typesEnchantment
uuidff4af22c-20dd-5c12-b225-d5e841096856
variations
watermark
setNameCommander 2020

Identifiers

id16280
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId232326
cardsphereFoilId
cardsphereId66361
deckboxId50138
mcmId452218
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id34046b52-d073-5653-8746-fe38a9e68ff4
mtgoFoilId
mtgoId80655
multiverseId484884
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9440d3f3-f4f4-450b-ab88-0acbaeec972b
scryfallIllustrationId8996a5fa-3da3-44ac-ac43-29dd4b5be17a
scryfallOracleId47214acc-08c4-4dcb-9a8b-09196ce41045
tcgplayerEtchedProductId
tcgplayerProductId212190
uuidff4af22c-20dd-5c12-b225-d5e841096856

Legalities

id16280
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidff4af22c-20dd-5c12-b225-d5e841096856
vintageLegal

Purchase URLs

id16280
cardKingdomhttps://mtgjson.com/links/249595a19ae13dd9
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/6b6a7131a0818021
tcgplayerEtched
uuidff4af22c-20dd-5c12-b225-d5e841096856

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchImpetus psychiqueEnchantement : auraEnchanter : créature
La créature enchantée gagne +2/+2 et est incitée. (Elle attaque à chaque combat si possible et attaque un joueur autre que vous si possible.)
À chaque fois que la créature enchantée attaque, vous appliquez regard 2.
485037
GermanPsychischer ImpulsVerzauberung — AuraVerzaubert eine Kreatur
Die verzauberte Kreatur erhält +2/+2 und ist angestachelt. (Sie greift in jedem Kampf an, falls möglich, und greift einen anderen Spieler als dich an, falls möglich.)
Immer wenn die verzauberte Kreatur angreift, wendest du Hellsicht 2 an.
484935
ItalianImpeto PsichicoIncantesimo — AuraIncanta creatura
La creatura incantata prende +2/+2 ed è spronata. (Attacca in ogni combattimento un giocatore diverso da te, se può farlo.)
Ogniqualvolta la creatura incantata attacca, profetizzi 2.
485088
Japanese心理の推進力エンチャント — オーラエンチャント(クリーチャー)
エンチャントしているクリーチャーは+2/+2の修整を受け、常に使嗾される。(それは可能なら各戦闘で攻撃し、可能ならあなたでないプレイヤーを攻撃する。)
エンチャントしているクリーチャーが攻撃するたび、あなたは占術2を行う。
485139
Portuguese (Brazil)Ímpeto PsíquicoEncantamento — AuraEncantar criatura
A criatura encantada recebe +2/+2 e é atiçada. (Ela ataca a cada combate se estiver apta e ataca um jogador que não seja você se estiver apta.)
Toda vez que a criatura encantada ataca, você usa vidência 2.
485190
RussianПсихическое ПобуждениеЧары — АураЗачаровать существо
Зачарованное существо получает +2/+2 и разъярено. (Оно атакует в каждом бою, если может, и атакует не вас, а другого игрока, если может.)
Каждый раз, когда зачарованное существо атакует, вы предсказываете 2.
485241
SpanishÍmpetu psíquicoEncantamiento — AuraEncantar criatura.
La criatura encantada obtiene +2/+2 y está incitada. (Ataca cada combate si puede y ataca a un jugador que no seas tú si puede.)
Siempre que la criatura encantada ataque, adivinas 2.
484986

Rulings

datetext
2020-04-17Psychic Impetus causes you to scry 2, not the attacking creature's controller.
2023-06-30Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
2023-06-30Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
2023-06-30If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
2023-06-30If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
2023-06-30If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

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