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Nightpack Ambusher PM20

Other printings of "Nightpack Ambusher": M20 #185 PM20 #185 PM20 #185p PM20 #185s J22 #696

Card

id75195
artistDan Murayama Scott
artistIdsf852fa13-137e-40f2-bbc1-0f01df09c0e0
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank5911
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextA strong leader means a growing pack.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlash
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}{G}
manaValue4
nameNightpack Ambusher
number185p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power4
printingsJ22, M20, PM20
promoTypespromopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePM20
side
signature
sourceProducts
subsets
subtypesWolf
supertypes
textFlash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
toughness4
typeCreature — Wolf
typesCreature
uuid002b6d24-0f2c-57a0-9707-740c7e561431
variationsffdef9ce-1d30-54ff-85e0-3b9247dfafba, 33a00e67-0984-5682-9065-d360b3f8750c
watermark
setNameCore Set 2020 Promos

Identifiers

id75195
cardKingdomEtchedId
cardKingdomFoilId226902
cardKingdomId226528
cardsphereFoilId61720
cardsphereId61492
deckboxId45606
mcmId380193
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcb92f091-e91f-53d6-b0f6-e8211e77a63d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId74824a9a-f490-4b4c-9a36-6a1745d49e90
scryfallIllustrationId023baaed-953c-4ee8-9580-666f450c37d2
scryfallOracleId4d67357c-5939-45c8-a656-aaf76728a5a6
tcgplayerEtchedProductId
tcgplayerProductId193497
uuid002b6d24-0f2c-57a0-9707-740c7e561431

Legalities

id75195
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid002b6d24-0f2c-57a0-9707-740c7e561431
vintageLegal

Purchase URLs

id75195
cardKingdomhttps://mtgjson.com/links/b0aeaa0ef3d8d3db
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/593c2fda073621d0
cardmarket
tcgplayerhttps://mtgjson.com/links/d4a934e751369e83
tcgplayerEtched
uuid002b6d24-0f2c-57a0-9707-740c7e561431

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-07-12A creature that’s both a Wolf and a Werewolf gets only +1/+1 from Nightpack Ambusher’s ability.
2019-07-12Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to other Wolves and Werewolves you control may become lethal if Nightpack Ambusher leaves the battlefield during that turn.
2019-07-12If you cast a spell that was countered, Nightpack Ambusher’s last ability doesn’t trigger.
2019-07-12Nightpack Ambusher looks at the entire turn to see if you have cast a spell, even if Nightpack Ambusher wasn’t on the battlefield when that spell was cast. Notably, you won’t get a Wolf token during your end step if you cast Nightpack Ambusher during your turn.

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