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Lumbering Falls BFZ

Other printings of "Lumbering Falls": EOS #24 EOS #69 EOS #114 EOS #159 BFZ #239 PBFZ #239s AFC #247 PIO #268 C21 #299 M3C #355

Card

id11603
artistTitus Lunter
artistIdsb11e6b3a-f4ca-4cf1-8fd7-475696de5f5c
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, U
colorIndicator
colors
defense
duelDeck
edhrecRank3720
edhrecSaltiness0.01
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameLumbering Falls
number239
originalPrintings
originalReleaseDate
originalTextLumbering Falls enters the battlefield tapped.{T}: Add {G} or {U} to your mana pool.{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
otherFaceIds
power
printingsAFC, BFZ, C21, EOS, M3C, PBFZ, PIO
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeBFZ
side
signature
sourceProducts{'foil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', '508def12-08d0-5800-bc48-3615e04bed1e'], 'nonfoil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', 'df4abe32-43a3-5e35-8809-3b9be9a54825']}
subsets
subtypes
supertypes
textThis land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: This land becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
toughness
typeLand
typesLand
uuid80fe085a-b9b5-52c8-9bbd-dce15a436799
variations
watermark
setNameBattle for Zendikar

Identifiers

id11603
cardKingdomEtchedId
cardKingdomFoilId202893
cardKingdomId202504
cardsphereFoilId6641
cardsphereId6642
deckboxId29961
mcmId284437
mcmMetaId220648
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id06916f3b-2a3a-544c-bb2c-b4d27d9859f0
mtgoFoilId58530
mtgoId58529
multiverseId401943
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf0d8d2e4-3ebe-4311-b99e-dea9fb0b20ac
scryfallIllustrationIdba2139a7-d677-4fb8-b01d-f77daff64910
scryfallOracleIdc2878f4e-3044-4d60-8ec1-b325edfca397
tcgplayerEtchedProductId
tcgplayerProductId104740
uuid80fe085a-b9b5-52c8-9bbd-dce15a436799

Legalities

id11603
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid80fe085a-b9b5-52c8-9bbd-dce15a436799
vintageLegal

Purchase URLs

id11603
cardKingdomhttps://mtgjson.com/links/4894c8bf3a97ad19
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f18ad11b5ca39fe8
cardmarkethttps://mtgjson.com/links/9bdde4a83bbc74aa
tcgplayerhttps://mtgjson.com/links/55edb54dfe2bc1dc
tcgplayerEtched
uuid80fe085a-b9b5-52c8-9bbd-dce15a436799

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified林木瀑布林木瀑布须横置进战场。{T}:加{G}或{U}到你的法术力池中。{2}{G}{U}:林木瀑布成为3/3绿蓝双色,具辟邪异能的元素生物直到回合结束。它仍然是地。402242
Chinese Traditional林木瀑布林木瀑布須橫置進戰場。{T}:加{G}或{U}到你的魔法力池中。{2}{G}{U}:林木瀑布成為3/3綠藍雙色,具辟邪異能的元素生物直到回合結束。它仍然是地。402541
FrenchChutes mugissantesTerrainLes Chutes mugissantes arrivent sur le champ de bataille engagées.{T} : Ajoutez {G} ou {U} à votre réserve.{2}{G}{U} : Les Chutes mugissantes deviennent une créature 3/3 verte et bleue Élémental avec la défense talismanique jusqu'à la fin du tour. C'est toujours un terrain.403139
GermanRumpelholz-WasserfälleLandDie Rumpelholz-Wasserfälle kommen getappt ins Spiel.{T}: Erhöhe deinen Manavorrat um {G} oder {U}.{2}{G}{U}: Die Rumpelholz-Wasserfälle werden bis zum Ende des Zuges zu einer 3/3 grünen und blauen Elementarwesen-Kreatur mit Fluchsicherheit. Sie sind immer noch ein Land.402840
ItalianCascate RoboantiTerraLe Cascate Roboanti entrano nel campo di battaglia TAPpate.{T}: Aggiungi {G} o {U} alla tua riserva di mana.{2}{G}{U}: Le Cascate Roboanti diventano una creatura Elementale 3/3 verde e blu con anti-malocchio fino alla fine del turno. È ancora una terra.403438
Japanese伐採地の滝土地伐採地の滝はタップ状態で戦場に出る。{T}:あなたのマナ・プールに{G}か{U}を加える。{2}{G}{U}:ターン終了時まで、伐採地の滝は呪禁を持つ緑であり青である3/3のエレメンタル・クリーチャーになる。これは土地でもある。403737
Korean굉음을 내는 폭포대지굉음을 내는 폭포는 탭된 채로 전장에 들어온다.{T}: {G} 또는 {U}를 당신의 마나풀에 담는다.{2}{G}{U}: 턴종료까지, 굉음을 내는 폭포는 방호를 가진 녹색이며 청색인 3/3 정령 생물이 된다. 그 생물은 여전히 대지다.404036
Portuguese (Brazil)Quedas EstrondosasTerrenoQuedas Estrondosas entra no campo de batalha virada.{T}: Adicione {G} ou {U} à sua reserva de mana.{2}{G}{U}: Quedas Estrondosas torna-se uma criatura verde e azul 3/3 do tipo Elemental com resistência a magia até o final do turno. Ela ainda é um terreno.404335
RussianРокочущие ВодопадыЗемляРокочущие Водопады выходят на поле битвы повернутыми.{T}: добавьте {G} или {U} в ваше хранилище маны.{2}{G}{U}: Рокочущие Водопады становятся существом 3/3 зеленый и синий Элементаль с Порчеустойчивостью до конца хода. При этом они остаются землей.404634
SpanishCascada estruendosaTierraLa Cascada estruendosa entra al campo de batalla girada.{T}: Agrega {G} o {U} a tu reserva de maná.{2}{G}{U}: La Cascada estruendosa se convierte en una criatura Elemental verde y azul 3/3 con la habilidad de antimaleficio hasta el final del turno. Sigue siendo una tierra.404933

Rulings

datetext
2015-08-25A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield.
2015-08-25An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Lumbering Falls has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 6/6 creature that's still a land.
2015-08-25This land is colorless until the last ability gives it colors.
2015-08-25When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

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