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Karametra, God of Harvests BNG

Other printings of "Karametra, God of Harvests": PLST #BNG-148 SLD #69 BNG #148 C20 #218 PIO #310 CMR #522 PRM #86202

Card

id12664
artistEric Deschamps
artistIds37970e22-9cee-44c1-af44-5ee27cf26b76
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, W
colorIndicator
colorsG, W
defense
duelDeck
edhrecRank2680
edhrecSaltiness0.45
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsenchantment
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsIndestructible
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{G}{W}
manaValue5
nameKarametra, God of Harvests
number148
originalPrintings
originalReleaseDate
originalTextIndestructible\r
As long as your devotion to green and white is less than seven, Karametra isn't a creature.\r
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.
otherFaceIds
power6
printingsBNG, C20, CMR, PIO, PLST, PRM, SLD
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStamp
setCodeBNG
side
signature
sourceProducts{'foil': ['16e12027-2acd-5bfa-81e8-ed3bc5381334', 'f1c32ced-7138-5bea-925c-17af5c3ac284'], 'nonfoil': ['16e12027-2acd-5bfa-81e8-ed3bc5381334', 'afb893c9-3880-59af-89ec-c41f7aa9fdea', 'ef8281b6-54ab-578a-baec-62f5c79977c0']}
subsets
subtypesGod
supertypesLegendary
textIndestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
toughness7
typeLegendary Enchantment Creature — God
typesEnchantment, Creature
uuid02766927-49dc-5d68-814a-9a7cad3c4d28
variations
watermark
setNameBorn of the Gods

Identifiers

id12664
cardKingdomEtchedId
cardKingdomFoilId193575
cardKingdomId193259
cardsphereFoilId7542
cardsphereId7543
deckboxId22414
mcmId265613
mcmMetaId209196
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfbd42f24-8df9-54ba-9973-6141a7c1cf7b
mtgoFoilId51748
mtgoId51747
multiverseId378520
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId74050cb3-ba99-475d-9124-726e498fb68e
scryfallIllustrationId95c47c77-73b0-484b-95f2-421917d1d121
scryfallOracleId984e763c-5a83-4231-8ec4-1be76846479a
tcgplayerEtchedProductId
tcgplayerProductId78836
uuid02766927-49dc-5d68-814a-9a7cad3c4d28

Legalities

id12664
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid02766927-49dc-5d68-814a-9a7cad3c4d28
vintageLegal

Purchase URLs

id12664
cardKingdomhttps://mtgjson.com/links/51b525e8ea0f256d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/540c93a4eb2bf8be
cardmarkethttps://mtgjson.com/links/8f70bcd28834cee5
tcgplayerhttps://mtgjson.com/links/e80ae7ea974d0642
tcgplayerEtched
uuid02766927-49dc-5d68-814a-9a7cad3c4d28

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified丰收神卡拉美特拉传奇结界生物~神不灭
只要你的绿白两色献力小于七,卡拉美特拉便不是生物。
每当你施放生物咒语时,你可以从你的牌库中搜寻一张树林或平原牌,将之横置进战场,然后将你的牌库洗牌。
378685
Chinese Traditional豐收神卡拉美特拉傳奇結界生物~神不滅
只要你的綠白兩色獻力小於七,卡拉美特拉便不是生物。
每當你施放生物咒語時,你可以從你的牌庫中搜尋一張樹林或平原牌,將之橫置進戰場,然後將你的牌庫洗牌。
378850
FrenchKarametra, déesse des MoissonsCréature-enchantement légendaire : dieuIndestructible
Tant que votre dévotion au vert et au blanc est inférieure à sept, Karametra n'est pas une créature.
À chaque fois que vous lancez un sort de créature, vous pouvez chercher dans votre bibliothèque une carte de forêt ou de plaine, la mettre sur le champ de bataille engagée et mélanger ensuite votre bibliothèque.
379180
GermanKarametra, Göttin der ErnteLegendäre Verzauberungskreatur — GottUnzerstörbar
Solange deine Hingabe zu Grün und Weiß weniger als sieben beträgt, ist Karametra keine Kreatur.
Immer wenn du einen Kreaturenzauber wirkst, kannst du deine Bibliothek nach einer Wald- oder Ebene-Karte durchsuchen, sie getappt ins Spiel bringen und dann deine Bibliothek mischen.
379015
ItalianKarametra, Dea dei RaccoltiCreatura Incantesimo Leggendaria — DioIndistruttibile
Fintanto che la tua devozione al verde e al bianco è inferiore a sette, Karametra non è una creatura.
Ogniqualvolta lanci una magia creatura, puoi passare in rassegna il tuo grimorio per una carta Foresta o Pianura, metterla sul campo di battaglia TAPpata, poi rimescolare il tuo grimorio.
379345
Japanese収穫の神、ケイラメトラ伝説のクリーチャー・エンチャント — 神破壊不能
あなたの緑と白への信心が7未満であるかぎり、収穫の神、ケイラメトラはクリーチャーではない。
あなたがクリーチャー呪文を1つ唱えるたび、あなたはあなたのライブラリーから森カード1枚か平地カード1枚を探してもよい。そうしたなら、それをタップ状態で戦場に出し、その後あなたのライブラリーを切り直す。
379510
Korean수확의 신 카라메트라전설적 부여마법 생물 — 신무적
당신의 녹백 신앙심이 7 미만인 한, 카라메트라는 생물이 아니다.
당신이 생물 주문을 발동할 때마다, 당신은 당신의 서고에서 숲이나 들 카드 한 장을 찾아 전장에 탭된 채로 놓고 당신의 서고를 섞을 수 있다.
379675
Portuguese (Brazil)Carametra, Deusa da ColheitaCriatura Encantamento Lendária — DeusIndestrutível
Enquanto sua devoção ao verde e ao branco for menor que sete, Carametra não será uma criatura.
Toda vez que você conjurar uma mágica de criatura, você poderá procurar um card de Floresta ou Planície em seu grimório, colocá-lo no campo de batalha virado e, depois, embaralhar seu grimório.
379840
RussianКараметра, Богиня УрожаяЛегендарные Чары Существо — БогНеразрушимость
Пока ваша Преданность зеленому и белому меньше семи, Караметра не является существом.
Каждый раз, когда вы разыгрываете заклинание существа, вы можете найти в вашей библиотеке карту Леса или Равнины, положить ее на поле битвы повернутой, затем перетасовать вашу библиотеку.
380005
SpanishKarametra, diosa de las cosechasCriatura encantamiento legendaria — DeidadIndestructible.
Mientras tu devoción al verde y al blanco sea menor que siete, Karametra no es una criatura.
Siempre que lances un hechizo de criatura, puedes buscar en tu biblioteca una carta de bosque o de llanura, ponerla en el campo de batalla girada y luego barajar tu biblioteca.
380170

Rulings

datetext
2013-09-15Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
2013-09-15If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
2013-09-15Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
2013-09-15Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
2014-02-01If you cast a creature card with bestow for its bestow cost, it becomes an Aura spell and not a creature spell. Karametra's last ability won't trigger.
2014-02-01You can use the last ability to put any land card with the subtype Forest or Plains onto the battlefield, not just ones named Forest or Plains.
2020-01-24If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
2020-01-24The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
2020-01-24The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
2020-01-24When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
2020-01-24Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
2020-01-24As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
2020-01-24Counters put on a God remain on it while it's not a creature, even if they have no effect.
2020-01-24If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
2020-01-24If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
2020-11-10An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
2020-11-10As Karametra enters the battlefield, your devotion to green and white will determine whether any replacement effects that affect creatures entering the battlefield apply. Because replacement effects are considered before Karametra is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
2020-11-10Counters put on Karametra remain on it while it's not a creature, even if they have no effect.
2020-11-10If Karametra is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
2020-11-10If Karametra stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
2020-11-10If an effect causes Karametra to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
2020-11-10Karametra's abilities function as long as it's on the battlefield, regardless of whether it's a creature.
2020-11-10The type-changing ability that can make Karametra not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
2020-11-10When Karametra enters the battlefield, your devotion to green and white will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield. The mana symbols in Karametra's own mana cost are counted when determining this.
2020-11-10Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.

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