Other printings of "Kamiz, Obscura Oculus": NCC #3 NCC #103 NCC #188
| id | 58888 |
|---|---|
| artist | Chris Rallis |
| artistIds | a8e7b854-b15a-421a-b66d-6e68187ae285 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | B, U, W |
| colorIndicator | |
| colors | B, U, W |
| defense | |
| duelDeck | |
| edhrecRank | 9334 |
| edhrecSaltiness | 0.25 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Connive |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {1}{W}{U}{B} |
| manaValue | 4 |
| name | Kamiz, Obscura Oculus |
| number | 3 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
| otherFaceIds | |
| power | 2 |
| printings | NCC |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | NCC |
| side | |
| signature | |
| sourceProducts | {'foil': ['1cc0da19-2b54-593b-84b1-f0bb12c34114', 'd0dfec66-d58a-5e71-910c-09424f9f5a42']} |
| subsets | |
| subtypes | Octopus, Rogue |
| supertypes | Legendary |
| text | Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
| toughness | 4 |
| type | Legendary Creature — Octopus Rogue |
| types | Creature |
| uuid | 1f01221a-2f4c-506f-8019-35919ba494cf |
| variations | 37ff42ee-f778-56dc-9ee3-214843d82202, c5a975b8-914b-56b1-9253-a09fe6cf082e |
| watermark | obscura |
| setName | New Capenna Commander |
| id | 58888 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 259439 |
| cardKingdomId | 258484 |
| cardsphereFoilId | 87152 |
| cardsphereId | 87147 |
| deckboxId | 64187 |
| mcmId | 651584 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | c3a2732f-e22a-5dd8-af57-94d3d8cb7764 |
| mtgoFoilId | |
| mtgoId | 99521 |
| multiverseId | 559655 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 74b8ae28-e169-46be-8180-ebdaf80efd81 |
| scryfallIllustrationId | db7787db-f463-4bd2-a47b-fb9ab151f77a |
| scryfallOracleId | 49da6a78-f3b2-4691-975c-efbb644311f3 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 268379 |
| uuid | 1f01221a-2f4c-506f-8019-35919ba494cf |
| id | 58888 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 1f01221a-2f4c-506f-8019-35919ba494cf |
| vintage | Legal |
| id | 58888 |
|---|---|
| cardKingdom | https://mtgjson.com/links/0c9a352134b56540 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/c86b0b6c1cec330f |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/13f0c31d859b7e4e |
| tcgplayerEtched | |
| uuid | 1f01221a-2f4c-506f-8019-35919ba494cf |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 秘闻帮天眼卡蜜兹 | 传奇生物 — 章人/浪客 | 每当你攻击时,目标进行攻击的生物本回合不能被阻挡。令其筹谋。然后选择另一个力量小于前者的攻击生物。该生物获得连击异能直到回合结束。(某生物筹谋的流程是抓一张牌,然后弃一张牌。如果你弃掉的是非地牌,则在该生物上放置一个+1/+1指示物。) | 559700 | ||
| Chinese Traditional | 秘聞幫天眼卡蜜茲 | 傳奇生物 — 鱆人/浪客 | 每當你攻擊時,目標進行攻擊的生物本回合不能被阻擋。令其籌謀。然後選擇另一個力量小於前者的攻擊生物。該生物獲得連擊異能直到回合結束。(某生物籌謀的流程是抽一張牌,然後棄一張牌。如果你棄掉的是非地牌,則在該生物上放置一個+1/+1指示物。) | 559705 | ||
| French | Kamiz, oculus des Obscura | Créature légendaire — céphalide et gredin | À chaque fois que vous attaquez, une créature attaquante ciblée ne peut pas être bloquée ce tour-ci. Elle connive. Puis choisissez une autre créature attaquante de force inférieure. Cette créature acquiert la double initiative jusqu'à la fin du tour. (Pour faire qu'une créature connive, piochez une carte, puis défaussez-vous d'une carte. Si vous vous êtes défaussé d'une carte non-terrain, mettez un marqueur +1/+1 sur cette créature.) | 559670 | ||
| German | Kamiz, Obscura-Oculus | Legendäre Kreatur — Zephalid, Räuber | Immer wenn du angreifst, kann eine angreifende Kreatur deiner Wahl in diesem Zug nicht geblockt werden. Sie intrigiert. Bestimme dann eine andere angreifende Kreatur mit niedrigerer Stärke. Jene Kreatur erhält Doppelschlag bis zum Ende des Zuges. (Um eine Kreatur intrigieren zu lassen, ziehe eine Karte und wirf dann eine Karte ab. Falls du eine Nichtland-Karte abgeworfen hast, lege eine +1/+1-Marke auf die Kreatur.) | 559660 | ||
| Italian | Kamiz, Occhio degli Obscura | Creatura Leggendaria — Farabutto Cefalide | Ogniqualvolta attacchi, una creatura attaccante bersaglio non può essere bloccata in questo turno. Complotta. Poi scegli un'altra creatura attaccante con forza inferiore. Quella creatura ha doppio attacco fino alla fine del turno. (Per far complottare una creatura, pesca una carta, poi scarta una carta. Se hai scartato una carta non terra, metti un segnalino +1/+1 su quella creatura.) | 559675 | ||
| Japanese | 常夜会一家の目、カミーズ | 伝説のクリーチャー — セファリッド・ならず者 | あなたが攻撃するたび、攻撃クリーチャー1体を対象とする。このターン、それはブロックされない。それは謀議する。その後、パワーがそれよりも小さい攻撃クリーチャー1体を選ぶ。ターン終了時まで、そのクリーチャーは二段攻撃を得る。(クリーチャーが謀議するなら、カード1枚を引き、その後カード1枚を捨てる。これによりあなたが土地でないカード1枚を捨てたなら、そのクリーチャーの上に+1/+1カウンター1個を置く。) | 559680 | ||
| Korean | 옵스큐라의 눈, 카미즈 | 전설적 생물 — 세팔리드 도적 | 당신이 공격할 때마다, 공격 중인 생물을 목표로 정한다. 그 생물은 이 턴에 방어될 수 없다. 그 생물은 묵인한다. 그 후 더 낮은 공격력을 가졌으며 공격 중인 다른 생물을 선택한다. 그 생물은 턴종료까지 이단공격을 얻는다. (생물이 묵인하게 하려면, 카드 한 장을 뽑은 후, 카드 한 장을 버린다. 당신이 대지가 아닌 카드를 버렸다면, 그 생물에 +1/+1 카운터 한 개를 올려놓는다.) | 559685 | ||
| Portuguese (Brazil) | Kamiz, Oculus dos Obscura | Criatura Lendária — Cefálida Ladino | Toda vez que você ataca, a criatura atacante alvo não pode ser bloqueada neste turno. Ela acoberta. Depois, escolha outra criatura atacante com poder menor. Aquela criatura ganha golpe duplo até o final do turno. (Para fazer uma criatura acobertar, compre um card e depois descarte um card. Se você descartou um card não de terreno, coloque um marcador +1/+1 naquela criatura.) | 559690 | ||
| Russian | Камиз, Око Обскуры | Легендарное Существо — Цефалид Бродяга | Каждый раз, когда вы атакуете, целевое атакующее существо не может быть заблокировано в этом ходу. Оно сговаривается. Затем выберите другое атакующее существо с меньшим значением силы. То существо получает Двойной удар до конца хода. (Чтобы существо сговорилось, возьмите карту, затем сбросьте карту. Если вы сбросили не являющуюся землей карту, положите один жетон +1/+1 на то существо.) | 559695 | ||
| Spanish | Kamiz, ojo de la Obscura | Criatura legendaria — Bribón cefálido | Siempre que ataques, la criatura atacante objetivo no puede ser bloqueada este turno y confabula. Luego elige otra criatura atacante con menor fuerza. Esa criatura gana la habilidad de dañar dos veces hasta el final del turno. (Para que una criatura confabule, roba una carta y luego descarta una carta. Si descartaste una carta que no sea tierra, pon un contador +1/+1 sobre esa criatura.) | 559665 |
| date | text |
|---|---|
| 2022-04-29 | If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger “when [that creature] connives” will trigger. |
| 2022-04-29 | If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter. |
| 2022-04-29 | Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter. |
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