Other printings of "Iridescent Vinelasher": BLB #99 PBLB #99p PBLB #99s BLB #359
| id | 11857 |
|---|---|
| artist | Aaron Miller |
| artistIds | fc021f3d-773a-4706-bbe7-f602324f511f |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 3418 |
| edhrecSaltiness | 0.14 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Landfall, Offspring |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {B} |
| manaValue | 1 |
| name | Iridescent Vinelasher |
| number | 99 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent. |
| otherFaceIds | |
| power | 1 |
| printings | BLB, PBLB |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | BLB |
| side | |
| signature | |
| sourceProducts | {'foil': ['1370435e-4972-553f-9dac-dc72408625ea', '6f5cc607-66df-50d3-9e42-64b5dbc2eeb4', 'f411dc8e-a880-567b-84c6-a7c16757597d'], 'nonfoil': ['1370435e-4972-553f-9dac-dc72408625ea', 'a2e537af-1b94-57a8-8ff3-222fbfa2a5e8']} |
| subsets | |
| subtypes | Lizard, Assassin |
| supertypes | |
| text | Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent. |
| toughness | 2 |
| type | Creature — Lizard Assassin |
| types | Creature |
| uuid | 9dfd7a3a-67f6-5211-bd6a-26bb78e03cc7 |
| variations | cf8492ea-d3a4-5d4e-b27c-76d9a671e061 |
| watermark | |
| setName | Bloomburrow |
| id | 11857 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 299965 |
| cardKingdomId | 299149 |
| cardsphereFoilId | 124405 |
| cardsphereId | 124399 |
| deckboxId | 93111 |
| mcmId | 777758 |
| mcmMetaId | 436901 |
| mtgArenaId | 91635 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | da592080-8219-5fa1-8074-4e5776db7d97 |
| mtgoFoilId | |
| mtgoId | 129443 |
| multiverseId | 669013 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | b2bc854c-4e72-48e0-a098-e3451d6e511d |
| scryfallIllustrationId | 1f248876-5e2d-4ac1-bcbc-f780ded3e4bd |
| scryfallOracleId | 4f8c4927-46c2-4c18-b5af-c6288dbaff6d |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 558625 |
| uuid | 9dfd7a3a-67f6-5211-bd6a-26bb78e03cc7 |
| id | 11857 |
|---|---|
| alchemy | Legal |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | 9dfd7a3a-67f6-5211-bd6a-26bb78e03cc7 |
| vintage | Legal |
| id | 11857 |
|---|---|
| cardKingdom | https://mtgjson.com/links/11e6176daab0508d |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/28f797fb3e3005cf |
| cardmarket | https://mtgjson.com/links/30007b6a40d514c5 |
| tcgplayer | https://mtgjson.com/links/7d4fde3b6acab0f1 |
| tcgplayerEtched | |
| uuid | 9dfd7a3a-67f6-5211-bd6a-26bb78e03cc7 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Fouettevigne iridescent | Créature — lézard et assassin | Progéniture {2} (vous pouvez payer {2} supplémentaires au moment où vous lancez ce sort. Si vous faites ainsi, quand cette créature arrive, créez un jeton 1/1 qui en est une copie.) Toucheterre — À chaque fois qu'un terrain que vous contrôlez arrive, cette créature inflige 1 blessure à un adversaire ciblé. | 669796 | ||
| German | Schillernder Rankenpeitscher | Kreatur — Eidechse, Assassine | Nachwuchs {2} (Du kannst zusätzlich {2} bezahlen, sowie du diesen Zauberspruch wirkst. Falls du dies tust, erzeuge, wenn diese Kreatur ins Spiel kommt, eine 1/1-Spielsteinkopie davon.) Landung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, fügt diese Kreatur einem Gegner deiner Wahl 1 Schadenspunkt zu. | 669274 | ||
| Italian | Frustaviti Iridescente | Creatura — Assassino Lucertola | Prole {2} (Puoi pagare {2} addizionale mentre lanci questa magia. Se lo fai, quando questa creatura entra, crea una pedina 1/1 che è una sua copia.) Terraferma — Ogniqualvolta una terra che controlli entra, questa creatura infligge 1 danno a un avversario bersaglio. | 670057 | ||
| Japanese | 玉虫色の蔦打ち | クリーチャー — トカゲ・暗殺者 | 新生{2}(この呪文を唱えるに際し、追加で{2}を支払ってもよい。そうしたなら、このクリーチャーが戦場に出たとき、1/1でこれのコピーであるトークン1体を生成する。 上陸 ― あなたがコントロールしている土地1つが戦場に出るたび、対戦相手1人を対象とする。このクリーチャーはそのプレイヤーに1点のダメージを与える。 | 670318 | ||
| Spanish | Azotespina iridiscente | Criatura — Asesino lagarto | Cría {2}. (Puedes pagar {2} adicionales al lanzar este hechizo. Si lo haces, cuando esta criatura entre, crea una ficha 1/1 que es una copia de ella.) Aterrizaje — Siempre que una tierra que controlas entre, esta criatura hace 1 punto de daño al oponente objetivo. | 669535 |
| date | text |
|---|---|
| 2024-07-26 | Any "enters" abilities of the copied creature will trigger when the token enters. Any "as [this creature] enters" or "[this creature] enters with" abilities of the copied creature will also work. |
| 2024-07-26 | If the spell is countered, the offspring ability will not trigger, and no token will be created. |
| 2024-07-26 | If the spell resolves but the creature with offspring leaves the battlefield before the offspring ability resolves, you'll still create a token copy of it. |
| 2024-07-26 | In the rare case where the creature doesn't have the offspring ability when it enters, the ability won't trigger even if you paid the offspring cost. |
| 2024-07-26 | In the rare case where the original creature is copying something else when the offspring ability resolves, the token enters as whatever that creature copied, except it's a 1/1. |
| 2024-07-26 | Many creatures with offspring abilities have other abilities that refer to them as "this creature" rather than referring to them by name. This difference is for clarity purposes and does not change the function of any of these abilities. |
| 2024-07-26 | The token copies exactly what was printed on the original creature and nothing else, except it's a 1/1 (unless that creature is copying something else; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its types, color, or so on. |
| 2024-07-26 | The token created by the offspring ability isn't "cast", so abilities that trigger when a creature spell is cast won't trigger for the copy. |
| 2024-07-26 | You can pay an offspring cost only once as you cast a spell with offspring. You can't try to pay it multiple times to get more token copies. |
| 2024-11-08 | A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. |
| 2024-11-08 | A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. |
| 2024-11-08 | Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). |
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