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Invasion of Zendikar // Awakened Skyclave MOM

Other printings of "Invasion of Zendikar // Awakened Skyclave": MOM #194 MOM #194

Card

id57835
artistDiego Gisbert
artistIds3f4e975d-092c-40e4-b850-2d582bf4b5cb
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense3
duelDeck
edhrecRank2531
edhrecSaltiness0.19
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameInvasion of Zendikar
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{3}{G}
manaValue4
nameInvasion of Zendikar // Awakened Skyclave
number194
originalPrintings
originalReleaseDate
originalText(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
otherFaceIdsd9333b7e-78ab-5b78-bc14-8bf10f90645d
power
printingsMOM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMOM
sidea
signature
sourceProducts{'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']}
subsets
subtypesSiege
supertypes
text(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
toughness
typeBattle — Siege
typesBattle
uuidf75922b9-2a6f-5a5c-b559-47ea7540601b
variations
watermark
setNameMarch of the Machine

Identifiers

id57835
cardKingdomEtchedId
cardKingdomFoilId275814
cardKingdomId275111
cardsphereFoilId
cardsphereId101037
deckboxId77288
mcmId703415
mcmMetaId418048
mtgArenaId84485
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idada9d7ab-eff7-5bbb-a603-d15154624b82
mtgoFoilId
mtgoId110270
multiverseId607249
scryfallCardBackId
scryfallId8fed056f-a8f5-41ec-a7d2-a80a238872d1
scryfallIllustrationIdf66d58dc-39f5-4488-8812-66b00e730468
scryfallOracleId4b1874af-4ea5-4e22-a4d4-e718d75fe95e
tcgplayerEtchedProductId
tcgplayerProductId490235
uuidf75922b9-2a6f-5a5c-b559-47ea7540601b

Legalities

id57835
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf75922b9-2a6f-5a5c-b559-47ea7540601b
vintageLegal

Purchase URLs

id57835
cardKingdomhttps://mtgjson.com/links/d453381bc1fc86a1
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5083c7666d33aff4
cardmarkethttps://mtgjson.com/links/c1e7654e1108c4e6
tcgplayerhttps://mtgjson.com/links/b8b045191d21a463
tcgplayerEtched
uuidf75922b9-2a6f-5a5c-b559-47ea7540601b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified进军赞迪卡 // 觉醒空境进军赞迪卡娜希丽试图令赞迪卡屈从非瑞克西亚。整个世界起身反抗为应。战役 — 围攻(于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。)
当进军赞迪卡进战场时,从你牌库中搜寻至多两张基本地牌,将它们横置放进战场,然后洗牌。
610282
FrenchInvasion de Zendikar // Fort céleste éveilléInvasion de ZendikarNahiri tenta de plier Zendikar à la volonté de Phyrexia. En réponse, le monde se dressa contre elle.Bataille — siège(Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.)
Quand l'Invasion de Zendikar arrive sur le champ de bataille, cherchez dans votre bibliothèque jusqu'à deux cartes de terrain de base, mettez-les sur le champ de bataille engagées, puis mélangez.
608260
GermanInvasion von Zendikar // Erweckte HimmelsfestungInvasion von ZendikarNahiri versuchte, Zendikar dem Willen Phyrexias zu unterwerfen. Als Reaktion darauf erhob die Welt sich gegen sie.Schlacht — Belagerung(Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.)
Wenn die Invasion von Zendikar ins Spiel kommt, durchsuche deine Bibliothek nach bis zu zwei Standardland-Karten, bringe sie getappt ins Spiel und mische danach.
607586
ItalianInvasione di Zendikar // Enclave Celeste RisvegliataInvasione di ZendikarNahiri tentò di piegare Zendikar al volere di Phyrexia. In risposta, il mondo si sollevò contro di lei.Battaglia — Assedio(Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.)
Quando l'Invasione di Zendikar entra nel campo di battaglia, passa in rassegna il tuo grimorio per trovare fino a due carte terra base, mettile sul campo di battaglia TAPpate, poi rimescola.
608597
Japaneseゼンディカーへの侵攻 // 覚醒したスカイクレイブゼンディカーへの侵攻ナヒリはゼンディカーをファイレクシアの意志に従わせようとした。それに応えて、彼女に抗おうと世界が立ち上がった。バトル — 包囲戦(包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。)
ゼンディカーへの侵攻が戦場に出たとき、あなたのライブラリーから基本土地・カード最大2枚を探し、タップ状態で戦場に出す。その後、ライブラリーを切り直す。
608934
Portuguese (Brazil)Invasão de Zendikar // Enclave Celeste DespertoInvasão de ZendikarNahiri tentou submeter Zendikar à vontade de Phyrexia. Em resposta, o mundo se levantou contra ela.Batalha — Cerco(Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.)
Quando Invasão de Zendikar entrar no campo de batalha, procure em seu grimório até dois cards de terreno básico, coloque-os no campo de batalha virados e depois embaralhe.
609608
SpanishInvasión de Zendikar // Aerorruina despertadaInvasión de ZendikarNahiri trató de doblegar Zendikar ante la voluntad de Pirexia. Como respuesta, el mundo se alzó contra ella.Batalla — Asedio(En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.)
Cuando la Invasión de Zendikar entre al campo de batalla, busca en tu biblioteca hasta dos cartas de tierra básica, ponlas en el campo de batalla giradas y luego baraja.
607923

Rulings

datetext
2023-04-14A Siege's controller can't be its protector. If a Siege's protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14A battle can be attacked by all players other than its protector. Notably, this means a Siege's controller can attack it.
2023-04-14A battle can be dealt damage and be target of spells and/or abilities that target "any target."
2023-04-14A battle's "defense" is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14Awakened Skyclave is cast as a creature spell. It can be countered and otherwise responded to. It won't be a land in addition to its other types until it enters the battlefield.
2023-04-14Battles can't attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14If Awakened Skyclave enters the battlefield, any ability that triggers whenever a land enters the battlefield will trigger.
2023-04-14If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can't have its last defense counter removed. It will be put into its owner's graveyard. You won't exile it or cast the other face.
2023-04-14If a battle has no defense counters, and it isn't the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner's graveyard. This is a state-based action. This doesn't cause a Siege's intrinsic triggered ability to trigger.
2023-04-14If a battle that's being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle's protector. However, it will most likely be put into its owner's graveyard because it has no defense counters (see below).
2023-04-14If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege's triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14If a token or a card that isn't represented by a transforming double-faced card becomes a copy of a Siege, it can't be cast as its triggered ability resolves. It will remain in exile. If it's a token, it will cease to exist the next time state-based actions are performed.
2023-04-14In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14Only creatures controlled by a battle's protector can block creatures that are attacking that battle. This means a Siege's controller can never assign creatures to block for it.
2023-04-14Sieges each have an intrinsic triggered ability. That ability is "When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost."

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