Other printings of "Invasion of Zendikar // Awakened Skyclave": MOM #194 MOM #194
| id | 57835 |
|---|---|
| artist | Diego Gisbert |
| artistIds | 3f4e975d-092c-40e4-b850-2d582bf4b5cb |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | 3 |
| duelDeck | |
| edhrecRank | 2531 |
| edhrecSaltiness | 0.19 |
| faceConvertedManaCost | 4 |
| faceFlavorName | |
| faceManaValue | 4 |
| faceName | Invasion of Zendikar |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Transform |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{G} |
| manaValue | 4 |
| name | Invasion of Zendikar // Awakened Skyclave |
| number | 194 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. |
| otherFaceIds | d9333b7e-78ab-5b78-bc14-8bf10f90645d |
| power | |
| printings | MOM |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MOM |
| side | a |
| signature | |
| sourceProducts | {'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']} |
| subsets | |
| subtypes | Siege |
| supertypes | |
| text | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. |
| toughness | |
| type | Battle — Siege |
| types | Battle |
| uuid | f75922b9-2a6f-5a5c-b559-47ea7540601b |
| variations | |
| watermark | |
| setName | March of the Machine |
| id | 57835 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 275814 |
| cardKingdomId | 275111 |
| cardsphereFoilId | |
| cardsphereId | 101037 |
| deckboxId | 77288 |
| mcmId | 703415 |
| mcmMetaId | 418048 |
| mtgArenaId | 84485 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | ada9d7ab-eff7-5bbb-a603-d15154624b82 |
| mtgoFoilId | |
| mtgoId | 110270 |
| multiverseId | 607249 |
| scryfallCardBackId | |
| scryfallId | 8fed056f-a8f5-41ec-a7d2-a80a238872d1 |
| scryfallIllustrationId | f66d58dc-39f5-4488-8812-66b00e730468 |
| scryfallOracleId | 4b1874af-4ea5-4e22-a4d4-e718d75fe95e |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 490235 |
| uuid | f75922b9-2a6f-5a5c-b559-47ea7540601b |
| id | 57835 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | f75922b9-2a6f-5a5c-b559-47ea7540601b |
| vintage | Legal |
| id | 57835 |
|---|---|
| cardKingdom | https://mtgjson.com/links/d453381bc1fc86a1 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/5083c7666d33aff4 |
| cardmarket | https://mtgjson.com/links/c1e7654e1108c4e6 |
| tcgplayer | https://mtgjson.com/links/b8b045191d21a463 |
| tcgplayerEtched | |
| uuid | f75922b9-2a6f-5a5c-b559-47ea7540601b |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 进军赞迪卡 // 觉醒空境 | 进军赞迪卡 | 娜希丽试图令赞迪卡屈从非瑞克西亚。整个世界起身反抗为应。 | 战役 — 围攻 | (于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。) 当进军赞迪卡进战场时,从你牌库中搜寻至多两张基本地牌,将它们横置放进战场,然后洗牌。 | 610282 |
| French | Invasion de Zendikar // Fort céleste éveillé | Invasion de Zendikar | Nahiri tenta de plier Zendikar à la volonté de Phyrexia. En réponse, le monde se dressa contre elle. | Bataille — siège | (Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.) Quand l'Invasion de Zendikar arrive sur le champ de bataille, cherchez dans votre bibliothèque jusqu'à deux cartes de terrain de base, mettez-les sur le champ de bataille engagées, puis mélangez. | 608260 |
| German | Invasion von Zendikar // Erweckte Himmelsfestung | Invasion von Zendikar | Nahiri versuchte, Zendikar dem Willen Phyrexias zu unterwerfen. Als Reaktion darauf erhob die Welt sich gegen sie. | Schlacht — Belagerung | (Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.) Wenn die Invasion von Zendikar ins Spiel kommt, durchsuche deine Bibliothek nach bis zu zwei Standardland-Karten, bringe sie getappt ins Spiel und mische danach. | 607586 |
| Italian | Invasione di Zendikar // Enclave Celeste Risvegliata | Invasione di Zendikar | Nahiri tentò di piegare Zendikar al volere di Phyrexia. In risposta, il mondo si sollevò contro di lei. | Battaglia — Assedio | (Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.) Quando l'Invasione di Zendikar entra nel campo di battaglia, passa in rassegna il tuo grimorio per trovare fino a due carte terra base, mettile sul campo di battaglia TAPpate, poi rimescola. | 608597 |
| Japanese | ゼンディカーへの侵攻 // 覚醒したスカイクレイブ | ゼンディカーへの侵攻 | ナヒリはゼンディカーをファイレクシアの意志に従わせようとした。それに応えて、彼女に抗おうと世界が立ち上がった。 | バトル — 包囲戦 | (包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。) ゼンディカーへの侵攻が戦場に出たとき、あなたのライブラリーから基本土地・カード最大2枚を探し、タップ状態で戦場に出す。その後、ライブラリーを切り直す。 | 608934 |
| Portuguese (Brazil) | Invasão de Zendikar // Enclave Celeste Desperto | Invasão de Zendikar | Nahiri tentou submeter Zendikar à vontade de Phyrexia. Em resposta, o mundo se levantou contra ela. | Batalha — Cerco | (Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.) Quando Invasão de Zendikar entrar no campo de batalha, procure em seu grimório até dois cards de terreno básico, coloque-os no campo de batalha virados e depois embaralhe. | 609608 |
| Spanish | Invasión de Zendikar // Aerorruina despertada | Invasión de Zendikar | Nahiri trató de doblegar Zendikar ante la voluntad de Pirexia. Como respuesta, el mundo se alzó contra ella. | Batalla — Asedio | (En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.) Cuando la Invasión de Zendikar entre al campo de batalla, busca en tu biblioteca hasta dos cartas de tierra básica, ponlas en el campo de batalla giradas y luego baraja. | 607923 |
| date | text |
|---|---|
| 2023-04-14 | A Siege's controller can't be its protector. If a Siege's protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. |
| 2023-04-14 | A battle can be attacked by all players other than its protector. Notably, this means a Siege's controller can attack it. |
| 2023-04-14 | A battle can be dealt damage and be target of spells and/or abilities that target "any target." |
| 2023-04-14 | A battle's "defense" is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. |
| 2023-04-14 | As a Siege enters the battlefield, its controller chooses an opponent to be its protector. |
| 2023-04-14 | Awakened Skyclave is cast as a creature spell. It can be countered and otherwise responded to. It won't be a land in addition to its other types until it enters the battlefield. |
| 2023-04-14 | Battles can't attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. |
| 2023-04-14 | Damage dealt to a battle causes that many defense counters to be removed from it. |
| 2023-04-14 | If Awakened Skyclave enters the battlefield, any ability that triggers whenever a land enters the battlefield will trigger. |
| 2023-04-14 | If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can't have its last defense counter removed. It will be put into its owner's graveyard. You won't exile it or cast the other face. |
| 2023-04-14 | If a battle has no defense counters, and it isn't the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner's graveyard. This is a state-based action. This doesn't cause a Siege's intrinsic triggered ability to trigger. |
| 2023-04-14 | If a battle that's being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. |
| 2023-04-14 | If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle's protector. However, it will most likely be put into its owner's graveyard because it has no defense counters (see below). |
| 2023-04-14 | If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege's triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. |
| 2023-04-14 | If a token or a card that isn't represented by a transforming double-faced card becomes a copy of a Siege, it can't be cast as its triggered ability resolves. It will remain in exile. If it's a token, it will cease to exist the next time state-based actions are performed. |
| 2023-04-14 | In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. |
| 2023-04-14 | Only creatures controlled by a battle's protector can block creatures that are attacking that battle. This means a Siege's controller can never assign creatures to block for it. |
| 2023-04-14 | Sieges each have an intrinsic triggered ability. That ability is "When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost." |
Tip: bookmark this page with your query parameters for quick access.