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Invasion of Muraganda // Primordial Plasm MOM

Other printings of "Invasion of Muraganda // Primordial Plasm": MOM #192 MOM #192

Card

id57831
artistAdam Paquette
artistIds89023dad-e6c0-41e0-83fb-eb2bfbbdc3f2
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense6
duelDeck
edhrecRank16420
edhrecSaltiness
faceConvertedManaCost5
faceFlavorName
faceManaValue5
faceNameInvasion of Muraganda
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFight, Transform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{4}{G}
manaValue5
nameInvasion of Muraganda // Primordial Plasm
number192
originalPrintings
originalReleaseDate
originalText(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.
otherFaceIds65aa2c3c-4d3e-5c4c-aacd-f2bcb0f03077
power
printingsMOM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMOM
sidea
signature
sourceProducts{'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']}
subsets
subtypesSiege
supertypes
text(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.
toughness
typeBattle — Siege
typesBattle
uuid41ef2441-1e98-5da7-948d-bc5e8bbd9a89
variations
watermark
setNameMarch of the Machine

Identifiers

id57831
cardKingdomEtchedId
cardKingdomFoilId275885
cardKingdomId275271
cardsphereFoilId
cardsphereId101221
deckboxId77286
mcmId704046
mcmMetaId418399
mtgArenaId84481
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id339defdf-0628-51aa-abd0-9b12289f9fdd
mtgoFoilId
mtgoId110262
multiverseId607245
scryfallCardBackId
scryfallId93345804-dda4-42a2-84d4-8fcd376dd2d4
scryfallIllustrationIdf405b566-bd2e-45a7-98c6-3d86e140f97d
scryfallOracleId2e0d12dc-55fa-4363-b28f-612e7cfa12c6
tcgplayerEtchedProductId
tcgplayerProductId490549
uuid41ef2441-1e98-5da7-948d-bc5e8bbd9a89

Legalities

id57831
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid41ef2441-1e98-5da7-948d-bc5e8bbd9a89
vintageLegal

Purchase URLs

id57831
cardKingdomhttps://mtgjson.com/links/c849209fc6ac9d1a
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a07a7edfa9cdfde5
cardmarkethttps://mtgjson.com/links/432dcde0da9089a9
tcgplayerhttps://mtgjson.com/links/f810cc268a3df623
tcgplayerEtched
uuid41ef2441-1e98-5da7-948d-bc5e8bbd9a89

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified进军莫甘达 // 太初原质进军莫甘达在生命之树分生成猎者和猎物之前,其间只有无形饥渴。战役 — 围攻(于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。)
当进军莫甘达进战场时,在目标由你操控的生物上放置一个+1/+1指示物。然后该生物与至多一个目标不由你操控的生物互斗。
610278
FrenchInvasion de Muraganda // Plasme primordialInvasion de MuragandaAvant que le cycle de la vie ne se sépare en prédateurs et proies, seule existait une faim sans forme.Bataille — siège(Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.)
Quand l'Invasion de Muraganda arrive sur le champ de bataille, mettez un marqueur +1/+1 sur une créature ciblée que vous contrôlez. Puis cette créature se bat contre jusqu'à une créature ciblée que vous ne contrôlez pas.
608256
GermanInvasion von Muraganda // UrplasmaInvasion von MuragandaBevor sich der Lebensbaum in Jäger und Beute aufteilte, gab es nur formlosen Hunger.Schlacht — Belagerung(Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.)
Wenn die Invasion von Muraganda ins Spiel kommt, lege eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst. Dann kämpft jene Kreatur gegen bis zu eine Kreatur deiner Wahl, die du nicht kontrollierst.
607582
ItalianInvasione di Muraganda // Plasma PrimevoInvasione di MuragandaPrima che l'albero della vita si diramasse in predatore e preda, c'era solo fame informe.Battaglia — Assedio(Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.)
Quando l'Invasione di Muraganda entra nel campo di battaglia, metti un segnalino +1/+1 su una creatura bersaglio che controlli. Poi quella creatura lotta con fino a una creatura bersaglio che non controlli.
608593
Japaneseムラガンダへの侵攻 // 始源の原形質ムラガンダへの侵攻生命の樹が捕食者や獲物に枝葉を広げる前は、形のない空腹感だけがそこにあった。バトル — 包囲戦(包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。)
ムラガンダへの侵攻が戦場に出たとき、あなたがコントロールしているクリーチャー1体を対象とし、あなたがコントロールしていないクリーチャー最大1体を対象とする。その前者の上に+1/+1カウンター1個を置く。その後、その前者はその後者と格闘を行う。
608930
Portuguese (Brazil)Invasão de Muraganda // Plasma PrimordialInvasão de MuragandaAntes que a árvore da vida divergisse entre predadores e presas, só havia a fome amorfa.Batalha — Cerco(Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.)
Quando Invasão de Muraganda entrar no campo de batalha, coloque um marcador +1/+1 na criatura alvo que você controla. Depois, ela luta contra até uma criatura alvo que você não controla.
609604
SpanishInvasión de Muraganda // Plasma primarioInvasión de MuragandaAntes de que el árbol de la vida se dividiese entre depredadores y presas, solo existía el hambre informe.Batalla — Asedio(En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.)
Cuando la Invasión de Muraganda entre al campo de batalla, pon un contador +1/+1 sobre la criatura objetivo que controlas. Luego, esa criatura lucha contra hasta una criatura objetivo que no controlas.
607919

Rulings

datetext
2023-04-14A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
2023-04-14A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
2023-04-14A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14A creature that loses all abilities because of Primordial Plasm’s ability (slurp) may later gain abilities.
2023-04-14As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
2023-04-14If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
2023-04-14If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
2023-04-14If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
2023-04-14If the creature affected by Primordial Plasm’s ability (slurp) had an ability defining its power and/or toughness, that base value will become 0. In many situations, having a base toughness of 0 would be a problem, but Primordial Plasm’s ability (slurp) helpfully provides +2/+2, so the creature should survive.
2023-04-14If the creature you control is an illegal target as the ability tries to resolve, you won’t put a +1/+1 counter on it. If that creature is a legal target but the other creature isn’t, you’ll still put the +1/+1 counter on the creature you control, but neither creature will deal or be dealt damage.
2023-04-14In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
2023-04-14Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
2023-04-14You can choose only a creature you control as a target for Invasion of Muraganda’s enters-the-battlefield ability.

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