← Back Card Profile (by Name)

Hypergenesis TSR

Other printings of "Hypergenesis": TSP #201 TSR #210

Card

id96471
artistRon Spears
artistIdsfce9030b-86bd-4439-b06a-920a1eeb184c
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicatorG
colorsG
defense
duelDeck
edhrecRank11498
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsSuspend
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameHypergenesis
number210
originalPrintings
originalReleaseDate
originalTextSuspend 3—{1}{G}{G}
Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
otherFaceIds
power
printingsTSP, TSR
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeTSR
side
signature
sourceProducts{'foil': ['6e0557cd-5888-5f2f-9ded-472eb84dad8c'], 'nonfoil': ['6e0557cd-5888-5f2f-9ded-472eb84dad8c']}
subsets
subtypes
supertypes
textSuspend 3—{1}{G}{G}
Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
toughness
typeSorcery
typesSorcery
uuiddc421abb-0000-5fb0-a68b-a85efa6c7f97
variations
watermark
setNameTime Spiral Remastered

Identifiers

id96471
cardKingdomEtchedId
cardKingdomFoilId243207
cardKingdomId242778
cardsphereFoilId75067
cardsphereId75015
deckboxId55596
mcmId547161
mcmMetaId8414
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb82b23e2-1f08-5aed-a9b4-b842e7135788
mtgoFoilId
mtgoId86795
multiverseId509575
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId65757321-2f26-44dc-a4f8-31d40fbf1681
scryfallIllustrationIdabd9e6ae-d52c-4595-b630-ab5226ab41b5
scryfallOracleIdcf288b0a-a343-4ef7-ba02-4f83a6dabeaf
tcgplayerEtchedProductId
tcgplayerProductId234295
uuiddc421abb-0000-5fb0-a68b-a85efa6c7f97

Legalities

id96471
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernBanned
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuiddc421abb-0000-5fb0-a68b-a85efa6c7f97
vintageLegal

Purchase URLs

id96471
cardKingdomhttps://mtgjson.com/links/96177d5ab9ab7950
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/49ba17b4f0708d18
cardmarkethttps://mtgjson.com/links/79ad55cca785232b
tcgplayerhttps://mtgjson.com/links/0d6531c2bcfbfafb
tcgplayerEtched
uuiddc421abb-0000-5fb0-a68b-a85efa6c7f97

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified多重创生法术延缓3~{1}{G}{G}
由你开始,每位牌手各可以将一张神器,生物,结界或地牌从其手上放进战场。重复此流程,直到没有人将牌放进战场为止。
511887
Chinese Traditional多重創生巫術延緩3~{1}{G}{G}
由你開始,每位玩家各可以將一張神器,生物,結界或地牌從其手上放進戰場。重複此流程,直到沒有人將牌放進戰場為止。
512176
FrenchHypergenèseRituelSuspension 3 — {1}{G}{G}
En commençant par vous, chaque joueur peut mettre sur le champ de bataille une carte d'artefact, de créature, d'enchantement ou de terrain de sa main. Répétez ce processus jusqu'à ce que personne ne mette de carte sur le champ de bataille.
510442
GermanHypergeneseHexereiAussetzen 3 — {1}{G}{G}
Beginnend mit dir kann jeder Spieler eine Artefakt-, Kreaturen-, Verzauberungs- oder Länderkarte aus seiner Hand ins Spiel bringen. Wiederhole diesen Vorgang, bis niemand mehr eine Karte ins Spiel bringt.
509864
ItalianIpergenesiStregoneriaSospendere 3—{1}{G}{G}
A partire da te, ogni giocatore può mettere sul campo di battaglia una carta artefatto, creatura, incantesimo o terra dalla propria mano. Ripeti questo procedimento finché nessuno mette sul campo di battaglia una carta.
510731
Japanese超起源ソーサリー待機3―{1}{G}{G}
あなたから始めて、各プレイヤーはそれぞれ自分の手札から、アーティファクトかクリーチャーかエンチャントか土地であるカード1枚を戦場に出してもよい。この手順を、誰もカードを戦場に出さなくなるまで繰り返す。
511020
Portuguese (Brazil)HipergêneseFeitiçoSuspender 3 — {1}{G}{G}
Começando por você, cada jogador pode colocar no campo de batalha um card de artefato, criatura, encantamento ou terreno da própria mão. Repita este processo até que ninguém mais coloque cards no campo de batalha.
511309
RussianГипергенезияВолшебствоОтсрочка 3 — {1}{G}{G}
Начиная с вас, каждый игрок может положить артефакт, существо, чары или землю из своей руки на поле битвы. Повторяйте этот процесс до тех пор, пока никто не положит карт на поле битвы.
511598
SpanishHipergénesisConjuroSuspender 3—{1}{G}{G}.
Comenzando contigo, cada jugador puede poner en el campo de batalla una carta de artefacto, criatura, encantamiento o tierra de su mano. Repite este proceso hasta que nadie ponga una carta en el campo de batalla.
510153

Rulings

datetext
2006-10-15Anything that triggers during the resolution of this will wait to be put on the stack until everything is put onto the battlefield and resolution is complete. The player whose turn it is will put all of their triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)
2013-06-07Although originally printed with a characteristic-defining ability that defined its color, this card now has a color indicator. This color indicator can't be affected by text-changing effects (such as the one created by Crystal Spray), although color-changing effects can still overwrite it.
2021-03-19If a player chooses not to put a card onto the battlefield but the process repeats, that player may put a card onto the battlefield the next time the process gets around to them.
2021-03-19The permanents enter the battlefield sequentially. This means that ones put onto the battlefield earlier may affect how later ones enter and later ones may cause triggered abilities of earlier ones to trigger, but not vice versa.
2021-03-19The process ends when all players (starting with you) choose not to put a card onto the battlefield during one loop of the process. It doesn't end the first time one player chooses not to put a card onto the battlefield.
2024-02-02If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2024-02-02If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.
2024-02-02If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.
2024-02-02If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.
2024-02-02If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.
2024-02-02Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.
2024-02-02The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.
2024-02-02When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.
2024-02-02You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.
2024-02-02A card with no mana cost can't be cast normally; you'll need a way to cast it for an alternative cost or without paying its mana cost, such as by suspending it.
2024-02-02Cards exiled with suspend are exiled face up.
2024-02-02Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.
2024-02-02Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.
2024-02-02If a card with no mana cost is given an alternative cost equal to its mana cost (by Snapcaster Mage, for example), that cost cannot be paid and the card cannot be cast this way.
2024-02-02If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.

Tip: bookmark this page with your query parameters for quick access.