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Halvar, God of Battle // Sword of the Realms KHM

Other printings of "Halvar, God of Battle // Sword of the Realms": KHM #15 KHM #15 PKHM #15s PKHM #15s KHM #299 KHM #299 PRM #88202 PRM #88202

Card

id43161
artistLie Setiawan
artistIds6f771d3f-310e-4aa4-841f-5ba4ba9f025a
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2237
edhrecSaltiness0.22
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameHalvar, God of Battle
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutmodal_dfc
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{W}{W}
manaValue4
nameHalvar, God of Battle // Sword of the Realms
number15
originalPrintings
originalReleaseDate
originalTextCreatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
//Hint about back face//
Equipment
{1}{W}
otherFaceIdsc87e91b0-9117-538e-800f-f8c915aaea8a
power4
printingsKHM, PKHM, PRM
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeKHM
sidea
signature
sourceProducts{'foil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '646f84e7-6785-5e56-a1d7-2d2d228f110c', '830899f1-043e-54a3-90f4-a885ba5218ba', 'a01a5f33-7271-5608-a1de-c48c65d23822'], 'nonfoil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '58259739-0f8a-5f17-9645-5189b052dc13', 'a01a5f33-7271-5608-a1de-c48c65d23822', 'b825ef7f-494b-5dee-86bb-e22edc800524']}
subsets
subtypesGod
supertypesLegendary
textCreatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
toughness4
typeLegendary Creature — God
typesCreature
uuid4d175cbb-33c1-5e06-a9a5-bfd90cac55ee
variations435e9aeb-7f95-51aa-8e18-bf324fe3187d
watermark
setNameKaldheim

Identifiers

id43161
cardKingdomEtchedId
cardKingdomFoilId240851
cardKingdomId240262
cardsphereFoilId73478
cardsphereId73555
deckboxId54684
mcmId527525
mcmMetaId327235
mtgArenaId75050
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1d52c278-e4a7-5e6b-ba15-fde6c7fc70d4
mtgoFoilId
mtgoId87349
multiverseId503619
scryfallCardBackId
scryfallId97502411-5c93-434c-b77b-ceb2c32feae7
scryfallIllustrationIda57ddc45-4a21-447f-a2f8-ddc93407b12a
scryfallOracleIdacfc3e07-757f-4ccf-a65e-bee07ce87f40
tcgplayerEtchedProductId
tcgplayerProductId229254
uuid4d175cbb-33c1-5e06-a9a5-bfd90cac55ee

Legalities

id43161
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid4d175cbb-33c1-5e06-a9a5-bfd90cac55ee
vintageLegal

Purchase URLs

id43161
cardKingdomhttps://mtgjson.com/links/015ddb177da64fb9
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8ea28fd96d0223b8
cardmarkethttps://mtgjson.com/links/4631ed926e7abb28
tcgplayerhttps://mtgjson.com/links/263b634a947d4c8f
tcgplayerEtched
uuid4d175cbb-33c1-5e06-a9a5-bfd90cac55ee

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified战斗神哈尔瓦 // 诸境之剑战斗神哈尔瓦它能劈开寰宇,在境域之间辟出新的预兆径路。传奇生物 — 神由你操控且受有灵气或佩带武具的生物具有连击异能。
在每次战斗开始时,选择目标结附或装备在由你操控之生物上的灵气或武具和目标由你操控的生物。你可以将前者结附或装备在后者上。
武具
{1}{W}
506328
Chinese Traditional戰鬥神哈爾瓦 // 諸境之劍戰鬥神哈爾瓦它能劈開寰宇,在境域之間闢出新的預兆徑路。傳奇生物 — 神由你操控且受有靈氣或佩帶武具的生物具有連擊異能。
在每次戰鬥開始時,選擇目標結附或裝備在由你操控之生物上的靈氣或武具和目標由你操控的生物。你可以將前者結附或裝備在後者上。
武具
{1}{W}
506629
FrenchHalvar, dieu de la Bataille // Épée des royaumesHalvar, dieu de la BatailleElle tranche le Cosmos même, créant de nouvelles percées de présage entre les royaumes.Créature légendaire — dieuLes créatures que vous contrôlez qui sont enchantées ou équipées ont la double initiative.
Au début de chaque combat, vous pouvez attacher une aura ciblée ou un équipement ciblé attaché à une créature que vous contrôlez à une créature ciblée que vous contrôlez.
Équipement
{1}{W}
504522
GermanHalvar, Gott der Schlachten // Schwert der ReicheHalvar, Gott der SchlachtenEs durchschneidet den Kosmos selbst und schafft so neue Omenpfade zwischen den Reichen.Legendäre Kreatur — GottKreaturen, die du kontrollierst und die verzaubert oder ausgerüstet sind, haben Doppelschlag.
Zu Beginn jedes Kampfes kannst du eine Aura oder Ausrüstung deiner Wahl, die an eine Kreatur, die du kontrollierst, angelegt ist, an eine Kreatur deiner Wahl, die du kontrollierst, anlegen.
Ausrüstung
{1}{W}
503920
ItalianHalvar, Dio della Battaglia // Spada dei ReamiHalvar, Dio della BattagliaFende il Cosmo stesso, incidendo nuove Vie dei Presagi tra i reami.Creatura Leggendaria — DioLe creature incantate o equipaggiate che controlli hanno doppio attacco.
All'inizio di ogni combattimento, puoi assegnare a una creatura bersaglio che controlli un'Aura o Equipaggiamento bersaglio assegnati a una creatura che controlli.
Equipaggiamento
{1}{W}
504823
Japanese戦闘の神、ハルヴァール // 領界の剣戦闘の神、ハルヴァール星界そのものを切り裂き、領界間に新たな領界路を拓く。伝説のクリーチャー — 神あなたがコントロールしていてオーラや装備品がついているすべてのクリーチャーは二段攻撃を持つ。
各戦闘の開始時に、あなたがコントロールしているクリーチャーについている、オーラ1つか装備品1つと、あなたがコントロールしているクリーチャー1体を対象とする。その前者をその後者につける。
装備品
{1}{W}
505124
Korean전투의 신, 할바르 // 세계의 검전투의 신, 할바르그것은 우주 자체를 관통하며, 세계 간에 새로운 오멘패스를 새겨넣는다.전설적 생물 — 신당신이 조종하는 부여된 또는 장착된 생물들은 이단공격을 가진다.
각 전투 시작에, 당신이 조종하는 생물에 부착된 마법진 또는 장비를 목표로 정하고 당신이 조종하는 생물을 목표로 정한다. 당신은 첫 번째 목표를 두 번째 목표에 부착할 수 있다.
장비
{1}{W}
505425
Portuguese (Brazil)Halvar, Deus da Batalha // Espada dos ReinosHalvar, Deus da BatalhaEla corta o próprio Cosmos, abrindo novas Trilhas dos Presságios entre os reinos.Criatura Lendária — DeusAs criaturas encantadas ou equipadas que você controla têm golpe duplo.
No início de cada combate, você pode anexar a Aura ou o Equipamento alvo anexado a uma criatura que você controla à criatura alvo que você controla.
Equipamento
{1}{W}
505726
RussianХальвар, Бог Сражений // Меч ЦарствХальвар, Бог СраженийОн прорезает само Мироздание, прокладывая новые Пути Знамений между царствами.Легендарное Существо — БогЗачарованные или снаряженные существа под вашим контролем имеют Двойной удар.
В начале каждого боя вы можете прикрепить целевую Ауру или Снаряжение, прикрепленные к существу под вашим контролем, к целевому существу под вашим контролем.
Снаряжение
{1}{W}
506027
SpanishHálvar, dios de la batalla // Espada de los ReinosHálvar, dios de la batallaCorta el mismísimo cosmos y crea nuevos caminos del presagio entre los reinos.Criatura legendaria — DeidadLas criaturas que controlas que están encantadas o equipadas tienen la habilidad de dañar dos veces.
Al comienzo de cada combate, puedes anexar el Aura o Equipo objetivo anexado a una criatura que controlas a la criatura objetivo que controlas.
Equipo
{1}{W}
504221

Rulings

datetext
2021-02-05A creature you control is enchanted or equipped if there's an Aura or an Equipment attached to it. You don't have to control that Aura or Equipment.
2021-02-05A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
2021-02-05If Sword of the Realms is attached to a token creature that dies, the Sword's triggered ability will trigger, but the token will cease to exist after going to the graveyard. It won't be returned to its owner's hand.
2021-02-05If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
2021-02-05If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
2021-02-05If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
2021-02-05If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
2021-02-05If either target of the triggered ability is an illegal target as the ability resolves, the ability won't do anything. If both targets are illegal, the ability won't resolve. If the Aura or Equipment is already attached to the target creature, nothing happens.
2021-02-05If the creature equipped by Sword of the Realms dies but leaves the graveyard before the triggered ability resolves, it won't be returned to its owner's hand. It will just stay wherever it went.
2021-02-05In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
2021-02-05Similarly, you don't have to control the Aura or Equipment that you choose as a target of Halvar's triggered ability, but it must be attached to a creature you control.
2021-02-05The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
2021-02-05There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
2021-02-05To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.

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