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Hada Spy Patrol PLST

Other printings of "Hada Spy Patrol": PLST #CMA-40 CMA #40 C13 #46 ROE #71

Card

id70607
artistZoltan Boros & Gabor Szikszai
artistIds1885e6cb-c827-4896-994e-3d0a027d602f, 44c3877f-8771-43dc-9e40-f4c765f59d2e
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank21195
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsLevel Up, Shroud
languageEnglish
layoutleveler
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameHada Spy Patrol
numberCMA-40
originalPrintings
originalReleaseDate2024-08-02
originalText
otherFaceIds
power1
printingsC13, CMA, PLST, ROE
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']}
subsets
subtypesHuman, Rogue
supertypes
textLevel up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
This creature can't be blocked.
LEVEL 3+
3/3
Shroud (This creature can't be the target of spells or abilities.)
This creature can't be blocked.
toughness1
typeCreature — Human Rogue
typesCreature
uuid21f6ddc7-2587-5579-8d47-2fef6b5b8bfd
variations
watermark
setNameThe List

Identifiers

id70607
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId303456
cardsphereFoilId
cardsphereId127721
deckboxId95729
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id37762f2f-516a-5c2a-93e2-67e7cfad6a17
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcfe2d590-e94f-4aa3-804c-9b6e4618bf10
scryfallIllustrationIde596360b-b2da-4a96-9052-7d199988f664
scryfallOracleId8db3152a-11b1-4c59-a745-1c40a9b235b7
tcgplayerEtchedProductId
tcgplayerProductId581329
uuid21f6ddc7-2587-5579-8d47-2fef6b5b8bfd

Legalities

id70607
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid21f6ddc7-2587-5579-8d47-2fef6b5b8bfd
vintageLegal

Purchase URLs

id70607
cardKingdomhttps://mtgjson.com/links/bb174e32665c5b20
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/474b1aa10c3d484e
tcgplayerEtched
uuid21f6ddc7-2587-5579-8d47-2fef6b5b8bfd

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-06-15A creature's level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
2010-06-15Effects that modify a leveler's power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
2010-06-15Effects that set a leveler's power or toughness to a specific value, including the effects from a level symbol's ability, apply in timestamp order. The timestamp of each level symbol's ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
2010-06-15If another creature becomes a copy of a leveler, all of the leveler's printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
2010-06-15The abilities a leveler grants to itself don't overwrite any other abilities it may have. In particular, they don't overwrite the creature's level up ability; it always has that.

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