← Back Card Profile (by Name)

Growth-Chamber Guardian PRNA

Other printings of "Growth-Chamber Guardian": PRNA #128p PRNA #128s RNA #128

Card

id80651
artistBram Sels
artistIds2e90d3c1-e8ac-45c7-9d5a-63385c1a384d
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank26424
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsAdapt
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
nameGrowth-Chamber Guardian
number128p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsPRNA, RNA
promoTypessetpromo, promopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRNA
side
signature
sourceProducts
subsets
subtypesElf, Crab, Warrior
supertypes
text{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
toughness2
typeCreature — Elf Crab Warrior
typesCreature
uuid4e080c8b-e6cd-5b95-84d7-930948e804c7
variations5512302f-f3fd-5c0f-aa91-a9a78edc7a18
watermarksimic
setNameRavnica Allegiance Promos

Identifiers

id80651
cardKingdomEtchedId
cardKingdomFoilId228431
cardKingdomId228366
cardsphereFoilId63016
cardsphereId62814
deckboxId46658
mcmId404664
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id10ffe9f0-e368-5b94-a7f3-0c6a9bbdf361
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId213c938d-85dc-494e-96ab-5df2c247a84c
scryfallIllustrationId05f9ef65-326a-44c0-92bd-b1eee785a5c6
scryfallOracleId1a49ec1c-6150-4b46-b671-b7d6f4e301ae
tcgplayerEtchedProductId
tcgplayerProductId200221
uuid4e080c8b-e6cd-5b95-84d7-930948e804c7

Legalities

id80651
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid4e080c8b-e6cd-5b95-84d7-930948e804c7
vintageLegal

Purchase URLs

id80651
cardKingdomhttps://mtgjson.com/links/659626edf60f93c2
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6afbb32b6f126b0e
cardmarket
tcgplayerhttps://mtgjson.com/links/1303357cb31db2cf
tcgplayerEtched
uuid4e080c8b-e6cd-5b95-84d7-930948e804c7

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-01-25An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
2019-01-25If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
2019-01-25You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

Tip: bookmark this page with your query parameters for quick access.