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Genesis Hydra PRM

Other printings of "Genesis Hydra": PLST #M15-176 NEC #118 IMA #163 C20 #172 M15 #176 PM15 #176★ OTC #193 MOC #298 PRM #55870

Card

id78325
artistPeter Mohrbacher
artistIdsc8f27311-46a5-4eaf-9b2e-d660ed1db649
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank2202
edhrecSaltiness0.18
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{G}{G}
manaValue2
nameGenesis Hydra
number55870
originalPrintings
originalReleaseDate2017-05-31
originalText
otherFaceIds
power0
printingsC20, IMA, M15, MOC, NEC, OTC, PLST, PM15, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesPlant, Hydra
supertypes
textWhen you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
This creature enters with X +1/+1 counters on it.
toughness0
typeCreature — Plant Hydra
typesCreature
uuid7253267a-5cb2-5c99-955f-45c5d3895e64
variations
watermark
setNameMagic Online Promos

Identifiers

id78325
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbebfbf2a-e6c5-55ea-825e-6af9428fc1b0
mtgoFoilId
mtgoId55870
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde27ccba5-470f-4c78-90de-5e7d327691ff
scryfallIllustrationId0109e5a3-f7a1-4d34-9ebe-d9ed9912e6f3
scryfallOracleId4345c359-b9d6-43c8-997f-e00746e6e318
tcgplayerEtchedProductId
tcgplayerProductId
uuid7253267a-5cb2-5c99-955f-45c5d3895e64

Legalities

id78325
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid7253267a-5cb2-5c99-955f-45c5d3895e64
vintageLegal

Purchase URLs

id78325
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid7253267a-5cb2-5c99-955f-45c5d3895e64

Foreign Data (per language)

No foreign data.

Rulings

datetext
2017-11-17A nonland permanent card is an artifact, creature, enchantment, or planeswalker card.
2017-11-17Genesis Hydra's first ability will resolve before Genesis Hydra does. Notably, if you put an Aura card onto the battlefield this way, it can't enchant Genesis Hydra.
2017-11-17If "the rest" is zero cards, either because X was 0 or because X was 1 and that card was put onto the battlefield, the library is still shuffled.
2017-11-17If a card in a player's library has {X} in its mana cost, X is considered to be 0.
2017-11-17If you have fewer than X cards in your library, you reveal all of them.
2017-11-17If you put an Aura onto the battlefield this way, you choose what it enchants as it enters the battlefield. This doesn't target any permanent or player, but it must be able to enchant that permanent or player. For example, you could put a green Aura onto the battlefield enchanting a creature with hexproof controlled by an opponent, but not one with protection from green.

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