Other printings of "Firmament Sage": DBL #53 MID #53
| id | 54475 |
|---|---|
| artist | Anastasia Ovchinnikova |
| artistIds | 3605d81f-5c97-4958-9dcc-d44a85e10305 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | |
| duelDeck | |
| edhrecRank | 23335 |
| edhrecSaltiness | 0.62 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | The cause remained unclear, but the fact was undeniable: nights were lengthening faster than in any autumn past. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{U} |
| manaValue | 4 |
| name | Firmament Sage |
| number | 53 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield. Whenever day becomes night or night becomes day, draw a card. |
| otherFaceIds | |
| power | 2 |
| printings | DBL, MID |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MID |
| side | |
| signature | |
| sourceProducts | {'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', 'cfd2e310-8096-5753-815e-edf54141186b', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']} |
| subsets | |
| subtypes | Human, Wizard |
| supertypes | |
| text | If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, draw a card. |
| toughness | 3 |
| type | Creature — Human Wizard |
| types | Creature |
| uuid | 106e0b72-aaad-5fd0-bf3b-f6ec8178e498 |
| variations | |
| watermark | |
| setName | Innistrad: Midnight Hunt |
| id | 54475 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 250985 |
| cardKingdomId | 250702 |
| cardsphereFoilId | 81015 |
| cardsphereId | 80978 |
| deckboxId | 59952 |
| mcmId | 575021 |
| mcmMetaId | 345487 |
| mtgArenaId | 78385 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 81eff2e8-e1ff-5a40-a2f7-d899b82337ad |
| mtgoFoilId | |
| mtgoId | 93042 |
| multiverseId | 534814 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 9db186a1-3dc5-4ed2-8cd4-1e4f13094885 |
| scryfallIllustrationId | 2ba16dce-9e51-4794-89a4-e92575653440 |
| scryfallOracleId | 57163ade-fe89-4ba0-98a9-daeeed5badb9 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 248283 |
| uuid | 106e0b72-aaad-5fd0-bf3b-f6ec8178e498 |
| id | 54475 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 106e0b72-aaad-5fd0-bf3b-f6ec8178e498 |
| vintage | Legal |
| id | 54475 |
|---|---|
| cardKingdom | https://mtgjson.com/links/37239595a49c02cb |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/9b39375dca2cfa86 |
| cardmarket | https://mtgjson.com/links/e3cfcbd5c3b12491 |
| tcgplayer | https://mtgjson.com/links/fbd977ab92b6b677 |
| tcgplayerEtched | |
| uuid | 106e0b72-aaad-5fd0-bf3b-f6ec8178e498 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 究天智者 | 虽然原因不甚明朗,但事实已在眼前:秋季黑夜正以前所未有的速度变长。 | 生物 — 人类/法术师 | 如果当前既非白昼也非黑夜,则于究天智者进战场时成为白昼。 每当白昼成为黑夜或黑夜成为白昼时,抓一张牌。 | 537658 | |
| Chinese Traditional | 究天智者 | 雖然原因不甚明朗,但事實已在眼前:秋季黑夜正以前所未有的速度變長。 | 生物 — 人類/魔法師 | 如果當前既非白晝也非黑夜,則於究天智者進戰場時成為白晝。 每當白晝成為黑夜或黑夜成為白晝時,抽一張牌。 | 537974 | |
| French | Sage du firmament | Même si la cause restait incertaine, le fait était là : les nuits rallongeaient plus vite que lors de tous les automnes précédents. | Créature — humain et sorcier | Si ce n'est ni le jour ni la nuit, on passe au jour au moment où la Sage du firmament arrive sur le champ de bataille. À chaque fois qu'on passe du jour à la nuit ou de la nuit au jour, piochez une carte. | 535762 | |
| German | Weise des Firmaments | Die Ursache blieb unklar, aber die Tatsache war nicht zu leugnen: Die Nächte wurden schneller länger als in irgendeinem Herbst zuvor. | Kreatur — Mensch, Zauberer | Falls es weder Tag noch Nacht ist, wird es Tag, sowie die Weise des Firmaments ins Spiel kommt. Immer wenn der Tag zur Nacht oder die Nacht zum Tag wird, ziehe eine Karte. | 535130 | |
| Italian | Saggia del Firmamento | La causa non era ancora chiara, ma i fatti erano innegabili: le notti si stavano allungando più velocemente di qualsiasi altro autunno. | Creatura — Mago Umano | Se non è né giorno né notte, diventa giorno mentre la Saggia del Firmamento entra nel campo di battaglia. Ogniqualvolta il giorno diventa notte o la notte diventa giorno, pesca una carta. | 536078 | |
| Japanese | 天空の賢者 | 原因は依然として不明だが、明白な事実であった。これまでの秋よりもずっと早く夜が延びていたのだ。 | クリーチャー — 人間・ウィザード | 天空の賢者が戦場に出るに際し、昼でも夜でもないなら、昼になる。 昼が夜になるか夜が昼になるたび、カード1枚を引く。 | 536394 | |
| Korean | 천공의 현자 | 원인은 불분명하지만, 한 가지 사실만은 부정할 수 없었다. 과거의 어느 가을보다도 빠르게 밤이 길어지고 있었다. | 생물 — 인간 마법사 | 낮도 밤도 아니라면, 천공의 현자가 전장에 들어오면서 낮이 된다. 낮이 밤이 되거나 밤이 낮이 될 때마다, 카드 한 장을 뽑는다. | 536710 | |
| Portuguese (Brazil) | Sábia do Firmamento | A causa ainda não estava clara, mas o fato era inegável: as noites estavam se alongando mais rapidamente que nos outonos precedentes. | Criatura — Humano Mago | Se não for dia nem noite, torna-se dia conforme Sábia do Firmamento entra no campo de batalha. Toda vez que o dia se tornar noite ou a noite se tornar dia, compre um card. | 537026 | |
| Russian | Ведунья Небосвода | Причина оставалась неясной, но факт был неоспорим: ночи удлинялись куда быстрее, чем в любую прошлую осень. | Существо — Человек Чародей | Если не стоит ни день, ни ночь, то при выходе Ведуньи Небосвода на поле битвы наступает день. Каждый раз, когда день становится ночью или ночь становится днем, возьмите карту. | 537342 | |
| Spanish | Sabia del firmamento | La causa no estaba clara, pero el hecho era innegable: las noches eran más largas que las de cualquier otro otoño anterior. | Criatura — Hechicero humano | Si no es ni de día ni de noche, se hace de día en cuanto la Sabia del firmamento entre al campo de batalla. Siempre que se pase del día a la noche o de la noche al día, roba una carta. | 535446 |
| date | text |
|---|---|
| 2021-09-24 | Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. |
| 2021-09-24 | Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. |
| 2021-09-24 | If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time. |
| 2021-09-24 | If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. |
| 2021-09-24 | If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. |
Tip: bookmark this page with your query parameters for quick access.