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Figure of Destiny 2X2

Other printings of "Figure of Destiny": DDL #3 PD2 #5 EVE #139 PEVE #139★ MMA #189 2X2 #213 2X2 #496 PRM #32545

Card

id1308
artistScott M. Fischer
artistIds23b0cf43-3e43-44c6-8329-96446eca5bce
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank13846
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesetched
flavorName
flavorText
frameEffectsinverted, etched
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R/W}
manaValue1
nameFigure of Destiny
number496
originalPrintings
originalReleaseDate
originalText{(}r/w)}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.
{(}r/w){(}r/w){(}r/w)}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
{(}r/w){(}r/w){(}r/w){(}r/w){(}r/w){(}r/w)}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
otherFaceIds
power1
printings2X2, DDL, EVE, MMA, PD2, PEVE, PRM
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCode2X2
side
signature
sourceProducts{'etched': ['a095d6b7-ab51-59c2-a2c2-363cf85147cd']}
subsets
subtypesKithkin
supertypes
text{R/W}: This creature becomes a Kithkin Spirit with base power and toughness 2/2.
{R/W}{R/W}{R/W}: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
toughness1
typeCreature — Kithkin
typesCreature
uuidf5892f2f-6551-5610-9272-2a9abc142e25
variationsc488933c-1aee-5ed1-9c16-53acf427dc77
watermark
setNameDouble Masters 2022

Identifiers

id1308
cardKingdomEtchedId263094
cardKingdomFoilId
cardKingdomId
cardsphereFoilId90917
cardsphereId
deckboxId66799
mcmId664942
mcmMetaId9989
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb97c3207-815b-55cb-87ad-464e260febcb
mtgoFoilId
mtgoId
multiverseId573464
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb761b353-1c72-49f9-8c77-3b47ff5c3c4f
scryfallIllustrationIdffbf0e5f-d4ed-41a7-b1d5-f53f42cd2dd3
scryfallOracleIdcd51cc2d-0d39-4aba-b0ea-70e8118149bc
tcgplayerEtchedProductId276653
tcgplayerProductId
uuidf5892f2f-6551-5610-9272-2a9abc142e25

Legalities

id1308
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidf5892f2f-6551-5610-9272-2a9abc142e25
vintageLegal

Purchase URLs

id1308
cardKingdom
cardKingdomEtchedhttps://mtgjson.com/links/a92ac9bce6e87f1b
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/cf3151efa2e7a39a
tcgplayer
tcgplayerEtchedhttps://mtgjson.com/links/6042c795d53ac2dc
uuidf5892f2f-6551-5610-9272-2a9abc142e25

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified天任斯人生物 ~洁英{R/W}:天任斯人成为基础力量与防御力为2/2的洁英/精怪。
{R/W}{R/W}{R/W}:如果天任斯人是精怪,则它成为基础力量与防御力为4/4的洁英/精怪/战士。
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}:如果天任斯人是战士,则它成为基础力量与防御力为8/8,具飞行与先攻异能的洁英/精怪/战士/圣者。
574104
FrenchReprésentation de la destinéeCréature : sangami{R/W} : La Représentation de la destinée devient un sangami et esprit avec une force et une endurance de base de 2/2.
{R/W}{R/W}{R/W} : Si la Représentation de la destinée est un esprit, elle devient un sangami et esprit et guerrier avec une force et une endurance de base de 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W} : Si la Représentation de la destinée est un guerrier, elle devient un sangami et esprit et guerrier et avatar avec une force et une endurance de base de 8/8, le vol et l'initiative.
573784
GermanVerkörperung des SchicksalsKreatur — Kithkin{R/W}: Die Verkörperung des Schicksals wird zu einem Kithkin-Geist mit Basis-Stärke und -Widerstandskraft 2/2.
{R/W}{R/W}{R/W}: Falls die Verkörperung des Schicksals ein Geist ist, wird sie zu einem Kithkin-Geist-Krieger mit Basis-Stärke und -Widerstandskraft 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: Falls die Verkörperung des Schicksals ein Krieger ist, wird sie zu einem Kithkin-Geist-Krieger-Avatar mit Basis-Stärke und -Widerstandskraft 8/8 sowie Flugfähigkeit und Erstschlag.
573624
Japanese運命の大立者クリーチャー — キスキン{R/W}:運命の大立者は基本のパワーとタフネスが2/2のキスキン・スピリットになる。
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}:運命の大立者が戦士であるなら、これは飛行と先制攻撃を持ち基本のパワーとタフネスが8/8のキスキン・スピリット・戦士・アバターになる。
573944

Rulings

datetext
2008-08-01Figure of Destiny's abilities overwrite its power, toughness, and creature types. Typically, those abilities are activated in the order they appear on the card. However, if Figure of Destiny is an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike, and you activate its first ability, it will become a 2/2 Kithkin Spirit that still has flying and first strike.
2008-08-01Figure of Destiny's second ability checks whether it's a Spirit, and its third ability checks whether it's a Warrior. It doesn't matter how it became the appropriate creature type.
2008-08-01None of these abilities has a duration. If one of them resolves, it will remain in effect until the game ends, Figure of Destiny leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.
2008-08-01You can activate Figure of Destiny's second and third abilities regardless of what creature types it is. Each of those abilities checks Figure of Destiny's creature types when that ability resolves. If Figure of Destiny isn't the appropriate creature type at that time, the ability does nothing.
2009-10-01The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.

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