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Fearless Fledgling ZNR

Other printings of "Fearless Fledgling": PLST #ZNR-15 ZNR #15 ZNR #291 PRM #83676

Card

id105586
artistJesper Ejsing
artistIdsa5f8354a-8b51-4e59-96b2-0e3aeae4fa1d
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank13900
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextGriffins nest in precarious places, so fledglings often find themselves taking their first flights at surprising moments.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsLandfall
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameFearless Fledgling
number15
originalPrintings
originalReleaseDate
originalTextLandfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.
otherFaceIds
power1
printingsPLST, PRM, ZNR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeZNR
side
signature
sourceProducts{'foil': ['2b7bdbc4-4089-5b7b-9930-dc7643227e7b', '51bdebf1-8e33-53c0-b9c7-1d6293ac8258', 'a23f1a83-e1de-5b30-8276-745cffbbaba3', 'f3736d50-8967-5f09-89be-3b7a4eddb948'], 'nonfoil': ['0332a109-d6ad-59f3-80fb-432a103bfb25', '2b7bdbc4-4089-5b7b-9930-dc7643227e7b', 'a952eb83-c1a0-5356-9eb4-d2b93c5aad12', 'f3736d50-8967-5f09-89be-3b7a4eddb948']}
subsets
subtypesGriffin
supertypes
textLandfall — Whenever a land you control enters, put a +1/+1 counter on this creature. It gains flying until end of turn.
toughness1
typeCreature — Griffin
typesCreature
uuidf4712ff2-22fe-54d1-bac8-7ef326cedb7d
variations0a9f5ef2-5d55-5ab7-8752-df29072c5cdf
watermark
setNameZendikar Rising

Identifiers

id105586
cardKingdomEtchedId
cardKingdomFoilId237718
cardKingdomId237116
cardsphereFoilId70362
cardsphereId70363
deckboxId52603
mcmId495720
mcmMetaId316540
mtgArenaId73198
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8ab50de8-dcc1-57a9-b3b6-3db24dcf9be1
mtgoFoilId
mtgoId82967
multiverseId491637
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId02d73eb7-4e76-48d4-90fa-fa972dc0fccb
scryfallIllustrationIdad953fb3-52ff-41e5-a7bf-b33ec81d3180
scryfallOracleId75ae9b87-7137-47a0-b3e1-8915ccd0edf1
tcgplayerEtchedProductId
tcgplayerProductId222009
uuidf4712ff2-22fe-54d1-bac8-7ef326cedb7d

Legalities

id105586
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf4712ff2-22fe-54d1-bac8-7ef326cedb7d
vintageLegal

Purchase URLs

id105586
cardKingdomhttps://mtgjson.com/links/c5f4bf7b1fe7d752
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b0417e5d0ae7f824
cardmarkethttps://mtgjson.com/links/72cb035268626d4f
tcgplayerhttps://mtgjson.com/links/b47e87e2297b265b
tcgplayerEtched
uuidf4712ff2-22fe-54d1-bac8-7ef326cedb7d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified无惧雏鹫狮鹫通常会在危险的地方筑巢,因此雏鹫的首次飞行往往发生在不经意之间。生物 ~狮鹫地落~每当一个地在你的操控下进战场时,在无惧雏鹫上放置一个+1/+1指示物。它获得飞行异能直到回合结束。494481
Chinese Traditional無懼雛鷲獅鷲通常會在危險的地方築巢,因此雛鷲的首次飛行往往發生在不經意之間。生物 ~獅鷲地落~每當一個地在你的操控下進戰場時,在無懼雛鷲上放置一個+1/+1指示物。它獲得飛行異能直到回合結束。494797
FrenchOisillon intrépideLes griffons nichent dans des endroits dangereux, les oisillons prennent donc souvent leur premier envol quand ils ne s'y attendent pas.Créature : griffonToucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, mettez un marqueur +1/+1 sur l'Oisillon intrépide. Il acquiert le vol jusqu'à la fin du tour.492585
GermanKühnes KükenGreifen nisten an prekären Stellen, weshalb ihre Küken oft überraschend zu ihrem ersten Flug kommen.Kreatur — GreifLandung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, lege eine +1/+1-Marke auf das Kühne Küken. Es erhält Flugfähigkeit bis zum Ende des Zuges.491953
ItalianPulcino ImpavidoI grifoni nidificano in luoghi precari, così i pulcini si ritrovano spesso a spiccare i primi voli nei momenti più inaspettati.Creatura — GrifoneTerraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, metti un segnalino +1/+1 sul Pulcino Impavido. Ha volare fino alla fine del turno.492901
Japanese恐れなき雛グリフィンは不安定な場所に巣を掛けるので、大抵の雛は思いもよらない瞬間に初めて飛ぶことになる。クリーチャー — グリフィン上陸 ― 土地が1つあなたのコントロール下で戦場に出るたび、恐れなき雛の上に+1/+1カウンターを1個置く。ターン終了時まで、これは飛行を得る。493217
Korean겁 없는 아기새그리핀은 위태로운 곳에 둥지를 틀기 때문에, 어린 새들은 종종 놀라운 순간에 첫 비행을 하는 자신을 발견하게 된다.생물 — 그리핀대지력 — 대지가 당신의 조종하에 전장에 들어올 때마다, 겁 없는 아기새에 +1/+1 카운터 한 개를 올려놓는다. 겁 없는 아기새는 턴종료까지 비행을 얻는다.493533
Portuguese (Brazil)Filhotinho IntrépidoOs ninhos dos grifos são frágeis, por isso os filhotes muitas vezes dão seu primeiro voo em momentos inesperados.Criatura — GrifoAterragem — Toda vez que um terreno entrar no campo de batalha sob seu controle, coloque um marcador +1/+1 em Filhotinho Intrépido. Ele ganha voar até o final do turno.493849
RussianБесстрашный ПтенецГрифоны гнездятся в опасных местах, так что птенцам зачастую приходится вставать на крыло в самый неожиданный момент.Существо — ГрифонЗемлепад — Каждый раз, когда земля выходит на поле битвы под вашим контролем, положите один жетон +1/+1 на Бесстрашного Птенца. Он получает Полет до конца хода.494165
SpanishPolluelo sin miedoLos grifos anidan en lugares escabrosos, por lo que los polluelos suelen aprender a volar en momentos inesperados.Criatura — GrifoAterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, pon un contador +1/+1 sobre el Polluelo sin miedo. Gana la habilidad de volar hasta el final del turno.492269

Rulings

datetext
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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