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Exhaustion 9ED

Other printings of "Exhaustion": PLST #POR-54 S99 #36 P02 #37 PTK #42 POR #54 USG #74 9ED #76 9ED #76★

Card

id6605
artistPaolo Parente
artistIdsd48dd097-720d-476a-8722-6a02854ae28b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorwhite
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank16167
edhrecSaltiness1.36
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextTired doesn't even begin to cover it.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameExhaustion
number76
originalPrintings
originalReleaseDate
originalTextCreatures and lands target opponent controls don't untap during his or her next untap step.
otherFaceIds
power
printings9ED, P02, PLST, POR, PTK, S99, USG
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCode9ED
side
signature
sourceProducts{'nonfoil': ['ab8d4986-a9b9-5102-a7c1-2b5e6e21a637', 'ddd25f25-6f92-549a-bc78-a2096c076b2a']}
subsets
subtypes
supertypes
textCreatures and lands target opponent controls don't untap during their next untap step.
toughness
typeSorcery
typesSorcery
uuid607129fd-a0c5-58e7-b0c4-e08f09288888
variations9de1f1b5-d475-5e27-8a95-4fce011a7677
watermark
setNameNinth Edition

Identifiers

id6605
cardKingdomEtchedId
cardKingdomFoilId118099
cardKingdomId117759
cardsphereFoilId
cardsphereId3525
deckboxId15051
mcmId12347
mcmMetaId1898
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id365936ef-8303-524a-bcf8-08e1afe274cf
mtgoFoilId22424
mtgoId22423
multiverseId84065
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdae593a2e-42d9-47e3-b6cb-f2e2133944d5
scryfallIllustrationId98024842-b1b1-4601-b1be-def3d508191b
scryfallOracleId0e7b9caf-8285-4386-98bc-9a809827f447
tcgplayerEtchedProductId
tcgplayerProductId12643
uuid607129fd-a0c5-58e7-b0c4-e08f09288888

Legalities

id6605
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid607129fd-a0c5-58e7-b0c4-e08f09288888
vintageLegal

Purchase URLs

id6605
cardKingdomhttps://mtgjson.com/links/4b8528d87fb8abc0
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/599713a8bb3b8363
cardmarkethttps://mtgjson.com/links/6fa1c84f785f0640
tcgplayerhttps://mtgjson.com/links/73db73674d515f83
tcgplayerEtched
uuid607129fd-a0c5-58e7-b0c4-e08f09288888

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified精疲力竭「累」与它相较之下,根本只算是小意思。法术由目标对手所操控的生物与地,于他的下一个重置步骤中不可重置。97802
FrenchExténuationVous ne savez pas ce que le mot fatigue veut dire, croyez-moi.RituelLes créatures et les terrains contrôlés par l'adversaire ciblé ne se dégagent pas pendant sa prochaine étape de dégagement.98162
GermanErschöpfungMüde ist noch ein viel zu schwacher Ausdruck dafür.HexereiKreaturen und Länder, die ein Gegner deiner Wahl kontrolliert, enttappen nicht während seines nächsten Enttappsegments.98522
ItalianEsaurimentoDire che sono stanco non rende neppure minimamente l'idea.StregoneriaLe creature e le terre controllate da un avversario bersaglio non STAPpano durante il suo prossimo STAP.98882
Japanese疲労困憊疲れたなんていう言葉では言い表しようがない。ソーサリー対戦相手1人を対象とする。そのプレイヤーがコントロールするクリーチャーと土地は、そのプレイヤーの次のアンタップ・ステップにアンタップしない。99242
Portuguese (Brazil)ExaustãoCansado não é nem o começo.FeitiçoAs criaturas e os terrenos que o oponente alvo controla não desviram durante a próxima etapa de desvirar dele.99602
RussianИстощениеУставший человек даже не пытается справиться с ним.ВолшебствоСущества и земли, контролируемые целевым оппонентом, не разворачиваются во время очередного этапа разворота.109873
SpanishAgotamientoEs mucho más que cansancio.ConjuroLas criaturas y las tierras que controla el oponente objetivo no se enderezan durante su próximo paso de enderezar.99962

Rulings

datetext
2004-10-04The creatures and lands are only prevented from untapping during the targeted player’s next untap step. They can still can untap during other player’s untap steps.
2009-10-01No creatures or lands controlled by the player will untap during their next untap step. This includes those which entered the battlefield after Exhaustion resolved.

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