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Elspeth, Knight-Errant MED

Other printings of "Elspeth, Knight-Errant": MED #GR1 DDF #1 ALA #9 MD1 #13 MMA #13 SLD #701 SLD #1001

Card

id52872
artistZack Stella
artistIds17bc7f55-958b-43f4-bb40-09746d05b3f9
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank5295
edhrecSaltiness0.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty4
manaCost{2}{W}{W}
manaValue4
nameElspeth, Knight-Errant
numberGR1
originalPrintings
originalReleaseDate
originalText+1: Create a 1/1 white Soldier creature token.
+1: Target creature gets +3/+3 and gains flying until end of turn.
−8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
otherFaceIds
power
printingsALA, DDF, MD1, MED, MMA, SLD
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeMED
side
signature
sourceProducts{'foil': ['8ca48e6f-de2c-59a8-b714-da7ebdd65291']}
subsets
subtypesElspeth
supertypesLegendary
text[+1]: Create a 1/1 white Soldier creature token.
[+1]: Target creature gets +3/+3 and gains flying until end of turn.
[−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
toughness
typeLegendary Planeswalker — Elspeth
typesPlaneswalker
uuidb37f2aa8-16b9-51bf-9279-3a7fab20c5bc
variations
watermark
setNameMythic Edition

Identifiers

id52872
cardKingdomEtchedId
cardKingdomFoilId222287
cardKingdomId
cardsphereFoilId57439
cardsphereId
deckboxId
mcmId363611
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idabb5f536-2641-5e73-b41b-3f7030dbe017
mtgoFoilId
mtgoId69965
multiverseId456589
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6052dc6a-8f70-4c3b-b111-b213c29a7a7f
scryfallIllustrationId1f858ba9-16f3-40d6-8758-f538c3d7a85a
scryfallOracleIdeab0d8b9-c66f-402f-b259-f46f15cefd78
tcgplayerEtchedProductId
tcgplayerProductId175241
uuidb37f2aa8-16b9-51bf-9279-3a7fab20c5bc

Legalities

id52872
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidb37f2aa8-16b9-51bf-9279-3a7fab20c5bc
vintageLegal

Purchase URLs

id52872
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/930e578d9e3ee41d
cardmarket
tcgplayerhttps://mtgjson.com/links/ff0cb587ef17c358
tcgplayerEtched
uuidb37f2aa8-16b9-51bf-9279-3a7fab20c5bc

Foreign Data (per language)

No foreign data.

Rulings

datetext
2011-01-01Emblems behave similarly to enchantments: They have an ability that, in a general sense, continually affects the game. The primary difference between them is that emblems aren’t permanents and don’t exist on the battlefield. Nothing in the game can remove an emblem, simply because no other spell or ability references them. Once you get an emblem, you keep it for the rest of the game. Emblems have no color, name, card type, or other characteristics beyond the listed ability.
2013-07-01Lethal damage and effects that say “destroy” won’t cause a permanent with indestructible to be put into the graveyard. However, a permanent with indestructible can be put into the graveyard for a number of reasons. The most likely reasons are if it’s sacrificed, if it’s a creature whose toughness is 0 or less, or if it’s an Aura that’s either unattached or attached to something illegal.

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