Other printings of "Dusk Charger": PLST #RIX-69 RIX #69
| id | 85161 |
|---|---|
| artist | Lucas Graciano |
| artistIds | ce98f39c-7cdd-47e6-a520-6c50443bb4c2 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 26114 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Stories say demon blood runs in its veins, making it fearless and bloodthirsty. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Ascend |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{B} |
| manaValue | 4 |
| name | Dusk Charger |
| number | 69 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Dusk Charger gets +2/+2 as long as you have the city's blessing. |
| otherFaceIds | |
| power | 3 |
| printings | PLST, RIX |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | RIX |
| side | |
| signature | |
| sourceProducts | {'foil': ['307394ca-be46-5a6c-a688-2f351a3f75db', 'fc73bbcf-609a-56dc-86b5-274472801dad'], 'nonfoil': ['307394ca-be46-5a6c-a688-2f351a3f75db', '808ac0ec-65e0-5d23-be63-e211ef41e2cd']} |
| subsets | |
| subtypes | Horse |
| supertypes | |
| text | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature gets +2/+2 as long as you have the city's blessing. |
| toughness | 3 |
| type | Creature — Horse |
| types | Creature |
| uuid | e50e0698-eaac-5ca3-9cc6-5e6e5bc08c69 |
| variations | |
| watermark | |
| setName | Rivals of Ixalan |
| id | 85161 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 216300 |
| cardKingdomId | 216018 |
| cardsphereFoilId | 53033 |
| cardsphereId | 53034 |
| deckboxId | 37869 |
| mcmId | 315279 |
| mcmMetaId | 236086 |
| mtgArenaId | 66755 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 4a8aabdb-4e4a-5e72-978c-86a36a55a455 |
| mtgoFoilId | |
| mtgoId | 66591 |
| multiverseId | 439726 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | c2ce54a3-f3eb-48a0-bfa2-5f4b90e413f0 |
| scryfallIllustrationId | c5e02f92-1217-4d19-81f3-992162b174b1 |
| scryfallOracleId | e0190e13-89f6-4b51-a277-bf3eb842963e |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 155568 |
| uuid | e50e0698-eaac-5ca3-9cc6-5e6e5bc08c69 |
| id | 85161 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | e50e0698-eaac-5ca3-9cc6-5e6e5bc08c69 |
| vintage | Legal |
| id | 85161 |
|---|---|
| cardKingdom | https://mtgjson.com/links/bcfae79493ed6a2b |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/754e0392f8ad853c |
| cardmarket | https://mtgjson.com/links/6ddd45fd5c441eaf |
| tcgplayer | https://mtgjson.com/links/b0e0a50cdbf9a847 |
| tcgplayerEtched | |
| uuid | e50e0698-eaac-5ca3-9cc6-5e6e5bc08c69 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 暮影战马 | 相传这种战马体内流淌着恶魔的鲜血,因而无所畏惧、嗜血成性。 | 生物 ~马 | 登殿(如果你操控十个或更多永久物,则于这盘游戏接下来的时段中,你得到黄金城祝福。) 只要你有黄金城祝福,暮影战马便得+2/+2。 | 441553 | |
| Chinese Traditional | 暮影戰馬 | 相傳這種戰馬體內流淌著惡魔的鮮血,因而無所畏懼、嗜血成性。 | 生物 ~馬 | 登殿(如果你操控十個或更多永久物,則於這盤遊戲接下來的時段中,你得到黃金城祝福。) 只要你有黃金城祝福,暮影戰馬便得+2/+2。 | 441756 | |
| French | Batailleur du crépuscule | La légende raconte que du sang démoniaque coule dans ses veines, ce qui le rend intrépide et assoiffé de sang. | Créature : cheval | Ascension (Si vous contrôlez au moins dix permanents, vous gagnez l'agrément de la cité pour le reste de la partie.) Le Batailleur du crépuscule gagne +2/+2 tant que vous avez l'agrément de la cité. | 440335 | |
| German | Zwielicht-Streitross | Man sagt, dass Dämonenblut durch seine Adern fließt. Ein Umstand, der es furchtlos und blutrünstig macht. | Kreatur — Pferd | Aufstieg (Falls du zehn oder mehr bleibende Karten kontrollierst, erhältst du für den Rest der Partie den Segen der Stadt.) Das Zwielicht-Streitross erhält +2/+2, solange du den Segen der Stadt hast. | 439929 | |
| Italian | Destriero del Vespro | Si narra che nelle sue vene scorra il sangue di un demone, che lo rende impavido e ne mantiene viva la sete. | Creatura — Cavallo | Ascesa (Se controlli dieci o più permanenti, ottieni la benedizione della città per il resto della partita.) Il Destriero del Vespro prende +2/+2 fintanto che hai la benedizione della città. | 440538 | |
| Japanese | 薄暮の軍馬 | 言い伝えによれば、その血管には悪魔の血が流れており、恐れを知らず血を好むのだそうだ。 | クリーチャー — 馬 | 昇殿(あなたがパーマネントを10個以上コントロールしているなら、このゲームの間、あなたは都市の承認を得る。) あなたが都市の承認を持っているかぎり、薄暮の軍馬は+2/+2の修整を受ける。 | 440741 | |
| Korean | 황혼 군마 | 전해지는 말로는 악마의 피가 혈관을 타고 돌며 공포를 잊고 피에 굶주리게 한다고 한다. | 생물 — 말 | 승격 (당신이 지속물을 열 개 이상 조종한다면, 당신은 이 게임이 끝날 때까지 도시의 축복을 받는다.) 당신이 도시의 축복을 가진 한 황혼 군마는 +2/+2를 받는다. | 440944 | |
| Portuguese (Brazil) | Corcel do Crepúsculo | As histórias dizem que nas veias dele corre sangue de demônio, que o torna destemido e sanguinário. | Criatura — Cavalo | Ascender (Se você controla dez ou mais permanentes, você recebe a bênção da cidade pelo restante do jogo.) Corcel do Crepúsculo receberá +2/+2 enquanto você tiver a bênção da cidade. | 441147 | |
| Russian | Жеребец Заката | Легенды гласят, что кровь демонов течет в его жилах и делает его бесстрашным и кровожадным. | Существо — Лошадь | Возвышение (Если под вашим контролем есть десять или больше перманентов, вы получаете благословение города до конца партии.) Жеребец Заката получает +2/+2, пока у вас есть благословение города. | 441350 | |
| Spanish | Corcel del Crepúsculo | Las leyendas dicen que por sus venas corre sangre de demonio; por eso no conoce el miedo y se guía por su sed de sangre. | Criatura — Caballo | Ascender. (Si controlas diez o más permanentes, obtienes la bendición de la ciudad durante el resto del juego.) El Corcel del Crepúsculo obtiene +2/+2 mientras tengas la bendición de la ciudad. | 440132 |
| date | text |
|---|---|
| 2018-01-19 | A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents. |
| 2018-01-19 | Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing. |
| 2018-01-19 | If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing. |
| 2018-01-19 | If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control. |
| 2018-01-19 | If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield. |
| 2018-01-19 | Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect. |
| 2018-01-19 | Some cards get power, toughness, and/or abilities once you have the city's blessing. If another card has an ability that triggers when creatures with certain characteristics enter the battlefield (such as Mentor of the Meek or Elemental Bond do), use the entering permanent's characteristics after you have the city's blessing to determine whether those abilities trigger. This is true even if the entering permanent is your tenth permanent. |
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