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Dungeon Delver CLB

Other printings of "Dungeon Delver": CLB #67 CLB #483

Card

id18547
artistEdgar Sánchez Hidalgo
artistIdscd897b75-a7b0-4902-8dc4-b1fda5303ec8
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank8310
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesetched
flavorName
flavorTextYou're driven not by a lust for gold or baubles, but by the thrill of danger and the excitement of the unknown.
frameEffectslegendary, inverted, etched
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameDungeon Delver
number483
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCLB
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
side
signature
sourceProducts{'etched': ['c0fa8d42-016e-51a5-a6cf-d05167da13ba', 'd41e5021-de07-569d-b133-c7e058c2f31b']}
subsets
subtypesBackground
supertypesLegendary
textCommander creatures you own have "Room abilities of dungeons you own trigger an additional time."
toughness
typeLegendary Enchantment — Background
typesEnchantment
uuid432667b9-8d25-5e92-bd7f-225bc88f0190
variations80c5cc6f-89be-571e-b24c-a037ca60f0c3
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18547
cardKingdomEtchedId260942
cardKingdomFoilId
cardKingdomId
cardsphereFoilId89655
cardsphereId
deckboxId65638
mcmId659950
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id02a0b2f6-7eab-5f13-9862-65e0c42f7a42
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8a772b9d-2331-4444-a897-c78196ce4836
scryfallIllustrationId0c694f6c-5dcf-4e6a-9426-d0148588f603
scryfallOracleId0073d731-e60d-433a-ac35-a22af855da20
tcgplayerEtchedProductId272771
tcgplayerProductId
uuid432667b9-8d25-5e92-bd7f-225bc88f0190

Legalities

id18547
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid432667b9-8d25-5e92-bd7f-225bc88f0190
vintageLegal

Purchase URLs

id18547
cardKingdom
cardKingdomEtchedhttps://mtgjson.com/links/2e1ced24b37a743e
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtchedhttps://mtgjson.com/links/27ea8f7bce9dda2e
uuid432667b9-8d25-5e92-bd7f-225bc88f0190

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-06-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2022-06-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2022-06-10Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
2022-06-10If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
2022-06-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2022-06-10If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
2022-06-10If you control more than one permanent with this ability, or a permanent with multiple instances of this ability, the room triggers that many additional times. For example, if you control Hama Pashar, Ruin Seeker; Dungeon Delver; and a commander creature you own, room abilities of dungeons you own trigger two additional times.
2022-06-10If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
2022-06-10If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
2022-06-10Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
2022-06-10The ability Dungeon Delver grants causes the same room you ventured into to trigger an additional time. It does not cause you to move to the next room.
2022-06-10You can choose two commanders that are the same color or colors.

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